Datasets:
repo_path stringlengths 7 59 | repo_id int64 25.2k 1.02B | commit_id stringlengths 40 40 | file_path stringlengths 4 213 | language stringclasses 2
values | content stringlengths 9 2.67M | readme stringlengths 2 113k ⌀ | size_bytes int32 9 2.67M | license_type stringclasses 1
value | detected_licenses listlengths 1 3 | luau_syntax_score int32 0 17 | roblox_api_score int32 0 62 | from_roblox_flagged_repo bool 1
class | admission_reason stringclasses 3
values | file_type stringclasses 2
values |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
WongJoeShen/KC-RobloxNPC | 927,533,029 | 39e7f13a35d380c878958dd9cd0065b3903ea249 | sensor/spawnscript.luau | Luau | local ReplicatedStorage = game:GetService("ReplicatedStorage")
local sensor = script.Parent -- Sensor part
local spawnPartTemplate = ReplicatedStorage:FindFirstChild("SpawnPart") -- Transparent part with decal
local footsteps = {} -- Track footsteps per player
local FOOTSTEP_THRESHOLD = 9 -- Number of footsteps b... | # KC-RobloxNPC
## Description
This project integrates an AI-powered Trainer NPC in Roblox using Google Gemini 2.0 Flash Experimental. The NPC can answer user queries, provide programming guidance, and interact dynamically using an external API. The API is hosted separately via a Node.js server, ensuring real-time respo... | 1,655 | permissive | [
"Apache-2.0"
] | 0 | 11 | false | pure_luau_tag | luau |
WongJoeShen/KC-RobloxNPC | 927,533,029 | 39e7f13a35d380c878958dd9cd0065b3903ea249 | cleanernpc/chat.luau | Luau | local npc = script.Parent
local humanoid = npc:FindFirstChild("Humanoid")
local chatService = game:GetService("Chat")
local players = game:GetService("Players")
local replicatedStorage = game:GetService("ReplicatedStorage")
local chatRange = 10 -- Maximum distance for players to trigger chat
local cleanedBlocks = 0 --... | # KC-RobloxNPC
## Description
This project integrates an AI-powered Trainer NPC in Roblox using Google Gemini 2.0 Flash Experimental. The NPC can answer user queries, provide programming guidance, and interact dynamically using an external API. The API is hosted separately via a Node.js server, ensuring real-time respo... | 2,347 | permissive | [
"Apache-2.0"
] | 1 | 11 | false | pure_luau_tag | luau |
WongJoeShen/KC-RobloxNPC | 927,533,029 | 39e7f13a35d380c878958dd9cd0065b3903ea249 | teleporter/teleporter.luau | Luau |
-- Get the TeleportService, which allows teleporting players to other games
local TeleportService = game:GetService("TeleportService")
-- Set the ID of the game to teleport to. Replace with your actual game ID
local gameID = 17244533263
-- Function that runs when something touches the part with this script
function ... | # KC-RobloxNPC
## Description
This project integrates an AI-powered Trainer NPC in Roblox using Google Gemini 2.0 Flash Experimental. The NPC can answer user queries, provide programming guidance, and interact dynamically using an external API. The API is hosted separately via a Node.js server, ensuring real-time respo... | 769 | permissive | [
"Apache-2.0"
] | 0 | 9 | false | pure_luau_tag | luau |
WongJoeShen/KC-RobloxNPC | 927,533,029 | 39e7f13a35d380c878958dd9cd0065b3903ea249 | src/server/server.server.luau | Luau | --[[
NPC Chatbot Script (Roblox)
- Listens for player messages
- Sends messages to a remote AI API
- Displays AI responses as NPC dialogue
--]]
-- SERVICES --
local c = game:GetService("Chat") -- Chat service for displaying NPC dialogue
local HS = game:GetService("HttpService") -- HttpService for send... | # KC-RobloxNPC
## Description
This project integrates an AI-powered Trainer NPC in Roblox using Google Gemini 2.0 Flash Experimental. The NPC can answer user queries, provide programming guidance, and interact dynamically using an external API. The API is hosted separately via a Node.js server, ensuring real-time respo... | 2,572 | permissive | [
"Apache-2.0"
] | 0 | 9 | false | pure_luau_tag | luau |
WongJoeShen/KC-RobloxNPC | 927,533,029 | 39e7f13a35d380c878958dd9cd0065b3903ea249 | sensor/sensorscript.luau | Luau | -- This script should be added as a child of the Sensor block --
-- Get the parent of this script, which is the part acting as the sensor
local sensor = script.Parent
-- When something touches the sensor part, this function is triggered
