Agent-G^2: Gaussian Guidance for Agentic Reinforcement Learning Paper • 2608.23318 • Published 10 days ago • 29
AutoSaddler: Automatic Harness Optimization with Durable Updates from Agent Execution Traces Paper • 2608.23041 • Published 10 days ago • 64
Task-CoEvolve: Efficient Harness Optimization via Adaptive Validation Task Selection Paper • 2608.20169 • Published 10 days ago • 11
Granite 4.2 Language Models Collection Efficient reasoning and thinking language models for multilingual generation, coding, and AI assistant workflows. • 3 items • Updated 8 days ago • 35
Apodex 1.1: Scaling Agentic Intelligence for Complex Work Paper • 2608.23283 • Published 10 days ago • 205
AgentMercury: Your Agent Can Synthesize Verifiable Environments for Business Scenarios at scale Paper • 2608.20634 • Published 13 days ago • 12
MemTrapBench: Benchmarking Cognitive Traps in LLM Memory Use Paper • 2608.20202 • Published 14 days ago • 34
Co-RL: Unsupervised Reasoning Emerges from Diverse Cohort in Multi-agent RL Paper • 2608.17253 • Published 15 days ago • 95
FlashPrefill V2: Block-Sparse Prefill Attention for Long-Context LLM Serving Paper • 2608.19758 • Published 13 days ago • 20
Learn What's Left, Not What's Mastered: Saturation Aware Advantage Reweighting for Multi-Reward Policy Optimization Paper • 2608.16072 • Published 17 days ago • 150
Improving the matrix multiplication exponent with modern optimization and AlphaEvolve Paper • 2608.16884 • Published 17 days ago • 18
view article Article State of Open Models: Summer 2026 Observations +1 AdinaY, multimodalart, irenesolaiman • 20 days ago • 180
From Human-Centric to Agentic Code Review: The Impact of Different Generations of Generative AI Technology on Review Quality Paper • 2607.13196 • Published Jul 14 • 29
Know Before Fix: QA-Driven Repository Knowledge Acquisition for Software Issue Resolution Paper • 2607.11111 • Published Jul 13 • 25
view article Article Fine-tune video and image models at scale with NVIDIA NeMo Automodel and 🤗 Diffusers nvidia • Jul 17 • 82
From Pixels to States: Rethinking Interactive World Models as Game Engines Paper • 2607.14076 • Published Jul 15 • 37
Metacognition in LLMs: Foundations, Progress, and Opportunities Paper • 2607.11881 • Published Jul 13 • 30
From RGB Generation to Dense Field Readout: Pixel-Space Dense Prediction with Text-to-Image Models Paper • 2607.06553 • Published Jul 9 • 20