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Jun 18

Golden Noise for Diffusion Models: A Learning Framework

Text-to-image diffusion model is a popular paradigm that synthesizes personalized images by providing a text prompt and a random Gaussian noise. While people observe that some noises are ``golden noises'' that can achieve better text-image alignment and higher human preference than others, we still lack a machine learning framework to obtain those golden noises. To learn golden noises for diffusion sampling, we mainly make three contributions in this paper. First, we identify a new concept termed the noise prompt, which aims at turning a random Gaussian noise into a golden noise by adding a small desirable perturbation derived from the text prompt. Following the concept, we first formulate the noise prompt learning framework that systematically learns ``prompted'' golden noise associated with a text prompt for diffusion models. Second, we design a noise prompt data collection pipeline and collect a large-scale noise prompt dataset~(NPD) that contains 100k pairs of random noises and golden noises with the associated text prompts. With the prepared NPD as the training dataset, we trained a small noise prompt network~(NPNet) that can directly learn to transform a random noise into a golden noise. The learned golden noise perturbation can be considered as a kind of prompt for noise, as it is rich in semantic information and tailored to the given text prompt. Third, our extensive experiments demonstrate the impressive effectiveness and generalization of NPNet on improving the quality of synthesized images across various diffusion models, including SDXL, DreamShaper-xl-v2-turbo, and Hunyuan-DiT. Moreover, NPNet is a small and efficient controller that acts as a plug-and-play module with very limited additional inference and computational costs, as it just provides a golden noise instead of a random noise without accessing the original pipeline.

  • 6 authors
·
Nov 14, 2024

Rethinking Evaluation for LLM Hallucination Detection: A Desiderata, A New RAG-based Benchmark, New Insights

Hallucination, broadly referring to unfaithful, fabricated, or inconsistent content generated by LLMs, has wide-ranging implications. Therefore, a large body of effort has been devoted to detecting LLM hallucinations, as well as designing benchmark datasets for evaluating these detectors. In this work, we first establish a desiderata of properties for hallucination detection benchmarks (HDBs) to exhibit for effective evaluation. A critical look at existing HDBs through the lens of our desiderata reveals that none of them exhibits all the properties. We identify two largest gaps: (1) RAG-based grounded benchmarks with long context are severely lacking (partly because length impedes human annotation); and (2) Existing benchmarks do not make available realistic label noise for stress-testing detectors although real-world use-cases often grapple with label noise due to human or automated/weak annotation. To close these gaps, we build and open-source a new RAG-based HDB called T RIVIA+ that underwent a rigorous human annotation process. Notably, our benchmark exhibits all desirable properties including (1) T RIVIA+ contains samples with the longest context in the literature; and (2) we design and share four sets of noisy labels with different, both sample-dependent and sampleindependent, noise schemes. Finally, we perform experiments on RAG-based HDBs, including our T RIVIA+, using popular SOTA detectors that reveal new insights: (i) ample room remains for current detectors to reach the performance ceiling on RAG-based HDBs, (ii) the basic LLM-as-a-Judge baseline performs competitively, and (iii) label noise hinders detection performance. We expect that our findings, along with our proposed benchmark 1 , will motivate and foster needed research on hallucination detection for RAG-based tasks.

  • 5 authors
·
May 10

NoiseShift: Resolution-Aware Noise Recalibration for Better Low-Resolution Image Generation

Text-to-image diffusion models trained on a fixed set of resolutions often fail to generalize, even when asked to generate images at lower resolutions than those seen during training. High-resolution text-to-image generators are currently unable to easily offer an out-of-the-box budget-efficient alternative to their users who might not need high-resolution images. We identify a key technical insight in diffusion models that when addressed can help tackle this limitation: Noise schedulers have unequal perceptual effects across resolutions. The same level of noise removes disproportionately more signal from lower-resolution images than from high-resolution images, leading to a train-test mismatch. We propose NoiseShift, a training-free method that recalibrates the noise level of the denoiser conditioned on resolution size. NoiseShift requires no changes to model architecture or sampling schedule and is compatible with existing models. When applied to Stable Diffusion 3, Stable Diffusion 3.5, and Flux-Dev, quality at low resolutions is significantly improved. On LAION-COCO, NoiseShift improves SD3.5 by 15.89%, SD3 by 8.56%, and Flux-Dev by 2.44% in FID on average. On CelebA, NoiseShift improves SD3.5 by 10.36%, SD3 by 5.19%, and Flux-Dev by 3.02% in FID on average. These results demonstrate the effectiveness of NoiseShift in mitigating resolution-dependent artifacts and enhancing the quality of low-resolution image generation.

