repo_path stringlengths 5 140 | repo_id int64 1.41k 1.03B | commit_id stringlengths 40 40 | file_path stringlengths 3 802 | language stringclasses 2
values | content stringlengths 8 4.89M | readme stringlengths 2 1.31M ⌀ | size_bytes int32 8 5.02M | license_type stringclasses 2
values | detected_licenses listlengths 0 3 | luau_syntax_score int32 0 27 | roblox_api_score int32 0 69 | from_roblox_flagged_repo bool 1
class | admission_reason stringclasses 3
values | file_type stringclasses 2
values |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
rsargent/Roblox-Utils | 403,412,618 | 6034a080e7912a7332671aefc9a78a2f704a4fc2 | z.luau | Luau | --!strict
print('Hello from zLibrary')
local z = {}
local events: {[string]: RemoteEvent} = {}
function z.receiveFromClient(name: string, func: any)
if not events[name] then
events[name] = Instance.new("RemoteEvent")
events[name].Name = name
events[name].Parent = game.ReplicatedStorage
... | null | 1,192 | no_license | [] | 5 | 13 | false | pure_luau_tag | luau |
sall0-0p/Dnipro | 777,327,243 | 82e97b944687c4e339d699dc676b9f048794c6ef | src/server/PolicingService/WarnsService.luau | Luau | local WarnsService = {}
function WarnsService:Init()
end
return WarnsService | idk what
| 79 | no_license | [] | 0 | 0 | false | pure_luau_tag | luau |
sall0-0p/Dnipro | 777,327,243 | 82e97b944687c4e339d699dc676b9f048794c6ef | src/server/DataService/init.luau | Luau | local Players = game:GetService("Players")
local MarketplaceService = game:GetService("MarketplaceService")
local ProfileService = require(script.ProfileService)
local ProfileTemplate = require(script.ProfileTemplate)
local ProfileStore = ProfileService.GetProfileStore("PlayerData01", ProfileTemplate)
local DataServ... | idk what
| 1,781 | no_license | [] | 0 | 8 | false | pure_luau_tag | luau |
sall0-0p/Dnipro | 777,327,243 | 82e97b944687c4e339d699dc676b9f048794c6ef | src/server/PolicingService/JailService.luau | Luau | local JailService = {}
function JailService:Init()
end
return JailService | idk what
| 76 | no_license | [] | 0 | 0 | false | pure_luau_tag | luau |
sall0-0p/Dnipro | 777,327,243 | 82e97b944687c4e339d699dc676b9f048794c6ef | src/server/PolicingService/init.luau | Luau | local PolicingService = {}
PolicingService.JailService = require(script.JailService)
PolicingService.WarnsService = require(script.WarnsService)
function PolicingService:Init()
end
return PolicingService | idk what
| 208 | no_license | [] | 0 | 0 | false | pure_luau_tag | luau |
sall0-0p/Dnipro | 777,327,243 | 82e97b944687c4e339d699dc676b9f048794c6ef | src/client/VehicleProximityController/init.luau | Luau | ----
--
--[[
This is temporary module, I writted to handle ProximityPrompts in VehicleSeats and Seats
]]
local ProximityController = {}
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local CollectionService = game:GetService("CollectionService")
local ServerStorage = game:GetService("ServerStorage")... | idk what
| 1,801 | no_license | [] | 0 | 14 | false | pure_luau_tag | luau |
sall0-0p/Dnipro | 777,327,243 | 82e97b944687c4e339d699dc676b9f048794c6ef | src/client/InterfaceController/Components.luau/init.luau | Luau | local Components = {}
for _, m in script:GetChildren() do
local r = require(m)
Components[m.Name] = r
end
return Components | idk what
| 135 | no_license | [] | 0 | 0 | false | pure_luau_tag | luau |
sall0-0p/Dnipro | 777,327,243 | 82e97b944687c4e339d699dc676b9f048794c6ef | src/server/EconomyService/init.luau | Luau | local EconomyService = {}
EconomyService.DealershipService = nil
EconomyService.HousingService = nil
EconomyService.ShopService = nil
function EconomyService:Init()
EconomyService.DealershipService = require(script.DealershipService)
EconomyService.HousingService = require(script.HousingService)
Econom... | idk what
| 397 | no_license | [] | 0 | 0 | false | pure_luau_tag | luau |
sall0-0p/Dnipro | 777,327,243 | 82e97b944687c4e339d699dc676b9f048794c6ef | src/server/CharacterService/init.luau | Luau | local CharactersService = {}
function CharactersService:LoadRolePlayCharacter()
end
return CharactersService | idk what
| 111 | no_license | [] | 0 | 0 | false | pure_luau_tag | luau |
sall0-0p/Dnipro | 777,327,243 | 82e97b944687c4e339d699dc676b9f048794c6ef | src/client/init.client.luau | Luau | local Players = game:GetService("Players")
local Controllers = script:GetChildren()
for _, ControlModule in Controllers do
local Control = require(ControlModule)
if Control.Init ~= nil then
task.spawn(function()
Control:Init()
warn("["..ControlModule.Name .. "]: Contro... | idk what
| 769 | no_license | [] | 0 | 8 | false | pure_luau_tag | luau |
sall0-0p/Dnipro | 777,327,243 | 82e97b944687c4e339d699dc676b9f048794c6ef | src/server/PolicingService/CuffsService.luau | Luau | local CuffsService = {}
function CuffsService:Init()
end
return CuffsService | idk what
| 84 | no_license | [] | 0 | 0 | false | pure_luau_tag | luau |
sall0-0p/Dnipro | 777,327,243 | 82e97b944687c4e339d699dc676b9f048794c6ef | src/server/ModerationService/init.luau | Luau | local ModerationService = {}
