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RevengeBench Traces
Data for RevengeBench: Reverse Engineering Code-Space Policies from Behavioral Experiments
Per-message traces and per-round simulation outcomes for RevengeBench tournaments,
normalized into four Parquet tables joined by tournament_id and config_id.
License
The dataset structure (schemas, identifiers, derived metrics) is released under CC-BY-4.0 (https://creativecommons.org/licenses/by/4.0/).
Per-row model output content is governed by the upstream model provider's terms
of service; see experiment_configs.output_license_notice for the per-config
notice. Downstream re-use of message content is the user's responsibility.
Limitations and intended use
Intended uses: research on agent code-editing behavior, strategy recovery, scientific reasoning analysis, evaluation methodology, and behavioral ablations of LLMs.
Out of scope: training models on the contents (subject to provider TOS); claims about "true" model capabilities (the dataset is a snapshot in time per model); use as evidence in adversarial-evaluation contexts beyond what the paper claims.
Sensitive content: message content is LLM reasoning about programming tasks; no flagged content is expected.
Schema
The release contains four Parquet tables. Map- and list-valued columns in
tournaments are stored as JSON-encoded strings (parse with json.loads;
keys are round numbers as strings). Missing data in these columns is encoded
as the JSON string "null", never as a Parquet NULL, so json.loads succeeds
on every row.
| Table | Column | Type |
|---|---|---|
tournaments |
tournament_id |
string |
tournaments |
experiment_kind |
string |
tournaments |
model_slug |
string |
tournaments |
model_display_name |
string |
tournaments |
ablation_condition |
string |
tournaments |
condition |
string |
tournaments |
game |
string |
tournaments |
target_hash |
string |
tournaments |
target_display |
string |
tournaments |
seed |
int64 |
tournaments |
n_rounds |
int64 |
tournaments |
distances |
string (JSON: round → double, null if evaluation failed) |
tournaments |
best_distance |
double |
tournaments |
best_round |
int64 |
tournaments |
evaluation_failed |
string (JSON: round → bool) |
tournaments |
exit_status |
string (JSON: round → string) |
tournaments |
per_round_failures |
string (JSON: round → {eval_fail, no_submit}) |
tournaments |
per_round_probes |
string (JSON: round → int) |
tournaments |
per_round_probe_failures |
string (JSON: round → int) |
tournaments |
total_probe_count |
int64 |
tournaments |
total_probe_attempts |
int64 |
tournaments |
per_round_usage |
string (JSON: round → {prompt_tokens, completion_tokens, reasoning_tokens, answer_tokens, api_calls, cost}) |
tournaments |
config_id |
string |
tournaments |
dataset_version_added_in |
string |
tournaments |
total_prompt_tokens |
int64 |
tournaments |
total_completion_tokens |
int64 |
tournaments |
total_reasoning_tokens |
int64 |
tournaments |
total_answer_tokens |
int64 |
tournaments |
total_api_calls |
int64 |
tournaments |
total_cost |
double |
messages |
tournament_id |
string |
messages |
round |
int64 |
messages |
turn_index |
int64 |
messages |
role |
string |
messages |
content |
string |
messages |
thinking |
string |
messages |
tool_calls |
string |
messages |
extra_keys |
list<item: string> |
messages |
timestamp |
double |
simulations |
tournament_id |
string |
simulations |
round |
int64 |
simulations |
sim_index |
int64 |
simulations |
kind |
string |
simulations |
opponent_target_hash |
string |
simulations |
winner |
string |
experiment_configs |
config_id |
string |
experiment_configs |
model_name |
string |
experiment_configs |
model_provider |
string |
experiment_configs |
system_prompt |
string |
experiment_configs |
instance_template |
string |
experiment_configs |
agent_kwargs |
struct<step_limit: int64, cost_limit: double, max_context_chars: int64, keep_recent_observations: int64, max_past_output_chars: int64, max_output_chars: int64> |
experiment_configs |
arena_kind |
string |
experiment_configs |
output_license_notice |
string |
experiment_configs |
notes |
string |
Quick start
import json
import pyarrow.parquet as pq
tournaments = pq.read_table("tournaments.parquet").to_pandas()
messages = pq.read_table("messages.parquet").to_pandas()
# JSON-encoded columns parse on every row (missing data decodes to None).
tournaments["distances"] = tournaments["distances"].map(json.loads)
# Example: messages JOIN tournaments to filter by model and game.
joined = messages.merge(
tournaments[["tournament_id", "model_slug", "game"]],
on="tournament_id",
how="inner",
)
print(joined.head())
HuskyBench note
HuskyBench is a single-player game family. By design, HuskyBench tournaments
have null opponent_target_hash in the simulations table. This is not
data loss; HuskyBench has no live opponent.
Versions
Each row in tournaments carries a dataset_version_added_in tag. To
restrict messages or simulations to a specific dataset version, join through
tournaments.dataset_version_added_in rather than filtering the
message/simulation tables directly.
- v1.0 — initial release.
- v1.1 — adds GPT-5, GPT-5.4-mini, GPT-5.5 (low and medium reasoning effort), GPT-oss-120b, and Grok-4.1-fast.
- v1.2 — adds the GPT-5.5 Codex harness ablations (
model_sluggpt-5-5-codex-low/gpt-5-5-codex-high,ablation_conditioncodex-low/codex-high): the same model driven by the Codex CLI agent instead of the default harness, at two reasoning-effort settings, across all five arenas. Drops the never-populatedper_round_sim_distances,per_round_sim_distance_stds, andsimulations_absent_roundscolumns fromtournaments.
Codex ablation notes (v1.2)
The Codex harness logs differ from the default harness in a few ways that show up in the data:
messages.roleisassistant(agent commentary) ortool(command executions, MCP tool calls, file changes); the original codex event type is kept inmessages.extra_keys, and command/tool payloads are JSON inmessages.tool_calls.messages.thinkingandmessages.timestampare always null.- Cost fields (
total_cost,per_round_usage[*].cost) are0.0— codex exec does not report cost. - Prompt-token counts include cached input tokens: codex resumes the session
each round, replaying the conversation, so per-round
prompt_tokensgrow with round number.
Provenance
Rows are extracted from RevengeBench tournament pool logs; each tournaments
row records the dataset version it was added in
(dataset_version_added_in). The extraction scripts live in the companion
code repository.
Citation
@article{rahmani2026revengebench,
title={RevengeBench: Reverse Engineering Code-Space Policies from Behavioral Experiments},
author={Rahmani, Babak and Dziadzio, Sebastian and Str{"u}ber, Joschka and Hern{\'a}ndez-Guti{\'e}rrez, Sergio and Bethge, Matthias},
year={2026}
}
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