  • 4 authors
·
Oct 2, 2025

CriSp: Leveraging Tread Depth Maps for Enhanced Crime-Scene Shoeprint Matching

Shoeprints are a common type of evidence found at crime scenes and are used regularly in forensic investigations. However, existing methods cannot effectively employ deep learning techniques to match noisy and occluded crime-scene shoeprints to a shoe database due to a lack of training data. Moreover, all existing methods match crime-scene shoeprints to clean reference prints, yet our analysis shows matching to more informative tread depth maps yields better retrieval results. The matching task is further complicated by the necessity to identify similarities only in corresponding regions (heels, toes, etc) of prints and shoe treads. To overcome these challenges, we leverage shoe tread images from online retailers and utilize an off-the-shelf predictor to estimate depth maps and clean prints. Our method, named CriSp, matches crime-scene shoeprints to tread depth maps by training on this data. CriSp incorporates data augmentation to simulate crime-scene shoeprints, an encoder to learn spatially-aware features, and a masking module to ensure only visible regions of crime-scene prints affect retrieval results. To validate our approach, we introduce two validation sets by reprocessing existing datasets of crime-scene shoeprints and establish a benchmarking protocol for comparison. On this benchmark, CriSp significantly outperforms state-of-the-art methods in both automated shoeprint matching and image retrieval tailored to this task.

  • 3 authors
·
Apr 25, 2024

Look Once to Hear: Target Speech Hearing with Noisy Examples

In crowded settings, the human brain can focus on speech from a target speaker, given prior knowledge of how they sound. We introduce a novel intelligent hearable system that achieves this capability, enabling target speech hearing to ignore all interfering speech and noise, but the target speaker. A naive approach is to require a clean speech example to enroll the target speaker. This is however not well aligned with the hearable application domain since obtaining a clean example is challenging in real world scenarios, creating a unique user interface problem. We present the first enrollment interface where the wearer looks at the target speaker for a few seconds to capture a single, short, highly noisy, binaural example of the target speaker. This noisy example is used for enrollment and subsequent speech extraction in the presence of interfering speakers and noise. Our system achieves a signal quality improvement of 7.01 dB using less than 5 seconds of noisy enrollment audio and can process 8 ms of audio chunks in 6.24 ms on an embedded CPU. Our user studies demonstrate generalization to real-world static and mobile speakers in previously unseen indoor and outdoor multipath environments. Finally, our enrollment interface for noisy examples does not cause performance degradation compared to clean examples, while being convenient and user-friendly. Taking a step back, this paper takes an important step towards enhancing the human auditory perception with artificial intelligence. We provide code and data at: https://github.com/vb000/LookOnceToHear.

  • 5 authors
·
May 10, 2024

Can We Treat Noisy Labels as Accurate?

Noisy labels significantly hinder the accuracy and generalization of machine learning models, particularly due to ambiguous instance features. Traditional techniques that attempt to correct noisy labels directly, such as those using transition matrices, often fail to address the inherent complexities of the problem sufficiently. In this paper, we introduce EchoAlign, a transformative paradigm shift in learning from noisy labels. Instead of focusing on label correction, EchoAlign treats noisy labels (Y) as accurate and modifies corresponding instance features (X) to achieve better alignment with Y. EchoAlign's core components are (1) EchoMod: Employing controllable generative models, EchoMod precisely modifies instances while maintaining their intrinsic characteristics and ensuring alignment with the noisy labels. (2) EchoSelect: Instance modification inevitably introduces distribution shifts between training and test sets. EchoSelect maintains a significant portion of clean original instances to mitigate these shifts. It leverages the distinct feature similarity distributions between original and modified instances as a robust tool for accurate sample selection. This integrated approach yields remarkable results. In environments with 30% instance-dependent noise, even at 99% selection accuracy, EchoSelect retains nearly twice the number of samples compared to the previous best method. Notably, on three datasets, EchoAlign surpasses previous state-of-the-art techniques with a substantial improvement.

  • 5 authors
·
May 21, 2024

Dehazing Ultrasound using Diffusion Models

Echocardiography has been a prominent tool for the diagnosis of cardiac disease. However, these diagnoses can be heavily impeded by poor image quality. Acoustic clutter emerges due to multipath reflections imposed by layers of skin, subcutaneous fat, and intercostal muscle between the transducer and heart. As a result, haze and other noise artifacts pose a real challenge to cardiac ultrasound imaging. In many cases, especially with difficult-to-image patients such as patients with obesity, a diagnosis from B-Mode ultrasound imaging is effectively rendered unusable, forcing sonographers to resort to contrast-enhanced ultrasound examinations or refer patients to other imaging modalities. Tissue harmonic imaging has been a popular approach to combat haze, but in severe cases is still heavily impacted by haze. Alternatively, denoising algorithms are typically unable to remove highly structured and correlated noise, such as haze. It remains a challenge to accurately describe the statistical properties of structured haze, and develop an inference method to subsequently remove it. Diffusion models have emerged as powerful generative models and have shown their effectiveness in a variety of inverse problems. In this work, we present a joint posterior sampling framework that combines two separate diffusion models to model the distribution of both clean ultrasound and haze in an unsupervised manner. Furthermore, we demonstrate techniques for effectively training diffusion models on radio-frequency ultrasound data and highlight the advantages over image data. Experiments on both in-vitro and in-vivo cardiac datasets show that the proposed dehazing method effectively removes haze while preserving signals from weakly reflected tissue.