function ModerationService:Init()
end
return ModerationService | idk what
| 94 | no_license | [] | 0 | 0 | false | pure_luau_tag | luau |
sall0-0p/Dnipro | 777,327,243 | 82e97b944687c4e339d699dc676b9f048794c6ef | src/client/InterfaceController/Components.luau/Button.luau | Luau | local Button = {}
Button.__index = Button
function Button.new(Name)
local self = setmetatable({}, Button)
self.IsElement = true
self.Type = "Button"
self.Element = Instance.new("TextButton")
self.Element.Name = Name or tostring("Button"..math.random(100, 999))
return self
end
return B... | idk what
| 325 | no_license | [] | 0 | 2 | false | pure_luau_tag | luau |
sall0-0p/Dnipro | 777,327,243 | 82e97b944687c4e339d699dc676b9f048794c6ef | src/server/DataService/RewardsList.luau | Luau | local RewardsList = {}
-- badges
RewardsList.Badges = {}
RewardsList.Badges["Welcome"] = {
["Id"] = 12734371392912,
["Name"] = "Welcome!",
}
-- gamepasses
RewardsList.Gamepasses = {}
RewardsList.Gamepasses["Test"] = {
["Id"] = 768560275,
["Name"] = "Test Gamepass",
}
-- dev products
RewardsList.D... | idk what
| 556 | no_license | [] | 0 | 0 | false | pure_luau_tag | luau |
sall0-0p/Dnipro | 777,327,243 | 82e97b944687c4e339d699dc676b9f048794c6ef | src/server/init.server.luau | Luau | local Shared = game.ReplicatedStorage.Shared
local Services = script:GetChildren()
local Promise = require(Shared.promise)
for _, ServeModule in Services do
Promise.new(function()
local Servi = require(ServeModule)
if Servi.Init ~= nil then
Servi:Init()
warn("[".... | idk what
| 618 | no_license | [] | 0 | 2 | false | pure_luau_tag | luau |
sall0-0p/Dnipro | 777,327,243 | 82e97b944687c4e339d699dc676b9f048794c6ef | src/server/DataService/ProfileTemplate.luau | Luau | return {
LastLogin = 0; -- 0 - first join, tick - another join
Settings = {
Language = "Auto",
};
Bank = 100;
CurrentCharacter = 0; -- 1-3, 0 - not choosed
Characters = {
[1] = {
Bio = {
Fullname = "", -- surname name
... | idk what
| 1,636 | no_license | [] | 0 | 0 | false | pure_luau_tag | luau |
sall0-0p/Dnipro | 777,327,243 | 82e97b944687c4e339d699dc676b9f048794c6ef | src/server/EconomyService/DealershipService.luau | Luau | local DealershipService = {}
function DealershipService:Init()
end
return DealershipService | idk what
| 94 | no_license | [] | 0 | 0 | false | pure_luau_tag | luau |
sall0-0p/Dnipro | 777,327,243 | 82e97b944687c4e339d699dc676b9f048794c6ef | src/server/EconomyService/ShopService.luau | Luau | local ShopService = {}
function ShopService:Init()
end
return ShopService | idk what
| 81 | no_license | [] | 0 | 0 | false | pure_luau_tag | luau |
sall0-0p/Dnipro | 777,327,243 | 82e97b944687c4e339d699dc676b9f048794c6ef | src/server/EconomyService/Buyable/init.luau | Luau | return {
} | idk what
| 16 | no_license | [] | 0 | 0 | false | pure_luau_tag | luau |
sall0-0p/Dnipro | 777,327,243 | 82e97b944687c4e339d699dc676b9f048794c6ef | src/client/InterfaceController/Components.luau/Screen.luau | Luau | local Players = game:GetService("Players")
local Screen = {}
Screen.__index = Screen
function Screen.new(Name)
local self = setmetatable({}, Screen)
self.IsElement = true
self.Type = "Screen"
self.Element = Instance.new("ScreenGui")
self.Element.Parent = Players.LocalPlayer.PlayerGui
se... | idk what
| 546 | no_license | [] | 0 | 7 | false | pure_luau_tag | luau |
sall0-0p/Dnipro | 777,327,243 | 82e97b944687c4e339d699dc676b9f048794c6ef | src/client/InterfaceController/init.luau | Luau | local InterfaceController = {}
InterfaceController.ScreenGui = nil
function InterfaceController:Start()
end
function InterfaceController:Init()
end
return InterfaceController | idk what
| 184 | no_license | [] | 0 | 0 | false | pure_luau_tag | luau |
sall0-0p/Dnipro | 777,327,243 | 82e97b944687c4e339d699dc676b9f048794c6ef | src/client/InterfaceController/Components.luau/List.luau | Luau | local List = {}
List.__index = List
function List.new(Name)
local self = setmetatable({}, List)
self.IsElement = true
self.Type = "List"
self.Element = Instance.new("Frame")
self.Element.Name = Name or tostring("List"..math.random(100, 999))
return self
end
function List:AddElement(El... | idk what
| 424 | no_license | [] | 0 | 2 | false | pure_luau_tag | luau |
valkcoder/RecordAdder | 956,698,586 | a6156c33ded6d4ca5ec6d8c5d1d6d5e0251417ee | RecordModule.luau | Luau | local record_module = {}
local MAIN_OBBY_CATEGORIES = {
Bounce = "B",
Bounceless = "NB",
NoPlat = "NT",
}
function record_module.add(data)
local ctt2_mode = data.CTT2Mode == true
for obby_name, modes in pairs(data) do
if obby_name == "CTT2Mode" then
continue
end
if obby_name == "MainObby" and ctt2_mod... | null | 7,233 | no_license | [] | 1 | 3 | false | pure_luau_tag | luau |
valkcoder/RecordAdder | 956,698,586 | a6156c33ded6d4ca5ec6d8c5d1d6d5e0251417ee | PluginScript.luau | Luau | local HttpService = game:GetService("HttpService")
local Toolbar = plugin:CreateToolbar("Record Adder")
local button = Toolbar:CreateButton("Toggle Live Sync", "Toggle record sync", "")
button.ClickableWhenViewportHidden = true