sensor.Touched:Connect(function(hit)
-- Print the name of the object that touched... | # KC-RobloxNPC
## Description
This project integrates an AI-powered Trainer NPC in Roblox using Google Gemini 2.0 Flash Experimental. The NPC can answer user queries, provide programming guidance, and interact dynamically using an external API. The API is hosted separately via a Node.js server, ensuring real-time respo... | 495 | permissive | [
"Apache-2.0"
] | 0 | 4 | false | pure_luau_tag | luau |
WongJoeShen/KC-RobloxNPC | 927,533,029 | 39e7f13a35d380c878958dd9cd0065b3903ea249 | cleanernpc/pathfinding.luau | Luau | local RunService = game:GetService("RunService")
local ServerStorage = game:GetService("ServerStorage")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local SimplePath = require(ServerStorage.SimplePath)
local npc = script.Parent
local root = npc:FindFirstChild("HumanoidRootPart")
local humanoid = npc:... | # KC-RobloxNPC
## Description
This project integrates an AI-powered Trainer NPC in Roblox using Google Gemini 2.0 Flash Experimental. The NPC can answer user queries, provide programming guidance, and interact dynamically using an external API. The API is hosted separately via a Node.js server, ensuring real-time respo... | 3,284 | permissive | [
"Apache-2.0"
] | 0 | 16 | false | pure_luau_tag | luau |
nightcycle/roblox-api-library | 968,885,870 | cb1752d44b857faffa4f422ea18f1f0503712c3e | src/apis/cloud/v1/universes/places/init.luau | Luau | return {
versions = require("./versions"),
}
| # roblox-wep-api-library
An effort to port the official Roblox web apis on both npm and wally.
## coverage
There are many APIs, and frankly I will never use most of them - especially on the legacy side. Here's a summary:
- Open Cloud V1: all of em!
- Open Cloud V2: mostly universe/place ones
- Legacy: nothing!
Thi... | 46 | permissive | [
"Apache-2.0"
] | 0 | 0 | false | pure_luau_tag | luau |
nightcycle/roblox-api-library | 968,885,870 | cb1752d44b857faffa4f422ea18f1f0503712c3e | tests/place-v2.lune.luau | Luau | --!strict
-- Services
-- Packages
local luneUtil = require("@pkg/@nightcycle/lune-util")
local err = require("@pkg/@nightcycle/error")
local option = require("@pkg/@nightcycle/option")
-- Modules
local places = require("../src/apis/cloud/v2/universes/places")
-- Types
-- Constants
local PLACE_ID = tonumber(luneUtil.Env... | # roblox-wep-api-library
An effort to port the official Roblox web apis on both npm and wally.
## coverage
There are many APIs, and frankly I will never use most of them - especially on the legacy side. Here's a summary:
- Open Cloud V1: all of em!
- Open Cloud V2: mostly universe/place ones
- Legacy: nothing!
Thi... | 1,003 | permissive | [
"Apache-2.0"
] | 6 | 0 | false | pure_luau_tag | luau |
nightcycle/roblox-api-library | 968,885,870 | cb1752d44b857faffa4f422ea18f1f0503712c3e | src/CONSTANTS.luau | Luau | --!strict
-- Services
-- Packages
-- Modules
-- Types
-- Constants
-- Variables
-- References
-- Private Functions
-- Class
return table.freeze({
OPEN_CLOUD_BASE_URL = "https://apis.roblox.com",
})
| # roblox-wep-api-library
An effort to port the official Roblox web apis on both npm and wally.
## coverage
There are many APIs, and frankly I will never use most of them - especially on the legacy side. Here's a summary:
- Open Cloud V1: all of em!
- Open Cloud V2: mostly universe/place ones
- Legacy: nothing!
Thi... | 199 | permissive | [
"Apache-2.0"
] | 4 | 0 | false | pure_luau_tag | luau |
nightcycle/roblox-api-library | 968,885,870 | cb1752d44b857faffa4f422ea18f1f0503712c3e | src/apis/cloud/v1/universes/standardDatastores/datastore/entries/entry/versions/version.luau | Luau | --!strict
-- Packages
local result = require("@pkg/@nightcycle/result")
local option = require("@pkg/@nightcycle/option")
local future = require("@pkg/@nightcycle/future")
local reqwest = require("@pkg/@nightcycle/reqwest")
-- Modules
local client = require("../../../../../../../../../client")
-- Constants
local CONS... | # roblox-wep-api-library
An effort to port the official Roblox web apis on both npm and wally.
## coverage
There are many APIs, and frankly I will never use most of them - especially on the legacy side. Here's a summary:
- Open Cloud V1: all of em!
- Open Cloud V2: mostly universe/place ones
- Legacy: nothing!