  • 6 authors
·
Jul 20, 2023

Noise2Score: Tweedie's Approach to Self-Supervised Image Denoising without Clean Images

Recently, there has been extensive research interest in training deep networks to denoise images without clean reference. However, the representative approaches such as Noise2Noise, Noise2Void, Stein's unbiased risk estimator (SURE), etc. seem to differ from one another and it is difficult to find the coherent mathematical structure. To address this, here we present a novel approach, called Noise2Score, which reveals a missing link in order to unite these seemingly different approaches. Specifically, we show that image denoising problems without clean images can be addressed by finding the mode of the posterior distribution and that the Tweedie's formula offers an explicit solution through the score function (i.e. the gradient of log likelihood). Our method then uses the recent finding that the score function can be stably estimated from the noisy images using the amortized residual denoising autoencoder, the method of which is closely related to Noise2Noise or Nose2Void. Our Noise2Score approach is so universal that the same network training can be used to remove noises from images that are corrupted by any exponential family distributions and noise parameters. Using extensive experiments with Gaussian, Poisson, and Gamma noises, we show that Noise2Score significantly outperforms the state-of-the-art self-supervised denoising methods in the benchmark data set such as (C)BSD68, Set12, and Kodak, etc.

  • 2 authors
·
Jun 13, 2021

Understanding the Effect of Noise in LLM Training Data with Algorithmic Chains of Thought

During both pretraining and fine-tuning, Large Language Models (LLMs) are trained on trillions of tokens of text of widely varying quality. Both phases of training typically involve heuristically filtering out ``low-quality'' or noisy training samples, yet little is known quantitatively about how the type or intensity of noise affects downstream performance. In this work, we study how noise in chain of thought (CoT) impacts task performance in the highly-controlled setting of algorithmically solvable tasks. First, we develop the Traced Integer (TInt) framework to generate highly customizable noised execution traces for any arithmetic function on lists of integers. We then define two types of noise: static noise, a local form of noise which is applied after the CoT trace is computed, and dynamic noise, a global form of noise which propagates errors in the trace as it is computed. We then evaluate the test performance of pretrained models both prompted and fine-tuned on noised datasets with varying levels of dataset contamination and intensity. We find fine-tuned models are extremely robust to high levels of static noise but struggle significantly more with lower levels of dynamic noise. In contrast, few-shot prompted models appear more sensitive to even static noise. We conclude with a discussion of how our findings impact noise filtering best-practices, in particular emphasizing the importance of removing samples containing destructive dynamic noise with global errors.

  • 2 authors
·
Feb 6, 2024

Unsupervised Real-World Denoising: Sparsity is All You Need

Supervised training for real-world denoising presents challenges due to the difficulty of collecting large datasets of paired noisy and clean images. Recent methods have attempted to address this by utilizing unpaired datasets of clean and noisy images. Some approaches leverage such unpaired data to train denoisers in a supervised manner by generating synthetic clean-noisy pairs. However, these methods often fall short due to the distribution gap between synthetic and real noisy images. To mitigate this issue, we propose a solution based on input sparsification, specifically using random input masking. Our method, which we refer to as Mask, Inpaint and Denoise (MID), trains a denoiser to simultaneously denoise and inpaint synthetic clean-noisy pairs. On one hand, input sparsification reduces the gap between synthetic and real noisy images. On the other hand, an inpainter trained in a supervised manner can still accurately reconstruct sparse inputs by predicting missing clean pixels using the remaining unmasked pixels. Our approach begins with a synthetic Gaussian noise sampler and iteratively refines it using a noise dataset derived from the denoiser's predictions. The noise dataset is created by subtracting predicted pseudo-clean images from real noisy images at each iteration. The core intuition is that improving the denoiser results in a more accurate noise dataset and, consequently, a better noise sampler. We validate our method through extensive experiments on real-world noisy image datasets, demonstrating competitive performance compared to existing unsupervised denoising methods.