local enabled = false
local function fetchRecords()
local success, response = pcall(funct... | null | 1,057 | no_license | [] | 0 | 13 | false | pure_luau_tag | luau |
NewBaconNPC/TwoTime-Universal | 973,229,239 | c7445dd2216adf22da56118e80fc43eb1ada5aa9 | DaggerModel.luau | Luau | Model0 = Instance.new("Model")
Motor6D1 = Instance.new("Motor6D")
Part2 = Instance.new("Part")
WeldConstraint3 = Instance.new("WeldConstraint")
MeshPart4 = Instance.new("Part")
mesh = Instance.new("SpecialMesh")
Model0.Name = "GhostFire"
Model0.Parent = game.Players.LocalPlayer.Character
Part2.Name = "GhostfireHandle"
... | null | 1,883 | no_license | [] | 0 | 8 | false | pure_luau_tag | luau |
NewBaconNPC/TwoTime-Universal | 973,229,239 | c7445dd2216adf22da56118e80fc43eb1ada5aa9 | RitualMove.luau | Luau | local Player = game.Players.LocalPlayer
local Character = Player.Character
if _G.DONOTEXECUTE and _G.DONOTEXECUTE == true then
else
if isfolder and makefolder and writefile and isfile and request and getcustomasset then
if not isfolder("TWOTIMEFOLDR") then
makefolder("TWOTIMEFOLDR")
end
if not isfile("TWOTI... | null | 3,721 | no_license | [] | 0 | 18 | false | pure_luau_tag | luau |
gxDEV-rbxexploit/Project-Apollon | 998,245,850 | ab789b8c2378c74688022072585b86b85aec3bf7 | exe1.luau | Luau | local gui = Instance.new("ScreenGui")
gui.Name = "Apollon Loader and kaboom"
gui.Parent = game.CoreGui
--///patrick gui maker///--
-- put your mainframe into the screengui that I have made (frame.Parent = gui)
local f = Instance.new("Frame")
f.Size = UDim2.new(0.6, 0, 0.7, 0)
f.Position = UDim2.new(0.2, 0, 0.1, 0)... | null | 5,604 | no_license | [] | 0 | 7 | false | pure_luau_tag | luau |
LuaBloxor/waste-of-space-factory | 904,859,996 | 0bfa2ee91f2e31b7e91fc00324ed3db07e6b5889 | factory.luau | Luau | local EMode = true
local TargetTemp = 950
local Anchor = GetPart("Anchor")
local ReactorPorts = GetPorts(110)
local function SetPoly(Polysilicon, Type, Amount)
Polysilicon.PolysiliconMode = Type or "FlipFlop"
Polysilicon.Frequency = Amount or 1
if Amount then
Polysilicon:Trigger()
end
return Amount or 0
end
loca... | null | 30,274 | no_license | [] | 9 | 10 | false | pure_luau_tag | luau |
Lucas559-noob/Roblox-Scripts | 325,705,377 | 7de45d74dab6ae8fea6bb3d1c20f0a877a83e8cb | Run on the Moon.luau | Luau | local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "Run on the Moon",
LoadingTitle = "RotM Basic Teleport",
LoadingSubtitle = "by True Gamer",
ConfigurationSaving = {
Enabled = false,
FolderName = nil,
... | null | 6,965 | no_license | [] | 0 | 17 | false | pure_luau_tag | luau |
aSpider32/Random-Crap-Public | 977,438,864 | f354d76867fb7dc798bfd4b46ef0f17cda37dc75 | wavplayer.luau | Luau | local asset = require(136961041832048)
local assets = {asset("Iris"), asset("wav_player"), asset("fft_emitter")}
-- hi
local NMS = require(106126121742989).NMS
local source = [==========[
local wav_player = require(script:WaitForChild("wav_player"))
local fft_emitter = require(script:WaitForChild("fft_emitter"))
lo... | # Random-Crap-Public
random assets that might be used on sandbox games
| 9,565 | no_license | [] | 2 | 22 | false | pure_luau_tag | luau |
deviaze/repeat-left-backspace-electron-luau | 869,654,671 | f987c678604b8551069efc4ae0a58030624cfdcb | init.luau | Luau | --!strict
local process = require("@lune/process")
local task = require("@lune/task")
local REPEAT_AFTER = 0.5 -- seconds to hold down left backspace before starts repeating
local REPEAT_DELAY = 0.025 -- seconds between each repeat
local CAPSLOCK_KEYCODE = 58
local BACKSPACE_KEYCODE = 14
local function shell(cmd: st... | null | 1,993 | no_license | [] | 9 | 4 | false | pure_luau_tag | luau |
imacodr/Construct | 631,161,648 | 64e508c7d1009bcea6edd4f04aa5e99f43d2b77b | modules/Utils/loggers.luau | Luau |
local Logger = {}
local errorIDs = require(script.Parent.errorIDs)
local function formatErrorMessage(errorID, ...)
local errorMessageTemplate = errorIDs[errorID]
if errorMessageTemplate then
return string.format(errorMessageTemplate, ...)
else
return string.format(errorIDs.unknownError,... | [](https://imacodr.github.io/Construct)
# Construct
The ultimate component library for Fusion with next level theming capabilities.
Coming Soon!
## You are a little adventurer aren't you? 👀
If you REALLY want to work with undocumented, constantly changing code you can inst... | 861 | no_license | [] | 0 | 3 | false | pure_luau_tag | luau |
imacodr/Construct | 631,161,648 | 64e508c7d1009bcea6edd4f04aa5e99f43d2b77b | modules/Components/Tooltip/init.luau | Luau | local Packages = script.Parent.Parent.Parent
local Fusion = require(Packages.Fusion)
local Children = Fusion.Children
local New = Fusion.New
local Box = require(script.Parent.Box)
local Text = require(script.Parent.Text)
local GlobalTypes = script.Parent.Parent.GlobalTypes
local Basics = require(script.Parent.Pare... | [](https://imacodr.github.io/Construct)
# Construct
The ultimate component library for Fusion with next level theming capabilities.
Coming Soon!