Thi... | 1,553 | permissive | [
"Apache-2.0"
] | 10 | 0 | false | pure_luau_tag | luau |
nightcycle/roblox-api-library | 968,885,870 | cb1752d44b857faffa4f422ea18f1f0503712c3e | src/apis/cloud/v2/universes/places/instances/instance/init.luau | Luau | --!strict
-- Packages
local result = require("@pkg/@nightcycle/result")
local option = require("@pkg/@nightcycle/option")
local future = require("@pkg/@nightcycle/future")
local hashMap = require("@pkg/@nightcycle/hash-map")
local vec = require("@pkg/@nightcycle/vec")
local vecDeque = require("@pkg/@nightcycle/vec-dequ... | # roblox-wep-api-library
An effort to port the official Roblox web apis on both npm and wally.
## coverage
There are many APIs, and frankly I will never use most of them - especially on the legacy side. Here's a summary:
- Open Cloud V1: all of em!
- Open Cloud V2: mostly universe/place ones
- Legacy: nothing!
Thi... | 2,533 | permissive | [
"Apache-2.0"
] | 10 | 0 | false | pure_luau_tag | luau |
nightcycle/roblox-api-library | 968,885,870 | cb1752d44b857faffa4f422ea18f1f0503712c3e | tests/messaging-service-v1.lune.luau | Luau | --!strict
-- Services
-- Packages
local luneUtil = require("@pkg/@nightcycle/lune-util")
local err = require("@pkg/@nightcycle/error")
-- Modules
local messagingService = require("../src/apis/cloud/v1/universes/messagingService")
-- Types
-- Constants
local UNIVERSE_ID = tonumber(luneUtil.Env["UNIVERSE_ID"]:expect(`UNI... | # roblox-wep-api-library
An effort to port the official Roblox web apis on both npm and wally.
## coverage
There are many APIs, and frankly I will never use most of them - especially on the legacy side. Here's a summary:
- Open Cloud V1: all of em!
- Open Cloud V2: mostly universe/place ones
- Legacy: nothing!
Thi... | 624 | permissive | [
"Apache-2.0"
] | 6 | 0 | false | pure_luau_tag | luau |
nightcycle/roblox-api-library | 968,885,870 | cb1752d44b857faffa4f422ea18f1f0503712c3e | src/apis/cloud/v1/assets/operations.luau | Luau | --!strict
-- Packages
local result = require("@pkg/@nightcycle/result")
local option = require("@pkg/@nightcycle/option")
local future = require("@pkg/@nightcycle/future")
local hashMap = require("@pkg/@nightcycle/hash-map")
local vec = require("@pkg/@nightcycle/vec")
local vecDeque = require("@pkg/@nightcycle/vec-dequ... | # roblox-wep-api-library
An effort to port the official Roblox web apis on both npm and wally.
## coverage
There are many APIs, and frankly I will never use most of them - especially on the legacy side. Here's a summary:
- Open Cloud V1: all of em!
- Open Cloud V2: mostly universe/place ones
- Legacy: nothing!
Thi... | 2,752 | permissive | [
"Apache-2.0"
] | 10 | 0 | false | pure_luau_tag | luau |
nightcycle/roblox-api-library | 968,885,870 | cb1752d44b857faffa4f422ea18f1f0503712c3e | tests/universe-v2.lune.luau | Luau | --!strict
-- Services
-- Packages
local luneUtil = require("@pkg/@nightcycle/lune-util")
local err = require("@pkg/@nightcycle/error")
-- Modules
local universes = require("../src/apis/cloud/v2/universes")
local universesPublishMessage = require("../src/apis/cloud/v2/universes/publishMessage")
local universesRestartSe... | # roblox-wep-api-library
An effort to port the official Roblox web apis on both npm and wally.
## coverage
There are many APIs, and frankly I will never use most of them - especially on the legacy side. Here's a summary:
- Open Cloud V1: all of em!
- Open Cloud V2: mostly universe/place ones
- Legacy: nothing!
Thi... | 1,277 | permissive | [
"Apache-2.0"
] | 6 | 0 | false | pure_luau_tag | luau |
nightcycle/roblox-api-library | 968,885,870 | cb1752d44b857faffa4f422ea18f1f0503712c3e | src/apis/cloud/v1/universes/places/versions.luau | Luau | --!strict
-- Packages
local result = require("@pkg/@nightcycle/result")
local option = require("@pkg/@nightcycle/option")
local future = require("@pkg/@nightcycle/future")
local hashMap = require("@pkg/@nightcycle/hash-map")
local vec = require("@pkg/@nightcycle/vec")
local vecDeque = require("@pkg/@nightcycle/vec-dequ... | # roblox-wep-api-library
An effort to port the official Roblox web apis on both npm and wally.
## coverage
There are many APIs, and frankly I will never use most of them - especially on the legacy side. Here's a summary:
- Open Cloud V1: all of em!
- Open Cloud V2: mostly universe/place ones
- Legacy: nothing!