  • 2 authors
·
Mar 27, 2025

Class Prototype-based Cleaner for Label Noise Learning

Semi-supervised learning based methods are current SOTA solutions to the noisy-label learning problem, which rely on learning an unsupervised label cleaner first to divide the training samples into a labeled set for clean data and an unlabeled set for noise data. Typically, the cleaner is obtained via fitting a mixture model to the distribution of per-sample training losses. However, the modeling procedure is class agnostic and assumes the loss distributions of clean and noise samples are the same across different classes. Unfortunately, in practice, such an assumption does not always hold due to the varying learning difficulty of different classes, thus leading to sub-optimal label noise partition criteria. In this work, we reveal this long-ignored problem and propose a simple yet effective solution, named Class Prototype-based label noise Cleaner (CPC). Unlike previous works treating all the classes equally, CPC fully considers loss distribution heterogeneity and applies class-aware modulation to partition the clean and noise data. CPC takes advantage of loss distribution modeling and intra-class consistency regularization in feature space simultaneously and thus can better distinguish clean and noise labels. We theoretically justify the effectiveness of our method by explaining it from the Expectation-Maximization (EM) framework. Extensive experiments are conducted on the noisy-label benchmarks CIFAR-10, CIFAR-100, Clothing1M and WebVision. The results show that CPC consistently brings about performance improvement across all benchmarks. Codes and pre-trained models will be released at https://github.com/hjjpku/CPC.git.

  • 4 authors
·
Dec 20, 2022

STARSS22: A dataset of spatial recordings of real scenes with spatiotemporal annotations of sound events

This report presents the Sony-TAu Realistic Spatial Soundscapes 2022 (STARS22) dataset for sound event localization and detection, comprised of spatial recordings of real scenes collected in various interiors of two different sites. The dataset is captured with a high resolution spherical microphone array and delivered in two 4-channel formats, first-order Ambisonics and tetrahedral microphone array. Sound events in the dataset belonging to 13 target sound classes are annotated both temporally and spatially through a combination of human annotation and optical tracking. The dataset serves as the development and evaluation dataset for the Task 3 of the DCASE2022 Challenge on Sound Event Localization and Detection and introduces significant new challenges for the task compared to the previous iterations, which were based on synthetic spatialized sound scene recordings. Dataset specifications are detailed including recording and annotation process, target classes and their presence, and details on the development and evaluation splits. Additionally, the report presents the baseline system that accompanies the dataset in the challenge with emphasis on the differences with the baseline of the previous iterations; namely, introduction of the multi-ACCDOA representation to handle multiple simultaneous occurences of events of the same class, and support for additional improved input features for the microphone array format. Results of the baseline indicate that with a suitable training strategy a reasonable detection and localization performance can be achieved on real sound scene recordings. The dataset is available in https://zenodo.org/record/6387880.

  • 10 authors
·
Jun 4, 2022

Coarse Attribute Prediction with Task Agnostic Distillation for Real World Clothes Changing ReID

This work focuses on Clothes Changing Re-IDentification (CC-ReID) for the real world. Existing works perform well with high-quality (HQ) images, but struggle with low-quality (LQ) where we can have artifacts like pixelation, out-of-focus blur, and motion blur. These artifacts introduce noise to not only external biometric attributes (e.g. pose, body shape, etc.) but also corrupt the model's internal feature representation. Models usually cluster LQ image features together, making it difficult to distinguish between them, leading to incorrect matches. We propose a novel framework Robustness against Low-Quality (RLQ) to improve CC-ReID model on real-world data. RLQ relies on Coarse Attributes Prediction (CAP) and Task Agnostic Distillation (TAD) operating in alternate steps in a novel training mechanism. CAP enriches the model with external fine-grained attributes via coarse predictions, thereby reducing the effect of noisy inputs. On the other hand, TAD enhances the model's internal feature representation by bridging the gap between HQ and LQ features, via an external dataset through task-agnostic self-supervision and distillation. RLQ outperforms the existing approaches by 1.6%-2.9% Top-1 on real-world datasets like LaST, and DeepChange, while showing consistent improvement of 5.3%-6% Top-1 on PRCC with competitive performance on LTCC. *The code will be made public soon.*

ARAUS: A Large-Scale Dataset and Baseline Models of Affective Responses to Augmented Urban Soundscapes