## You are a little adventurer aren't you? 👀
If you REALLY want to work with undocumented, constantly changing code you can inst... | 903 | no_license | [] | 0 | 3 | false | pure_luau_tag | luau |
imacodr/Construct | 631,161,648 | 64e508c7d1009bcea6edd4f04aa5e99f43d2b77b | modules/Components/Button/init.luau | Luau | local Packages = script.Parent.Parent.Parent
local Fusion = require(Packages.Fusion)
local New = Fusion.New
local Children = Fusion.Children
local Value = Fusion.Value
local OnEvent = Fusion.OnEvent
local Computed = Fusion.Computed
local Spring = Fusion.Spring
local Basics = require(script.Parent.Parent.Utils).Consta... | [](https://imacodr.github.io/Construct)
# Construct
The ultimate component library for Fusion with next level theming capabilities.
Coming Soon!
## You are a little adventurer aren't you? 👀
If you REALLY want to work with undocumented, constantly changing code you can inst... | 3,959 | no_license | [] | 0 | 4 | false | pure_luau_tag | luau |
imacodr/Construct | 631,161,648 | 64e508c7d1009bcea6edd4f04aa5e99f43d2b77b | modules/Components/Portal/init.luau | Luau | --[=[
@function Portal
@within Components
This is a component that extends Frame and is used to display children outside of the hiearchy on a custom haven.
@param props ImageProps -- The properties to create the image component
@return Instance -- Returns the generated Image component
--]=]... | [](https://imacodr.github.io/Construct)
# Construct
The ultimate component library for Fusion with next level theming capabilities.
Coming Soon!
## You are a little adventurer aren't you? 👀
If you REALLY want to work with undocumented, constantly changing code you can inst... | 1,983 | no_license | [] | 4 | 11 | false | pure_luau_tag | luau |
imacodr/Construct | 631,161,648 | 64e508c7d1009bcea6edd4f04aa5e99f43d2b77b | modules/Components/setup.storybook.luau | Luau | return {
name = "Construct Flipbook",
storyRoots = {
script.Parent,
},
}
| [](https://imacodr.github.io/Construct)
# Construct
The ultimate component library for Fusion with next level theming capabilities.
Coming Soon!
## You are a little adventurer aren't you? 👀
If you REALLY want to work with undocumented, constantly changing code you can inst... | 78 | no_license | [] | 0 | 3 | false | pure_luau_tag | luau |
imacodr/Construct | 631,161,648 | 64e508c7d1009bcea6edd4f04aa5e99f43d2b77b | modules/GlobalTypes.luau | Luau | local Packages = script.Parent.Parent
local Fusion = require(Packages.Fusion)
local PubTypes = script.Parent.PubTypes
type Children = PubTypes.Children
local DefaultThemes = {
["white"] = {
[100] = "#FFFFFF",
[200] = "#F2F2F2",
[300] = "#E5E5E5",
[400] = "#D8D8D8",
[500] = "#CCCCCC",
[600] = "#BFBFBF",
... | [](https://imacodr.github.io/Construct)
# Construct
The ultimate component library for Fusion with next level theming capabilities.
Coming Soon!
## You are a little adventurer aren't you? 👀
If you REALLY want to work with undocumented, constantly changing code you can inst... | 2,690 | no_license | [] | 6 | 4 | false | pure_luau_tag | luau |
imacodr/Construct | 631,161,648 | 64e508c7d1009bcea6edd4f04aa5e99f43d2b77b | modules/Core/FactoryNew.luau | Luau | local Packages = script.Parent.Parent.Parent
local constructor = require(script.Parent.constructor)
local PubTypes = script.Parent.Parent.PubTypes
return function(className: string)
return function (props: PubTypes.PropertyTable): Instance
return constructor("Factory", className, {
}, {}) (props)... | [](https://imacodr.github.io/Construct)
# Construct
The ultimate component library for Fusion with next level theming capabilities.
Coming Soon!
## You are a little adventurer aren't you? 👀
If you REALLY want to work with undocumented, constantly changing code you can inst... | 334 | no_license | [] | 2 | 3 | false | pure_luau_tag | luau |
imacodr/Construct | 631,161,648 | 64e508c7d1009bcea6edd4f04aa5e99f43d2b77b | modules/Components/Image/init.luau | Luau | --[=[
@function Image
@within Components
This is a component that extends ImageLabel and is used to display images on the screen.
@param props ImageProps -- The properties to create the image component
@return Instance -- Returns the generated Image component
]=]
local Core = script.Parent.Parent.... | [](https://imacodr.github.io/Construct)
# Construct
The ultimate component library for Fusion with next level theming capabilities.
Coming Soon!
## You are a little adventurer aren't you? 👀
If you REALLY want to work with undocumented, constantly changing code you can inst... | 1,335 | no_license | [] | 4 | 3 | false | pure_luau_tag | luau |
imacodr/Construct | 631,161,648 | 64e508c7d1009bcea6edd4f04aa5e99f43d2b77b | modules/Core/Provider.luau | Luau | local Packages = script.Parent.Parent.Parent
local Fusion = require(Packages.Fusion)
local Children = Fusion.Children
local New = Fusion.New
local GlobalTypes = script.Parent.Parent.GlobalTypes
function Provider(props: GlobalTypes.KitProviderProps)
local player = game.Players.LocalPlayer
local GuiType = props.Gu... | [](https://imacodr.github.io/Construct)
# Construct
The ultimate component library for Fusion with next level theming capabilities.
Coming Soon!
## You are a little adventurer aren't you? 👀
If you REALLY want to work with undocumented, constantly changing code you can inst... | 861 | no_license | [] | 0 | 7 | false | pure_luau_tag | luau |
imacodr/Construct | 631,161,648 | 64e508c7d1009bcea6edd4f04aa5e99f43d2b77b | modules/Components/Box/init.luau | Luau | local GlobalTypes = require(script.Parent.Parent.GlobalTypes)
local Core = script.Parent.Parent.Core
local Utils = script.Parent.Parent.Utils
local constructor = require(Core.constructor)
local Logger = require(Utils.loggers)
export type BoxProps = GlobalTypes.BaseComponents & {
BackgroundTransparency: number?,
Ba... | [](https://imacodr.github.io/Construct)
# Construct
The ultimate component library for Fusion with next level theming capabilities.
Coming Soon!
