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[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
[ { "role": "system", "content": "You are playing gin_rummy.\n# Game Rules GIN RUMMY RULES:\nSETUP: - 52-card deck, each player receives 7-10 cards (variant dependent) - Goal: Form MELDS to minimize DEADWOOD (unmelded cards)\nMELDS (Valid Combinations): 1. SET: 3+ cards of SAME RANK (e.g., 7s 7h 7c) 2. RUN: 3...
[ { "type": "function", "function": { "name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": { "properties": { "slot": { "descript...
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