Choosing optimal maskers for existing soundscapes to effect a desired perceptual change via soundscape augmentation is non-trivial due to extensive varieties of maskers and a dearth of benchmark datasets with which to compare and develop soundscape augmentation models. To address this problem, we make publicly available the ARAUS (Affective Responses to Augmented Urban Soundscapes) dataset, which comprises a five-fold cross-validation set and independent test set totaling 25,440 unique subjective perceptual responses to augmented soundscapes presented as audio-visual stimuli. Each augmented soundscape is made by digitally adding "maskers" (bird, water, wind, traffic, construction, or silence) to urban soundscape recordings at fixed soundscape-to-masker ratios. Responses were then collected by asking participants to rate how pleasant, annoying, eventful, uneventful, vibrant, monotonous, chaotic, calm, and appropriate each augmented soundscape was, in accordance with ISO 12913-2:2018. Participants also provided relevant demographic information and completed standard psychological questionnaires. We perform exploratory and statistical analysis of the responses obtained to verify internal consistency and agreement with known results in the literature. Finally, we demonstrate the benchmarking capability of the dataset by training and comparing four baseline models for urban soundscape pleasantness: a low-parameter regression model, a high-parameter convolutional neural network, and two attention-based networks in the literature.

  • 6 authors
·
Jul 3, 2022

When De-noising Hurts: A Systematic Study of Speech Enhancement Effects on Modern Medical ASR Systems

Speech enhancement methods are commonly believed to improve the performance of automatic speech recognition (ASR) in noisy environments. However, the effectiveness of these techniques cannot be taken for granted in the case of modern large-scale ASR models trained on diverse, noisy data. We present a systematic evaluation of MetricGAN-plus-voicebank denoising on four state-of-the-art ASR systems: OpenAI Whisper, NVIDIA Parakeet, Google Gemini Flash 2.0, Parrotlet-a using 500 medical speech recordings under nine noise conditions. ASR performance is measured using semantic WER (semWER), a normalized word error rate (WER) metric accounting for domain-specific normalizations. Our results reveal a counterintuitive finding: speech enhancement preprocessing degrades ASR performance across all noise conditions and models. Original noisy audio achieves lower semWER than enhanced audio in all 40 tested configurations (4 models x 10 conditions), with degradations ranging from 1.1% to 46.6% absolute semWER increase. These findings suggest that modern ASR models possess sufficient internal noise robustness and that traditional speech enhancement may remove acoustic features critical for ASR. For practitioners deploying medical scribe systems in noisy clinical environments, our results indicate that preprocessing audio with noise reduction techniques might not just be computationally wasteful but also be potentially harmful to the transcription accuracy.

  • 11 authors
·
Dec 19, 2025

LOTA: Bit-Planes Guided AI-Generated Image Detection

The rapid advancement of GAN and Diffusion models makes it more difficult to distinguish AI-generated images from real ones. Recent studies often use image-based reconstruction errors as an important feature for determining whether an image is AI-generated. However, these approaches typically incur high computational costs and also fail to capture intrinsic noisy features present in the raw images. To solve these problems, we innovatively refine error extraction by using bit-plane-based image processing, as lower bit planes indeed represent noise patterns in images. We introduce an effective bit-planes guided noisy image generation and exploit various image normalization strategies, including scaling and thresholding. Then, to amplify the noise signal for easier AI-generated image detection, we design a maximum gradient patch selection that applies multi-directional gradients to compute the noise score and selects the region with the highest score. Finally, we propose a lightweight and effective classification head and explore two different structures: noise-based classifier and noise-guided classifier. Extensive experiments on the GenImage benchmark demonstrate the outstanding performance of our method, which achieves an average accuracy of 98.9\% (11.9\%~uparrow) and shows excellent cross-generator generalization capability. Particularly, our method achieves an accuracy of over 98.2\% from GAN to Diffusion and over 99.2\% from Diffusion to GAN. Moreover, it performs error extraction at the millisecond level, nearly a hundred times faster than existing methods. The code is at https://github.com/hongsong-wang/LOTA.

  • 5 authors
·
Oct 15, 2025

An Edit Friendly DDPM Noise Space: Inversion and Manipulations

Denoising diffusion probabilistic models (DDPMs) employ a sequence of white Gaussian noise samples to generate an image. In analogy with GANs, those noise maps could be considered as the latent code associated with the generated image. However, this native noise space does not possess a convenient structure, and is thus challenging to work with in editing tasks. Here, we propose an alternative latent noise space for DDPM that enables a wide range of editing operations via simple means, and present an inversion method for extracting these edit-friendly noise maps for any given image (real or synthetically generated). As opposed to the native DDPM noise space, the edit-friendly noise maps do not have a standard normal distribution and are not statistically independent across timesteps. However, they allow perfect reconstruction of any desired image, and simple transformations on them translate into meaningful manipulations of the output image (e.g., shifting, color edits). Moreover, in text-conditional models, fixing those noise maps while changing the text prompt, modifies semantics while retaining structure. We illustrate how this property enables text-based editing of real images via the diverse DDPM sampling scheme (in contrast to the popular non-diverse DDIM inversion). We also show how it can be used within existing diffusion-based editing methods to improve their quality and diversity.