## You are a little adventurer aren't you? 👀
If you REALLY want to work with undocumented, constantly changing code you can inst... | 1,022 | no_license | [] | 4 | 3 | false | pure_luau_tag | luau |
imacodr/Construct | 631,161,648 | 64e508c7d1009bcea6edd4f04aa5e99f43d2b77b | modules/Components/Stack/init.luau | Luau | local Packages = script.Parent.Parent.Parent
local Fusion = require(Packages.Fusion)
local New = Fusion.New
local Children = Fusion.Children
local Value = Fusion.Value
local OnEvent = Fusion.OnEvent
local Computed = Fusion.Computed
local Spring = Fusion.Spring
local GlobalTypes = require(script.Parent.Parent.GlobalTy... | [](https://imacodr.github.io/Construct)
# Construct
The ultimate component library for Fusion with next level theming capabilities.
Coming Soon!
## You are a little adventurer aren't you? 👀
If you REALLY want to work with undocumented, constantly changing code you can inst... | 2,516 | no_license | [] | 0 | 4 | false | pure_luau_tag | luau |
imacodr/Construct | 631,161,648 | 64e508c7d1009bcea6edd4f04aa5e99f43d2b77b | modules/Components/Icon/init.luau | Luau | --[=[
@function Icon
@within Components
This is a component that extends ImageLabel and is used to display images on the screen.
@param props ImageProps -- The properties to create the image component
@return Instance -- Returns the generated Image component
]=]
local Core = script.Parent.Parent.Core
local cons... | [](https://imacodr.github.io/Construct)
# Construct
The ultimate component library for Fusion with next level theming capabilities.
Coming Soon!
## You are a little adventurer aren't you? 👀
If you REALLY want to work with undocumented, constantly changing code you can inst... | 1,114 | no_license | [] | 0 | 4 | false | pure_luau_tag | luau |
imacodr/Construct | 631,161,648 | 64e508c7d1009bcea6edd4f04aa5e99f43d2b77b | modules/Utils/Constants.luau | Luau | local NO_ICON_URL = "rbxassetid://13210253904"
local THEME_VARIABLE = _G.CONSTRUCT_THEME
return {
NO_ICON_URL = NO_ICON_URL,
THEME_VARIABLE = THEME_VARIABLE,
}
| [](https://imacodr.github.io/Construct)
# Construct
The ultimate component library for Fusion with next level theming capabilities.
Coming Soon!
## You are a little adventurer aren't you? 👀
If you REALLY want to work with undocumented, constantly changing code you can inst... | 164 | no_license | [] | 0 | 0 | false | pure_luau_tag | luau |
imacodr/Construct | 631,161,648 | 64e508c7d1009bcea6edd4f04aa5e99f43d2b77b | modules/Core/constructor.luau | Luau | local Packages = script.Parent.Parent.Parent
local Fusion = require(Packages.Fusion)
-- Fusion
local New = Fusion.New
local Children = Fusion.Children
local Computed = Fusion.Computed
local Utils = require(script.Parent.Parent.Utils)
local CheckConfig = require(script.Parent.Parent.Utils.CheckConfig)
local Basics = U... | [](https://imacodr.github.io/Construct)
# Construct
The ultimate component library for Fusion with next level theming capabilities.
Coming Soon!
## You are a little adventurer aren't you? 👀
If you REALLY want to work with undocumented, constantly changing code you can inst... | 3,994 | no_license | [] | 2 | 3 | false | pure_luau_tag | luau |
imacodr/Construct | 631,161,648 | 64e508c7d1009bcea6edd4f04aa5e99f43d2b77b | modules/Components/Box/Box.story.luau | Luau | local Box = require(game.ReplicatedStorage.Packages.Construct.Components.Box)
return {
summary = "A basic frame",
story = function(parent)
return Box({
Parent = parent,
PreSize = "xl",
PrePosition = "topLeft",
BackgroundColor = Color3.fromRGB(255, 0, 0),
})
end,
}
| [](https://imacodr.github.io/Construct)
# Construct
The ultimate component library for Fusion with next level theming capabilities.
Coming Soon!
## You are a little adventurer aren't you? 👀
If you REALLY want to work with undocumented, constantly changing code you can inst... | 285 | no_license | [] | 0 | 3 | false | pure_luau_tag | luau |
imacodr/Construct | 631,161,648 | 64e508c7d1009bcea6edd4f04aa5e99f43d2b77b | modules/Utils/errorIDs.luau | Luau | --!strict
return {
unknownError = "Unknown error: %s",
wrongComponentPropertyType = "Component property '%s' is of type '%s', but should be of type '%s'.",
wrongComponentPropertyType2 = "Component property '%s' is of type '%s', but should be of type '%s' or '%s'.",
invalidClassWhenAssimilating = "Inval... | [](https://imacodr.github.io/Construct)
# Construct
The ultimate component library for Fusion with next level theming capabilities.
Coming Soon!
## You are a little adventurer aren't you? 👀
If you REALLY want to work with undocumented, constantly changing code you can inst... | 836 | no_license | [] | 3 | 1 | false | pure_luau_tag | luau |
imacodr/Construct | 631,161,648 | 64e508c7d1009bcea6edd4f04aa5e99f43d2b77b | modules/Components/Text/init.luau | Luau | --[=[
@function Text
@within Components
This is a component that extends TextLabel and is used to display text on the screen.
@param props TextProps -- The properties to create the Text component
@return Instance -- Returns the generated Text component
]=]
local Core = script.Parent.Parent.Core
local constructo... | [](https://imacodr.github.io/Construct)
# Construct
The ultimate component library for Fusion with next level theming capabilities.
Coming Soon!
## You are a little adventurer aren't you? 👀
If you REALLY want to work with undocumented, constantly changing code you can inst... | 1,322 | no_license | [] | 4 | 4 | false | pure_luau_tag | luau |
imacodr/Construct | 631,161,648 | 64e508c7d1009bcea6edd4f04aa5e99f43d2b77b | modules/Components/Button/Button.story.luau | Luau | local Button = require(game.ReplicatedStorage.Packages.Construct.Components.Button)
return {
summary = "A button component",
controls = {
Disabled = false,
},
story = function(parent, props)
return Button({
Parent = parent,
PreSize = "md",
PrePosition... | [](https://imacodr.github.io/Construct)
# Construct
The ultimate component library for Fusion with next level theming capabilities.