Thi... | 1,783 | permissive | [
"Apache-2.0"
] | 10 | 0 | false | pure_luau_tag | luau |
nightcycle/roblox-api-library | 968,885,870 | cb1752d44b857faffa4f422ea18f1f0503712c3e | src/apis/cloud/v1/universes/standardDatastores/datastore/entries/init.luau | Luau | --!strict
-- Packages
local result = require("@pkg/@nightcycle/result")
local option = require("@pkg/@nightcycle/option")
local future = require("@pkg/@nightcycle/future")
local hashMap = require("@pkg/@nightcycle/hash-map")
local vec = require("@pkg/@nightcycle/vec")
local vecDeque = require("@pkg/@nightcycle/vec-dequ... | # roblox-wep-api-library
An effort to port the official Roblox web apis on both npm and wally.
## coverage
There are many APIs, and frankly I will never use most of them - especially on the legacy side. Here's a summary:
- Open Cloud V1: all of em!
- Open Cloud V2: mostly universe/place ones
- Legacy: nothing!
Thi... | 2,641 | permissive | [
"Apache-2.0"
] | 10 | 0 | false | pure_luau_tag | luau |
nightcycle/roblox-api-library | 968,885,870 | cb1752d44b857faffa4f422ea18f1f0503712c3e | src/apis/cloud/v2/universes/places/instances/instance/operation.luau | Luau | --!strict
-- Packages
local result = require("@pkg/@nightcycle/result")
local option = require("@pkg/@nightcycle/option")
local future = require("@pkg/@nightcycle/future")
local hashMap = require("@pkg/@nightcycle/hash-map")
local vec = require("@pkg/@nightcycle/vec")
local vecDeque = require("@pkg/@nightcycle/vec-dequ... | # roblox-wep-api-library
An effort to port the official Roblox web apis on both npm and wally.
## coverage
There are many APIs, and frankly I will never use most of them - especially on the legacy side. Here's a summary:
- Open Cloud V1: all of em!
- Open Cloud V2: mostly universe/place ones
- Legacy: nothing!
Thi... | 2,385 | permissive | [
"Apache-2.0"
] | 7 | 0 | false | pure_luau_tag | luau |
nightcycle/roblox-api-library | 968,885,870 | cb1752d44b857faffa4f422ea18f1f0503712c3e | src/apis/cloud/v2/universes/places/luauExecutionSessionTasks/init.luau | Luau | --!strict
-- Packages
local result = require("@pkg/@nightcycle/result")
local option = require("@pkg/@nightcycle/option")
local future = require("@pkg/@nightcycle/future")
local hashMap = require("@pkg/@nightcycle/hash-map")
local vec = require("@pkg/@nightcycle/vec")
local vecDeque = require("@pkg/@nightcycle/vec-dequ... | # roblox-wep-api-library
An effort to port the official Roblox web apis on both npm and wally.
## coverage
There are many APIs, and frankly I will never use most of them - especially on the legacy side. Here's a summary:
- Open Cloud V1: all of em!
- Open Cloud V2: mostly universe/place ones
- Legacy: nothing!
Thi... | 2,420 | permissive | [
"Apache-2.0"
] | 8 | 0 | false | pure_luau_tag | luau |
nightcycle/roblox-api-library | 968,885,870 | cb1752d44b857faffa4f422ea18f1f0503712c3e | src/apis/cloud/v1/assets/asset/init.luau | Luau | --!strict
-- Packages
local result = require("@pkg/@nightcycle/result")
local option = require("@pkg/@nightcycle/option")
local future = require("@pkg/@nightcycle/future")
local hashMap = require("@pkg/@nightcycle/hash-map")
local vec = require("@pkg/@nightcycle/vec")
local vecDeque = require("@pkg/@nightcycle/vec-dequ... | # roblox-wep-api-library
An effort to port the official Roblox web apis on both npm and wally.
## coverage
There are many APIs, and frankly I will never use most of them - especially on the legacy side. Here's a summary:
- Open Cloud V1: all of em!
- Open Cloud V2: mostly universe/place ones
- Legacy: nothing!
Thi... | 4,801 | permissive | [
"Apache-2.0"
] | 10 | 0 | false | pure_luau_tag | luau |
nightcycle/roblox-api-library | 968,885,870 | cb1752d44b857faffa4f422ea18f1f0503712c3e | src/apis/cloud/v2/universes/publishMessage.luau | Luau | --!strict
-- Packages
local result = require("@pkg/@nightcycle/result")
local option = require("@pkg/@nightcycle/option")
local future = require("@pkg/@nightcycle/future")
local hashMap = require("@pkg/@nightcycle/hash-map")
local vec = require("@pkg/@nightcycle/vec")
local vecDeque = require("@pkg/@nightcycle/vec-dequ... | # roblox-wep-api-library
An effort to port the official Roblox web apis on both npm and wally.