  • 3 authors
·
Apr 12, 2023

CoarseSoundNet: Building a reliable model for ecological soundscape analysis

A soundscape is composed of three types of sound: biophony (sounds made by animals), geophony (natural abiotic sounds) and anthropophony (sounds made by humans). A key research question in the field of soundscape ecology is how these components interact with each other, specifically how biophony responds to geophony and anthropophony. Nevertheless, as of today, there are not many analytical instruments that enable the distinct quantification of these elements. Recent machine learning (ML) approaches aim to support automated analysis but often rely on task-specific or clean data, limiting generalisation to noisy passive acoustic monitoring (PAM) recordings. This study presents a clear and reproducible structure to build ML models for coarse soundscape classification and introduces CoarseSoundNet, a deep learning model trained to distinguish biophony, geophony, and anthropophony under realistic PAM conditions. We systematically investigate model architectures, the influence of an additional training class, data composition, and evaluation strategies. Our findings suggest that model performance improves with additional PAM data, especially when similar to the target domain, and by introducing an explicit silence class during training. Class-specific decision thresholds and duration-based constraints further enhance performance, particularly for anthropophony and geophony. Error analyses exhibit challenges for anthropophony due to masking effects and confusions for silence and insect sounds for geophony and biophony. Finally, we conduct an ecological case study which shows that pre-filtering recordings with CoarseSoundNet yields acoustic index trends comparable to ground-truth filtering, supporting its use as an effective preprocessing tool for ecoacoustic analyses.

  • 7 authors
·
May 20

Automatic Dataset Construction (ADC): Sample Collection, Data Curation, and Beyond

Large-scale data collection is essential for developing personalized training data, mitigating the shortage of training data, and fine-tuning specialized models. However, creating high-quality datasets quickly and accurately remains a challenge due to annotation errors, the substantial time and costs associated with human labor. To address these issues, we propose Automatic Dataset Construction (ADC), an innovative methodology that automates dataset creation with negligible cost and high efficiency. Taking the image classification task as a starting point, ADC leverages LLMs for the detailed class design and code generation to collect relevant samples via search engines, significantly reducing the need for manual annotation and speeding up the data generation process. Despite these advantages, ADC also encounters real-world challenges such as label errors (label noise) and imbalanced data distributions (label bias). We provide open-source software that incorporates existing methods for label error detection, robust learning under noisy and biased data, ensuring a higher-quality training data and more robust model training procedure. Furthermore, we design three benchmark datasets focused on label noise detection, label noise learning, and class-imbalanced learning. These datasets are vital because there are few existing datasets specifically for label noise detection, despite its importance. Finally, we evaluate the performance of existing popular methods on these datasets, thereby facilitating further research in the field.

  • 18 authors
·
Aug 21, 2024

Connecting the Dots between Audio and Text without Parallel Data through Visual Knowledge Transfer

Machines that can represent and describe environmental soundscapes have practical potential, e.g., for audio tagging and captioning systems. Prevailing learning paradigms have been relying on parallel audio-text data, which is, however, scarcely available on the web. We propose VIP-ANT that induces Audio-Text alignment without using any parallel audio-text data. Our key idea is to share the image modality between bi-modal image-text representations and bi-modal image-audio representations; the image modality functions as a pivot and connects audio and text in a tri-modal embedding space implicitly. In a difficult zero-shot setting with no paired audio-text data, our model demonstrates state-of-the-art zero-shot performance on the ESC50 and US8K audio classification tasks, and even surpasses the supervised state of the art for Clotho caption retrieval (with audio queries) by 2.2\% R@1. We further investigate cases of minimal audio-text supervision, finding that, e.g., just a few hundred supervised audio-text pairs increase the zero-shot audio classification accuracy by 8\% on US8K. However, to match human parity on some zero-shot tasks, our empirical scaling experiments suggest that we would need about 2^{21} approx 2M supervised audio-caption pairs. Our work opens up new avenues for learning audio-text connections with little to no parallel audio-text data.

  • 6 authors
·
Dec 16, 2021

A Dataset of Dynamic Reverberant Sound Scenes with Directional Interferers for Sound Event Localization and Detection

This report presents the dataset and baseline of Task 3 of the DCASE2021 Challenge on Sound Event Localization and Detection (SELD). The dataset is based on emulation of real recordings of static or moving sound events under real conditions of reverberation and ambient noise, using spatial room impulse responses captured in a variety of rooms and delivered in two spatial formats. The acoustical synthesis remains the same as in the previous iteration of the challenge, however the new dataset brings more challenging conditions of polyphony and overlapping instances of the same class. The most important difference of the new dataset is the introduction of directional interferers, meaning sound events that are localized in space but do not belong to the target classes to be detected and are not annotated. Since such interfering events are expected in every real-world scenario of SELD, the new dataset aims to promote systems that deal with this condition effectively. A modified SELDnet baseline employing the recent ACCDOA representation of SELD problems accompanies the dataset and it is shown to outperform the previous one. The new dataset is shown to be significantly more challenging for both baselines according to all considered metrics. To investigate the individual and combined effects of ambient noise, interferers, and reverberation, we study the performance of the baseline on different versions of the dataset excluding or including combinations of these factors. The results indicate that by far the most detrimental effects are caused by directional interferers.