Coming Soon!
## You are a little adventurer aren't you? 👀
If you REALLY want to work with undocumented, constantly changing code you can inst... | 439 | no_license | [] | 0 | 2 | false | pure_luau_tag | luau |
imacodr/Construct | 631,161,648 | 64e508c7d1009bcea6edd4f04aa5e99f43d2b77b | modules/Core/themeManager.luau | Luau | local Packages = script.Parent.Parent.Parent
local Fusion = require(Packages.Fusion)
local Value = Fusion.Value
local Basics = require(script.Parent.Parent.Utils.Basics)
local GlobalTypes = script.Parent.Parent.GlobalTypes
_G.CONSTRUCT_THEME = Basics
function extendTheme(theme)
local newTheme = {}
-- Merge the ... | [](https://imacodr.github.io/Construct)
# Construct
The ultimate component library for Fusion with next level theming capabilities.
Coming Soon!
## You are a little adventurer aren't you? 👀
If you REALLY want to work with undocumented, constantly changing code you can inst... | 1,501 | no_license | [] | 2 | 3 | false | pure_luau_tag | luau |
imacodr/Construct | 631,161,648 | 64e508c7d1009bcea6edd4f04aa5e99f43d2b77b | modules/Components/init.luau | Luau | --[[
Construct - The ultimate component library for Fusion with next level theming capabilities.
~Components - A collection of components that can be used to build a UI.
This file is the entry point for the Construct Components module.
--]]
--[=[
@class Components
A collection of components that can be u... | [](https://imacodr.github.io/Construct)
# Construct
The ultimate component library for Fusion with next level theming capabilities.
Coming Soon!
## You are a little adventurer aren't you? 👀
If you REALLY want to work with undocumented, constantly changing code you can inst... | 810 | no_license | [] | 0 | 0 | false | pure_luau_tag | luau |
imacodr/Construct | 631,161,648 | 64e508c7d1009bcea6edd4f04aa5e99f43d2b77b | modules/Core/init.luau | Luau | --[[
Construct - The ultimate component library for Fusion with next level theming capabilities.
~Core - A collection of core components that are used to build the Construct framework.
This file is the entry point for the Construct Core module.
--]]
local ConstructCore = {
Provider = require(script.Provider),... | [](https://imacodr.github.io/Construct)
# Construct
The ultimate component library for Fusion with next level theming capabilities.
Coming Soon!
## You are a little adventurer aren't you? 👀
If you REALLY want to work with undocumented, constantly changing code you can inst... | 485 | no_license | [] | 0 | 3 | false | pure_luau_tag | luau |
imacodr/Construct | 631,161,648 | 64e508c7d1009bcea6edd4f04aa5e99f43d2b77b | modules/Components/IconButton/init.luau | Luau | local Packages = script.Parent.Parent.Parent
local Fusion = require(Packages.Fusion)
local New = Fusion.New
local Children = Fusion.Children
local Value = Fusion.Value
local OnEvent = Fusion.OnEvent
local Computed = Fusion.Computed
local Spring = Fusion.Spring
local Utils = require(script.Parent.Parent.Utils)
local ... | [](https://imacodr.github.io/Construct)
# Construct
The ultimate component library for Fusion with next level theming capabilities.
Coming Soon!
## You are a little adventurer aren't you? 👀
If you REALLY want to work with undocumented, constantly changing code you can inst... | 3,975 | no_license | [] | 0 | 3 | false | pure_luau_tag | luau |
imacodr/Construct | 631,161,648 | 64e508c7d1009bcea6edd4f04aa5e99f43d2b77b | modules/Core/Cool.luau | Luau | -- Soon to be the coolest helper to make your components that much cooler
-- a.k.a Animation Manager & Helper
function Cool(props) end
return Cool
| [](https://imacodr.github.io/Construct)
# Construct
The ultimate component library for Fusion with next level theming capabilities.
Coming Soon!
## You are a little adventurer aren't you? 👀
If you REALLY want to work with undocumented, constantly changing code you can inst... | 149 | no_license | [] | 0 | 0 | false | pure_luau_tag | luau |
imacodr/Construct | 631,161,648 | 64e508c7d1009bcea6edd4f04aa5e99f43d2b77b | modules/Utils/Basics.luau | Luau | return {
Button = {
Bg = Color3.fromHex("#0085FF"),
TextColor = Color3.fromHex("#FFFFFF"),
Font = Font.new("rbxassetid://12187365364"),
Sizes = {
xsm = UDim2.fromScale(0.055, 0.0125),
sm = UDim2.fromScale(0.35, 0.025),
md = UDim2.fromScale(0.4, 0.05),
lg = UDim2.fromScale(0.5, 0.1),
xl = UDim2.f... | [](https://imacodr.github.io/Construct)
# Construct
The ultimate component library for Fusion with next level theming capabilities.
Coming Soon!
## You are a little adventurer aren't you? 👀
If you REALLY want to work with undocumented, constantly changing code you can inst... | 8,055 | no_license | [] | 0 | 0 | false | pure_luau_tag | luau |
imacodr/Construct | 631,161,648 | 64e508c7d1009bcea6edd4f04aa5e99f43d2b77b | modules/Components/Toast/init.luau | Luau | -- TODO: Toast component
local HttpService = game:GetService("HttpService")
local TextService = game:GetService("TextService")
local Packages = script.Parent.Parent.Parent
local Fusion = require(Packages.Fusion)
local New = Fusion.New
local Children = Fusion.Children
local Value = Fusion.Value
local Tween = Fusion.T... | [](https://imacodr.github.io/Construct)
# Construct
The ultimate component library for Fusion with next level theming capabilities.
Coming Soon!
## You are a little adventurer aren't you? 👀
If you REALLY want to work with undocumented, constantly changing code you can inst... | 5,738 | no_license | [] | 4 | 15 | false | pure_luau_tag | luau |
imacodr/Construct | 631,161,648 | 64e508c7d1009bcea6edd4f04aa5e99f43d2b77b | modules/Import/src/init.luau | Luau | --[[
Construct - The ultimate component library for Fusion with next level theming capabilities.