## coverage
There are many APIs, and frankly I will never use most of them - especially on the legacy side. Here's a summary:
- Open Cloud V1: all of em!
- Open Cloud V2: mostly universe/place ones
- Legacy: nothing!
Thi... | 1,618 | permissive | [
"Apache-2.0"
] | 8 | 0 | false | pure_luau_tag | luau |
nightcycle/roblox-api-library | 968,885,870 | cb1752d44b857faffa4f422ea18f1f0503712c3e | src/apis/cloud/v1/universes/orderedDatastores/scopes/entries/init.luau | Luau | --!strict
-- Packages
local result = require("@pkg/@nightcycle/result")
local option = require("@pkg/@nightcycle/option")
local future = require("@pkg/@nightcycle/future")
local hashMap = require("@pkg/@nightcycle/hash-map")
local vec = require("@pkg/@nightcycle/vec")
local vecDeque = require("@pkg/@nightcycle/vec-dequ... | # roblox-wep-api-library
An effort to port the official Roblox web apis on both npm and wally.
## coverage
There are many APIs, and frankly I will never use most of them - especially on the legacy side. Here's a summary:
- Open Cloud V1: all of em!
- Open Cloud V2: mostly universe/place ones
- Legacy: nothing!
Thi... | 4,676 | permissive | [
"Apache-2.0"
] | 10 | 0 | false | pure_luau_tag | luau |
nightcycle/roblox-api-library | 968,885,870 | cb1752d44b857faffa4f422ea18f1f0503712c3e | tests/publish-place-v1.lune.luau | Luau | --!strict
-- Services
local fs = require("@lune/fs")
-- Packages
local luneUtil = require("@pkg/@nightcycle/lune-util")
local err = require("@pkg/@nightcycle/error")
-- Modules
local placesVersions = require("../src/apis/cloud/v1/universes/places/versions")
-- Types
-- Constants
local PLACE_ID = tonumber(luneUtil.Env["... | # roblox-wep-api-library
An effort to port the official Roblox web apis on both npm and wally.
## coverage
There are many APIs, and frankly I will never use most of them - especially on the legacy side. Here's a summary:
- Open Cloud V1: all of em!
- Open Cloud V2: mostly universe/place ones
- Legacy: nothing!
Thi... | 951 | permissive | [
"Apache-2.0"
] | 6 | 0 | false | pure_luau_tag | luau |
nightcycle/roblox-api-library | 968,885,870 | cb1752d44b857faffa4f422ea18f1f0503712c3e | tests/standard-datastores-v1.lune.luau | Luau | --!strict
-- Services
-- Packages
local luneUtil = require("@pkg/@nightcycle/lune-util")
local err = require("@pkg/@nightcycle/error")
local option = require("@pkg/@nightcycle/option")
local vec = require("@pkg/@nightcycle/vec")
-- Modules
local standardDatastores = require("../src/apis/cloud/v1/universes/standardDatas... | # roblox-wep-api-library
An effort to port the official Roblox web apis on both npm and wally.
## coverage
There are many APIs, and frankly I will never use most of them - especially on the legacy side. Here's a summary:
- Open Cloud V1: all of em!
- Open Cloud V2: mostly universe/place ones
- Legacy: nothing!
Thi... | 3,622 | permissive | [
"Apache-2.0"
] | 6 | 0 | false | pure_luau_tag | luau |
nightcycle/roblox-api-library | 968,885,870 | cb1752d44b857faffa4f422ea18f1f0503712c3e | src/apis/cloud/v1/universes/standardDatastores/init.luau | Luau | --!strict
-- Packages
local result = require("@pkg/@nightcycle/result")
local option = require("@pkg/@nightcycle/option")
local future = require("@pkg/@nightcycle/future")
local err = require("@pkg/@nightcycle/error")
local reqwest = require("@pkg/@nightcycle/reqwest")
-- Modules
local client = require("../../../../..... | # roblox-wep-api-library
An effort to port the official Roblox web apis on both npm and wally.
## coverage
There are many APIs, and frankly I will never use most of them - especially on the legacy side. Here's a summary:
- Open Cloud V1: all of em!
- Open Cloud V2: mostly universe/place ones
- Legacy: nothing!
Thi... | 1,815 | permissive | [
"Apache-2.0"
] | 10 | 0 | false | pure_luau_tag | luau |
nightcycle/roblox-api-library | 968,885,870 | cb1752d44b857faffa4f422ea18f1f0503712c3e | tests/luau-execution-v2.lune.luau | Luau | --!strict
-- Services
local fs = require("@lune/fs")
-- Packages
local luneUtil = require("@pkg/@nightcycle/lune-util")
local err = require("@pkg/@nightcycle/error")
local option = require("@pkg/@nightcycle/option")
-- Modules
local luauExecutionSessionTasks =
require("../src/apis/cloud/v2/universes/places/luau-execut... | # roblox-wep-api-library
An effort to port the official Roblox web apis on both npm and wally.