  • 6 authors
·
Jun 13, 2021

A Critical Assessment of Visual Sound Source Localization Models Including Negative Audio

The task of Visual Sound Source Localization (VSSL) involves identifying the location of sound sources in visual scenes, integrating audio-visual data for enhanced scene understanding. Despite advancements in state-of-the-art (SOTA) models, we observe three critical flaws: i) The evaluation of the models is mainly focused in sounds produced by objects that are visible in the image, ii) The evaluation often assumes a prior knowledge of the size of the sounding object, and iii) No universal threshold for localization in real-world scenarios is established, as previous approaches only consider positive examples without accounting for both positive and negative cases. In this paper, we introduce a novel test set and metrics designed to complete the current standard evaluation of VSSL models by testing them in scenarios where none of the objects in the image corresponds to the audio input, i.e. a negative audio. We consider three types of negative audio: silence, noise and offscreen. Our analysis reveals that numerous SOTA models fail to appropriately adjust their predictions based on audio input, suggesting that these models may not be leveraging audio information as intended. Additionally, we provide a comprehensive analysis of the range of maximum values in the estimated audio-visual similarity maps, in both positive and negative audio cases, and show that most of the models are not discriminative enough, making them unfit to choose a universal threshold appropriate to perform sound localization without any a priori information of the sounding object, that is, object size and visibility.

  • 3 authors
·
Oct 1, 2024

Understanding and Mitigating the Label Noise in Pre-training on Downstream Tasks

Pre-training on large-scale datasets and then fine-tuning on downstream tasks have become a standard practice in deep learning. However, pre-training data often contain label noise that may adversely affect the generalization of the model. This paper aims to understand the nature of noise in pre-training datasets and to mitigate its impact on downstream tasks. More specifically, through extensive experiments of supervised pre-training models on synthetic noisy ImageNet-1K and YFCC15M datasets, we demonstrate that while slight noise in pre-training can benefit in-domain (ID) transfer performance, where the training and testing data share the same distribution, it always deteriorates out-of-domain (OOD) performance, where training and testing data distribution are different. We empirically verify that the reason behind is noise in pre-training shapes the feature space differently. We then propose a light-weight black-box tuning method (NMTune) to affine the feature space to mitigate the malignant effect of noise and improve generalization on both ID and OOD tasks, considering one may not be able to fully fine-tune or even access the pre-trained models. We conduct practical experiments on popular vision and language models that are pre-trained on noisy data for evaluation of our approach. Our analysis and results show the importance of this interesting and novel research direction, which we term Noisy Model Learning.

  • 8 authors
·
Sep 29, 2023

ConvNets for Counting: Object Detection of Transient Phenomena in Steelpan Drums

We train an object detector built from convolutional neural networks to count interference fringes in elliptical antinode regions in frames of high-speed video recordings of transient oscillations in Caribbean steelpan drums illuminated by electronic speckle pattern interferometry (ESPI). The annotations provided by our model aim to contribute to the understanding of time-dependent behavior in such drums by tracking the development of sympathetic vibration modes. The system is trained on a dataset of crowdsourced human-annotated images obtained from the Zooniverse Steelpan Vibrations Project. Due to the small number of human-annotated images and the ambiguity of the annotation task, we also evaluate the model on a large corpus of synthetic images whose properties have been matched to the real images by style transfer using a Generative Adversarial Network. Applying the model to thousands of unlabeled video frames, we measure oscillations consistent with audio recordings of these drum strikes. One unanticipated result is that sympathetic oscillations of higher-octave notes significantly precede the rise in sound intensity of the corresponding second harmonic tones; the mechanism responsible for this remains unidentified. This paper primarily concerns the development of the predictive model; further exploration of the steelpan images and deeper physical insights await its further application.