~Bridge - A module that can be used to import components from the Construct library.
This file is the entry point for the Construct Bridge module.
--]]
local function import(modulePath)
local root ... | [](https://imacodr.github.io/Construct)
# Construct
The ultimate component library for Fusion with next level theming capabilities.
Coming Soon!
## You are a little adventurer aren't you? 👀
If you REALLY want to work with undocumented, constantly changing code you can inst... | 729 | no_license | [] | 0 | 4 | false | pure_luau_tag | luau |
imacodr/Construct | 631,161,648 | 64e508c7d1009bcea6edd4f04aa5e99f43d2b77b | modules/Components/Stack/Stack.story.luau | Luau | local Packages = script.Parent.Parent.Parent.Parent
local Children = require(Packages.Fusion).Children
local Stack = require(game.ReplicatedStorage.Packages.Construct.Components.Stack)
local Button = require(game.ReplicatedStorage.Packages.Construct.Components.Button)
return {
summary = "A basic frame",
story = fu... | [](https://imacodr.github.io/Construct)
# Construct
The ultimate component library for Fusion with next level theming capabilities.
Coming Soon!
## You are a little adventurer aren't you? 👀
If you REALLY want to work with undocumented, constantly changing code you can inst... | 691 | no_license | [] | 0 | 5 | false | pure_luau_tag | luau |
imacodr/Construct | 631,161,648 | 64e508c7d1009bcea6edd4f04aa5e99f43d2b77b | modules/Utils/CheckConfig.luau | Luau | local Basics = require(script.Parent.Basics)
local Constants = require(script.Parent.Constants)
function checkAnchorPoint(props)
if props.PrePosition == nil and typeof(props.AnchorPoint) == "string" then
local position = Constants.THEME_VARIABLE.Positions[props.PrePosition]
or Basics.Positions[props.PrePosition]... | [](https://imacodr.github.io/Construct)
# Construct
The ultimate component library for Fusion with next level theming capabilities.
Coming Soon!
## You are a little adventurer aren't you? 👀
If you REALLY want to work with undocumented, constantly changing code you can inst... | 1,155 | no_license | [] | 0 | 3 | false | pure_luau_tag | luau |
imacodr/Construct | 631,161,648 | 64e508c7d1009bcea6edd4f04aa5e99f43d2b77b | modules/Components/Dock/Dock.luau | Luau | local Packages = script.Parent.Parent.Parent.Parent
local Fusion = require(Packages.Fusion)
local Children = Fusion.Children
local New = Fusion.New
local Box = require(script.Parent.Parent.Box)
local GlobalTypes = script.Parent.Parent.GlobalTypes
--[[
Dock & DockItems is still a work in progress. It is not yet im... | [](https://imacodr.github.io/Construct)
# Construct
The ultimate component library for Fusion with next level theming capabilities.
Coming Soon!
## You are a little adventurer aren't you? 👀
If you REALLY want to work with undocumented, constantly changing code you can inst... | 539 | no_license | [] | 0 | 3 | false | pure_luau_tag | luau |
imacodr/Construct | 631,161,648 | 64e508c7d1009bcea6edd4f04aa5e99f43d2b77b | modules/Utils/init.luau | Luau | --[[
Construct - The ultimate component library for Fusion with next level theming capabilities.
~Utils - A collection of utilities used internally for the Construct framework.
This file is the entry point for the Construct Utils module.
--]]
local ConstructUtils = {
Basics = require(script.Basics),
Consta... | [](https://imacodr.github.io/Construct)
# Construct
The ultimate component library for Fusion with next level theming capabilities.
Coming Soon!
## You are a little adventurer aren't you? 👀
If you REALLY want to work with undocumented, constantly changing code you can inst... | 458 | no_license | [] | 0 | 0 | false | pure_luau_tag | luau |
imacodr/Construct | 631,161,648 | 64e508c7d1009bcea6edd4f04aa5e99f43d2b77b | modules/init.luau | Luau | --[[
Construct - The ultimate component library for Fusion with next level theming capabilities.
~Construct - A collection of modules that can be used to build a UI.
This file is the entry point for the Construct module.
Created by imacodr with love <3
--]]
local Construct = {
Core = require(script.Core),
... | [](https://imacodr.github.io/Construct)
# Construct
The ultimate component library for Fusion with next level theming capabilities.
Coming Soon!
## You are a little adventurer aren't you? 👀
If you REALLY want to work with undocumented, constantly changing code you can inst... | 557 | no_license | [] | 0 | 0 | false | pure_luau_tag | luau |
SpaceDice9/MicroTerminal | 795,751,783 | a5c3fde91a58a0bc0187677795ac5a54172fba2b | tests/TestMicroTerminal.server.luau | Luau | --[[ Test for MicroTerminal ]]
local BytLib = require(script.BytLib)
local microTerminal = BytLib.Require(game.ServerStorage.MicroTerminal)
print(" [[ Test MicroTerminal ]]")
function toCharArray(str)
return {string.byte(str, 1, string.len(str))}
end
local passed = true
local allTestsPassed = true
do
pass... | null | 8,894 | no_license | [] | 0 | 2 | false | pure_luau_tag | luau |
Luau / Roblox Corpus (Unfiltered)
A dataset of Luau and Roblox-flavored Lua source code, built from
The Stack v3
(revision ef074e272dd3e5e75c4d78e62d6483ec9281a77d).
File: luau_full_corpus.parquet, 845,351 files
This is the unfiltered companion release to
luau-pretrain-corpus-filtered, which
contains only files with a confirmed permissive license. This unfiltered
variant additionally includes files where no license was detected at all
(license_type = 'no_license'), see "License" below for what that means
and why it matters before you use this data.
!!@WARNING: This dataset will have "bad" code in it (aka exploit related code). You may want to filter this dataset.