## coverage
There are many APIs, and frankly I will never use most of them - especially on the legacy side. Here's a summary:
- Open Cloud V1: all of em!
- Open Cloud V2: mostly universe/place ones
- Legacy: nothing!
Thi... | 1,739 | permissive | [
"Apache-2.0"
] | 6 | 2 | false | pure_luau_tag | luau |
nightcycle/roblox-api-library | 968,885,870 | cb1752d44b857faffa4f422ea18f1f0503712c3e | src/apis/cloud/v2/universes/places/instances/listChildren/operation.luau | Luau | --!strict
-- Packages
local result = require("@pkg/@nightcycle/result")
local option = require("@pkg/@nightcycle/option")
local future = require("@pkg/@nightcycle/future")
local hashMap = require("@pkg/@nightcycle/hash-map")
local vec = require("@pkg/@nightcycle/vec")
local vecDeque = require("@pkg/@nightcycle/vec-dequ... | # roblox-wep-api-library
An effort to port the official Roblox web apis on both npm and wally.
## coverage
There are many APIs, and frankly I will never use most of them - especially on the legacy side. Here's a summary:
- Open Cloud V1: all of em!
- Open Cloud V2: mostly universe/place ones
- Legacy: nothing!
Thi... | 1,811 | permissive | [
"Apache-2.0"
] | 7 | 0 | false | pure_luau_tag | luau |
nightcycle/roblox-api-library | 968,885,870 | cb1752d44b857faffa4f422ea18f1f0503712c3e | tests/ordered-datastores-v1.lune.luau | Luau | --!strict
-- Services
-- Packages
local luneUtil = require("@pkg/@nightcycle/lune-util")
local err = require("@pkg/@nightcycle/error")
local option = require("@pkg/@nightcycle/option")
-- Modules
local orderedDatastoresScopesEntries =
require("../src/apis/cloud/v1/universes/orderedDatastores/scopes/entries")
local ord... | # roblox-wep-api-library
An effort to port the official Roblox web apis on both npm and wally.
## coverage
There are many APIs, and frankly I will never use most of them - especially on the legacy side. Here's a summary:
- Open Cloud V1: all of em!
- Open Cloud V2: mostly universe/place ones
- Legacy: nothing!
Thi... | 2,081 | permissive | [
"Apache-2.0"
] | 6 | 0 | false | pure_luau_tag | luau |
nightcycle/roblox-api-library | 968,885,870 | cb1752d44b857faffa4f422ea18f1f0503712c3e | src/apis/cloud/v1/assets/asset/versions/rollback.luau | Luau | --!strict
-- Packages
local result = require("@pkg/@nightcycle/result")
local option = require("@pkg/@nightcycle/option")
local future = require("@pkg/@nightcycle/future")
local hashMap = require("@pkg/@nightcycle/hash-map")
local vec = require("@pkg/@nightcycle/vec")
local vecDeque = require("@pkg/@nightcycle/vec-dequ... | # roblox-wep-api-library
An effort to port the official Roblox web apis on both npm and wally.
## coverage
There are many APIs, and frankly I will never use most of them - especially on the legacy side. Here's a summary:
- Open Cloud V1: all of em!
- Open Cloud V2: mostly universe/place ones
- Legacy: nothing!
Thi... | 1,672 | permissive | [
"Apache-2.0"
] | 8 | 0 | false | pure_luau_tag | luau |
nightcycle/roblox-api-library | 968,885,870 | cb1752d44b857faffa4f422ea18f1f0503712c3e | src/apis/cloud/v1/universes/orderedDatastores/scopes/entries/entry/init.luau | Luau | --!strict
-- Packages
local result = require("@pkg/@nightcycle/result")
local option = require("@pkg/@nightcycle/option")
local future = require("@pkg/@nightcycle/future")
local hashMap = require("@pkg/@nightcycle/hash-map")
local vec = require("@pkg/@nightcycle/vec")
local vecDeque = require("@pkg/@nightcycle/vec-dequ... | # roblox-wep-api-library
An effort to port the official Roblox web apis on both npm and wally.
## coverage
There are many APIs, and frankly I will never use most of them - especially on the legacy side. Here's a summary:
- Open Cloud V1: all of em!
- Open Cloud V2: mostly universe/place ones
- Legacy: nothing!
