AlphaMotion release artifacts (v0.2, pre-release)

Weights + atlas for the AlphaMotion engine (https://github.com/Lloyd-lei/Greenwich):

artifact what
greenwich/ v0.1 cross-embodiment spatial codec (18.1M params, repaired decoder: round-trip fidelity 0.61 vs 0.11 pre-repair); code space of the Atlas, library and Equator
bumblebee/ v0.2 Greenwich-v2 codec, size S (3.7M, d128, 3+3 layers) — 132×13 codes, contact channel, root-height slot
megatron/ v0.2 Greenwich-v2 codec, size M (18.0M, d256, 4+4 layers) — recommended default
prime/ v0.2 Greenwich-v2 codec, size L (57.7M, d384, 6+6 layers)
equator_a/ temporal codec: 60f code window ↔ 32 tokens (40M)
equator_b/ bridge prior P(interior | start, goal, n) (12.9M)
atlas/ 65,536-window rainbow-code index (the Atlas Map)
library/ 4,096 fully-regenerable clips (tokens + boundary codes, 23 MB)
embodiments/ Qwen3 joint-name embedding cache (299 names)

Install the engine, then alphamotion download pulls the v0.1 stack plus megatron; alphamotion download --models bumblebee,megatron,prime pulls the whole v2 ladder. The v2 codecs need the embodiments_v2 descriptor set that ships inside the package (not here). Audit numbers: docs/BENCHMARK.md. Benchmark: see docs/BENCHMARK.md in the code repo; reproduce with alphamotion eval.

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