What's in it
This dataset combines two sources of Luau/Roblox code:
- Pure Luau, files The Stack v3's own language classifier already
tagged as
Luauwith high confidence. Included unconditionally, with no score-based filtering. - Extracted Roblox/Luau candidates, files tagged generic
Luaby the classifier, but heuristically identified as Roblox/Luau code anyway (mixed.lua/.luaurepos and older tooling frequently cause classifiers to miss real Luau code this way, seefile_typebelow).
Why two sources instead of one classifier pass
Language classifiers built for general-purpose code are not Luau-aware in a
robust way, and Roblox development in particular tends to produce repos with
inconsistent file extensions and mixed tooling. Relying solely on the
upstream language tag would silently drop a meaningful amount of genuine
Roblox/Luau code that happens to be tagged Lua. This dataset closes that
gap with an explicit, score-based heuristic pass, while still trusting the
classifier's confident Luau tags outright.
file_type column, how to filter without losing pure Luau
This is the column to filter on, not the score columns.
file_type |
Meaning |
|---|---|
luau |
Confidently tagged Luau by the upstream classifier. Always included, regardless of score. |
lua |
Tagged generic Lua upstream, but heuristically admitted as Roblox/Luau code via pattern scoring or a Roblox marker file in the repo. |
Why not just filter on score?
It's tempting to assume "score 0 means pure Luau" or "higher score = more confident," but score does not reliably indicate origin in either direction:
- A pure Luau file can legitimately score 0 on
roblox_api_score, a small math/utility module never callsgame:GetService(...), but it's still 100% genuine Luau. - An extracted
Lua-tagged file can score just as high, or higher, than some pure Luau files, depending on how much Roblox-specific API surface it happens to touch.
Score reflects content, file_type reflects origin. If you filter
by score alone (e.g. "keep only rows with luau_syntax_score >= 3"), you
will silently drop pure Luau files that had no reason to score highly on
that particular pattern set, even though they are unambiguously real Luau
code.
Correct pattern, if you want to apply a stricter score threshold to the heuristically-extracted rows while always keeping every pure Luau file:
SELECT *
FROM luau_full_corpus.parquet
WHERE file_type = 'luau'
OR luau_syntax_score >= 3
OR roblox_api_score >= 3
Incorrect pattern (silently drops legitimate pure Luau files):
-- DON'T do this
SELECT * FROM luau_full_corpus.parquet WHERE luau_syntax_score >= 3
Columns
| Column | Type | Description |
|---|---|---|
repo_path |
string | Owner/repo, e.g. evaera/roblox-lua-promise |
repo_id |
string | Internal Stack v3 repo identifier |
commit_id |
string | Commit hash the file was pulled from |
file_path |
string | Path to the file within the repo |
language |
string | Upstream classifier's tag (Lua or Luau), origin signal, kept for reference; use file_type for filtering instead |
content |
string | Full source code text |
readme |
string | null | Repo's README contents, if available. null for repos where none was captured. |
size_bytes |
int | File size in bytes |
license_type |
string | permissive or no_license, see "License" below |
detected_licenses |
list[string] | Specific detected license(s), if any. Empty/null for no_license rows. |
luau_syntax_score |
int | Heuristic score from Luau-specific syntax patterns (e.g. --!strict, type X = ...). Metadata only, not used to admit/reject file_type = 'luau' rows. |
roblox_api_score |
int | Heuristic score from Roblox API usage patterns (e.g. game:GetService(, Instance.new(). Same caveat as above. |
from_roblox_flagged_repo |
bool | true if the repo contains a Roblox marker file (e.g. wally.toml, .rbxl) |
admission_reason |
string | Why the row was included: pure_luau_tag, roblox_marker_repo, luau_syntax_score, or roblox_api_score |
file_type |
string | luau (pure, always included) or lua (heuristically extracted). Use this column to filter. |
License
This dataset compilation, the selection, filtering, deduplication logic,
and added columns (file_type, admission_reason, computed scores), is
released under the Open Data Commons Attribution License (ODC-By) v1.0:
https://opendatacommons.org/licenses/by/1-0/
This matches the license Stack v3 itself uses for the same reason: ODC-By covers rights over the compilation as a database, the act of collecting, selecting, and arranging this data, it does not and cannot grant rights over the underlying copyrighted content of each individual file.
license_type in this dataset is one of:
license_type |
Meaning |
|---|---|
permissive |
A confirmed permissive license was detected (MIT, Apache-2.0, BSD, etc.). Using this file requires complying with its specific license, usually attribution, check detected_licenses. |
no_license |
No license was detected at all. The author never made a licensing choice. Under default copyright law, this is technically "all rights reserved," regardless of the code being publicly visible on GitHub. This is not an open license, treat it as unlicensed, copyrighted work, not as public domain or "free to use."* |
*Note: for filtering keep in mind that some readme's have licensing information that was not detected. Deep filtering is needed to get the most use out of the dataset.
Every individual file, regardless of license_type, keeps its own
original author's copyright. Aggregating code into a dataset does not
change that. repo_path and commit_id are kept on every row so
provenance can always be traced back to the source.
OPT OUT
If you are the author of code in this dataset
If you'd like your repository (or all of your repositories) removed from this dataset, please reach out:
- By opening a discussion here on HF
- Email: pinkstack433@gmail.com
- X (Twitter): @PinkStack_
Please include the repository URL (or your GitHub username, if requesting removal of everything) so it can be identified and removed. Requests are tracked and applied to future releases of this dataset.
Known limitations
- No deduplication. Forks, near-identical copies, and re-uploaded repos
are not collapsed. If you need a deduplicated set, dedupe on
contenthash or(repo_path, file_path)before training. - No quality filtering. Trivial snippets, generated code, and test fixtures are not excluded.
readmecoverage is partial for some rows. Some rows may havereadme = nulleven where a README exists upstream, depending on when the underlying file was originally fetched.- Heuristic thresholds are approximate. The
lua-origin rows are admitted via pattern-matching, not a verified classifier, expect some false positives (generic Lua that happens to mention a matching pattern) and some false negatives (genuine Roblox code that didn't hit any pattern). no_licenserows carry some legal ambiguity. See "License" above. If you need a dataset with less ambiguity, use the filtered release instead.
Provenance
Built from The Stack v3, pinned to a single frozen revision for reproducibility.
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