Thi... | 3,235 | permissive | [
"Apache-2.0"
] | 10 | 0 | false | pure_luau_tag | luau |
nightcycle/roblox-api-library | 968,885,870 | cb1752d44b857faffa4f422ea18f1f0503712c3e | src/apis/cloud/v1/universes/standardDatastores/datastore/entries/entry/init.luau | Luau | --!strict
-- Packages
local result = require("@pkg/@nightcycle/result")
local option = require("@pkg/@nightcycle/option")
local future = require("@pkg/@nightcycle/future")
local hashMap = require("@pkg/@nightcycle/hash-map")
local vec = require("@pkg/@nightcycle/vec")
local vecDeque = require("@pkg/@nightcycle/vec-dequ... | # roblox-wep-api-library
An effort to port the official Roblox web apis on both npm and wally.
## coverage
There are many APIs, and frankly I will never use most of them - especially on the legacy side. Here's a summary:
- Open Cloud V1: all of em!
- Open Cloud V2: mostly universe/place ones
- Legacy: nothing!
Thi... | 7,154 | permissive | [
"Apache-2.0"
] | 10 | 0 | false | pure_luau_tag | luau |
nightcycle/roblox-api-library | 968,885,870 | cb1752d44b857faffa4f422ea18f1f0503712c3e | tests/data/luau-test.luau | Luau | print("Hello world!")
return { 1 :: any, "a", true }, "abc", 123, true
| # roblox-wep-api-library
An effort to port the official Roblox web apis on both npm and wally.
## coverage
There are many APIs, and frankly I will never use most of them - especially on the legacy side. Here's a summary:
- Open Cloud V1: all of em!
- Open Cloud V2: mostly universe/place ones
- Legacy: nothing!
Thi... | 71 | permissive | [
"Apache-2.0"
] | 2 | 0 | false | pure_luau_tag | luau |
nightcycle/roblox-api-library | 968,885,870 | cb1752d44b857faffa4f422ea18f1f0503712c3e | src/apis/cloud/v2/universes/places/instances/init.luau | Luau | return {
instance = require("./instance"),
listChildren = require("./listChildren"),
}
| # roblox-wep-api-library
An effort to port the official Roblox web apis on both npm and wally.
## coverage
There are many APIs, and frankly I will never use most of them - especially on the legacy side. Here's a summary:
- Open Cloud V1: all of em!
- Open Cloud V2: mostly universe/place ones
- Legacy: nothing!
Thi... | 89 | permissive | [
"Apache-2.0"
] | 0 | 0 | false | pure_luau_tag | luau |
nightcycle/roblox-api-library | 968,885,870 | cb1752d44b857faffa4f422ea18f1f0503712c3e | src/apis/cloud/v1/assets/asset/versions/init.luau | Luau | --!strict
-- Packages
local result = require("@pkg/@nightcycle/result")
local option = require("@pkg/@nightcycle/option")
local future = require("@pkg/@nightcycle/future")
local hashMap = require("@pkg/@nightcycle/hash-map")
local vec = require("@pkg/@nightcycle/vec")
local vecDeque = require("@pkg/@nightcycle/vec-dequ... | # roblox-wep-api-library
An effort to port the official Roblox web apis on both npm and wally.
## coverage
There are many APIs, and frankly I will never use most of them - especially on the legacy side. Here's a summary:
- Open Cloud V1: all of em!
- Open Cloud V2: mostly universe/place ones
- Legacy: nothing!
Thi... | 1,990 | permissive | [
"Apache-2.0"
] | 8 | 0 | false | pure_luau_tag | luau |
Luau / Roblox Corpus
An openly-licensed dataset of Luau and Roblox-flavored Lua source code,
built from
The Stack v3
(revision ef074e272dd3e5e75c4d78e62d6483ec9281a77d).
What's in it
This dataset combines two sources of Luau/Roblox code:
- Pure Luau: files The Stack v3's own language classifier already
tagged as
Luauwith high confidence. Included unconditionally, with no score-based filtering. - Extracted Roblox/Luau candidates: files tagged generic
Luaby the classifier, but heuristically identified as Roblox/Luau code anyway (mixed.lua/.luaurepos and older tooling frequently cause classifiers to miss real Luau code this way, seefile_typebelow).
Why two sources instead of one classifier pass
Language classifiers built for general-purpose code are not Luau-aware in a
robust way, and Roblox development in particular tends to produce repos with
inconsistent file extensions and mixed tooling. Relying solely on the
upstream language tag would silently drop a meaningful amount of genuine
Roblox/Luau code that happens to be tagged Lua. This dataset closes that
gap with an explicit, score-based heuristic pass, while still trusting the
classifier's confident Luau tags outright.
file_type column — how to filter without losing pure Luau
This is the column to filter on, not the score columns.
file_type |
Meaning |
|---|---|
luau |
Confidently tagged Luau by the upstream classifier. Always included, regardless of score. |
lua |
Tagged generic Lua upstream, but heuristically admitted as Roblox/Luau code via pattern scoring or a Roblox marker file in the repo. |
Why not just filter on score?
It's tempting to assume "score 0 means pure Luau" or "higher score = more confident," but score does not reliably indicate origin in either direction:
- A pure Luau file can legitimately score 0 on
roblox_api_score— a small math/utility module never callsgame:GetService(...), but it's still 100% genuine Luau. - An extracted
Lua-tagged file can score just as high, or higher, than some pure Luau files, depending on how much Roblox-specific API surface it happens to touch.
Score reflects content, file_type reflects origin. If you filter
by score alone (e.g. "keep only rows with luau_syntax_score >= 3"), you
will silently drop pure Luau files that had no reason to score highly on
that particular pattern set — even though they are unambiguously real Luau
code.
Correct pattern, if you want to apply a stricter score threshold to the heuristically-extracted rows while always keeping every pure Luau file:
SELECT *
FROM luau_full_corpus_open_license.parquet
WHERE file_type = 'luau'
OR luau_syntax_score >= 3
OR roblox_api_score >= 3
Incorrect pattern (silently drops legitimate pure Luau files):
-- DON'T do this
SELECT * FROM luau_full_corpus_open_license.parquet WHERE luau_syntax_score >= 3
Columns
| Column | Type | Description |
|---|---|---|
repo_path |
string | Owner/repo, e.g. evaera/roblox-lua-promise |
repo_id |
string | Internal Stack v3 repo identifier |
commit_id |
string | Commit hash the file was pulled from |
file_path |
string | Path to the file within the repo |
language |
string | Upstream classifier's tag (Lua or Luau); origin signal, kept for reference; use file_type for filtering instead |
content |
string | Full source code text |
readme |
string | null |
size_bytes |
int | File size in bytes |
license_type |
string | Always permissive in this dataset — see "License" below |
detected_licenses |
list[string] | The specific detected license(s) for the file, e.g. ["Apache-2.0"]. See "License" below; this is the field to check before reusing any individual file. |
luau_syntax_score |
int | Heuristic score from Luau-specific syntax patterns (e.g. --!strict, type X = ...). Metadata only; not used to admit/reject file_type = 'luau' rows. |
roblox_api_score |
int | Heuristic score from Roblox API usage patterns (e.g. game:GetService(, Instance.new(). Same caveat as above. |
from_roblox_flagged_repo |
bool | true if the repo contains a Roblox marker file (e.g. wally.toml, .rbxl) |
admission_reason |
string | Why the row was included: pure_luau_tag, roblox_marker_repo, luau_syntax_score, or roblox_api_score |
file_type |
string | luau (pure, always included) or lua (heuristically extracted). Use this column to filter. |
License
This dataset compilation, the selection, filtering, deduplication logic,
and added columns (file_type, admission_reason, computed scores) — is
released under the Open Data Commons Attribution License (ODC-By) v1.0:
https://opendatacommons.org/licenses/by/1-0/
This matches the license Stack v3 itself uses for the same reason: ODC-By covers rights over the compilation as a database, the act of collecting, selecting, and arranging this data, it does not and cannot grant rights over the underlying copyrighted content of each individual file.
Every individual file in this dataset keeps its own original author's
license. Only files with a confirmed permissive license are included:
every row has license_type = 'permissive', but that still spans at least
27 distinct license identifiers (Apache-2.0, Unlicense, CC0-1.0, WTFPL,
MIT, and others, check detected_licenses per row). Aggregating code into
a dataset does not relicense it: an Apache-2.0 file is still Apache-2.0
after being included here, and using that file is still subject to
whatever its original license requires (in most cases, attribution).
repo_path, commit_id, and detected_licenses are kept on every row
specifically so this provenance can always be traced back and honored —
check detected_licenses for the specific file before reusing its code.
Known limitations
- No deduplication. Forks, near-identical copies, and reuploaded repos
are not collapsed. If you need a deduplicated set, dedupe on
contenthash or(repo_path, file_path)before training. - No quality filtering. Trivial snippets, generated code, and test fixtures are not excluded.
readmecoverage is partial for some rows. Some rows may havereadme = nulleven where a README exists upstream, depending on when the underlying file was originally fetched.- Heuristic thresholds are approximate. The
lua-origin rows are admitted via pattern-matching, not a verified classifier: expect some false positives (generic Lua that happens to mention a matching pattern) and some false negatives (genuine Roblox code that didn't hit any pattern). - A small number of
detected_licensesvalues are non-standard identifiers (LicenseRef-scancode-*: ScanCode's label for licenses it detected but couldn't map to a standard SPDX identifier). These are a very small fraction of the dataset; checkdetected_licensesif this matters for your use case.
Provenance
Built from The Stack v3, pinned to a single frozen revision for reproducibility, then filtered to files with a confirmed permissive license only.
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