  • 2 authors
·
Jan 31, 2021

Interpreting Black-box Machine Learning Models for High Dimensional Datasets

Deep neural networks (DNNs) have been shown to outperform traditional machine learning algorithms in a broad variety of application domains due to their effectiveness in modeling complex problems and handling high-dimensional datasets. Many real-life datasets, however, are of increasingly high dimensionality, where a large number of features may be irrelevant for both supervised and unsupervised learning tasks. The inclusion of such features would not only introduce unwanted noise but also increase computational complexity. Furthermore, due to high non-linearity and dependency among a large number of features, DNN models tend to be unavoidably opaque and perceived as black-box methods because of their not well-understood internal functioning. Their algorithmic complexity is often simply beyond the capacities of humans to understand the interplay among myriads of hyperparameters. A well-interpretable model can identify statistically significant features and explain the way they affect the model's outcome. In this paper, we propose an efficient method to improve the interpretability of black-box models for classification tasks in the case of high-dimensional datasets. First, we train a black-box model on a high-dimensional dataset to learn the embeddings on which the classification is performed. To decompose the inner working principles of the black-box model and to identify top-k important features, we employ different probing and perturbing techniques. We then approximate the behavior of the black-box model by means of an interpretable surrogate model on the top-k feature space. Finally, we derive decision rules and local explanations from the surrogate model to explain individual decisions. Our approach outperforms state-of-the-art methods like TabNet and XGboost when tested on different datasets with varying dimensionality between 50 and 20,000 w.r.t metrics and explainability.

  • 7 authors
·
Aug 29, 2022

Offline Signature Verification on Real-World Documents

Research on offline signature verification has explored a large variety of methods on multiple signature datasets, which are collected under controlled conditions. However, these datasets may not fully reflect the characteristics of the signatures in some practical use cases. Real-world signatures extracted from the formal documents may contain different types of occlusions, for example, stamps, company seals, ruling lines, and signature boxes. Moreover, they may have very high intra-class variations, where even genuine signatures resemble forgeries. In this paper, we address a real-world writer independent offline signature verification problem, in which, a bank's customers' transaction request documents that contain their occluded signatures are compared with their clean reference signatures. Our proposed method consists of two main components, a stamp cleaning method based on CycleGAN and signature representation based on CNNs. We extensively evaluate different verification setups, fine-tuning strategies, and signature representation approaches to have a thorough analysis of the problem. Moreover, we conduct a human evaluation to show the challenging nature of the problem. We run experiments both on our custom dataset, as well as on the publicly available Tobacco-800 dataset. The experimental results validate the difficulty of offline signature verification on real-world documents. However, by employing the stamp cleaning process, we improve the signature verification performance significantly.

  • 4 authors
·
Apr 25, 2020

ProtoN: Prototype Node Graph Neural Network for Unconstrained Multi-Impression Ear Recognition

Ear biometrics offer a stable and contactless modality for identity recognition, yet their effectiveness remains limited by the scarcity of annotated data and significant intra-class variability. Existing methods typically extract identity features from individual impressions in isolation, restricting their ability to capture consistent and discriminative representations. To overcome these limitations, a few-shot learning framework, ProtoN, is proposed to jointly process multiple impressions of an identity using a graph-based approach. Each impression is represented as a node in a class-specific graph, alongside a learnable prototype node that encodes identity-level information. This graph is processed by a Prototype Graph Neural Network (PGNN) layer, specifically designed to refine both impression and prototype representations through a dual-path message-passing mechanism. To further enhance discriminative power, the PGNN incorporates a cross-graph prototype alignment strategy that improves class separability by enforcing intra-class compactness while maintaining inter-class distinction. Additionally, a hybrid loss function is employed to balance episodic and global classification objectives, thereby improving the overall structure of the embedding space. Extensive experiments on five benchmark ear datasets demonstrate that ProtoN achieves state-of-the-art performance, with Rank-1 identification accuracy of up to 99.60% and an Equal Error Rate (EER) as low as 0.025, showing the effectiveness for few-shot ear recognition under limited data conditions.

  • 5 authors
·
Aug 6, 2025

Noise in Relation Classification Dataset TACRED: Characterization and Reduction

The overarching objective of this paper is two-fold. First, to explore model-based approaches to characterize the primary cause of the noise. in the RE dataset TACRED Second, to identify the potentially noisy instances. Towards the first objective, we analyze predictions and performance of state-of-the-art (SOTA) models to identify the root cause of noise in the dataset. Our analysis of TACRED shows that the majority of the noise in the dataset originates from the instances labeled as no-relation which are negative examples. For the second objective, we explore two nearest-neighbor-based strategies to automatically identify potentially noisy examples for elimination and reannotation. Our first strategy, referred to as Intrinsic Strategy (IS), is based on the assumption that positive examples are clean. Thus, we have used false-negative predictions to identify noisy negative examples. Whereas, our second approach, referred to as Extrinsic Strategy, is based on using a clean subset of the dataset to identify potentially noisy negative examples. Finally, we retrained the SOTA models on the eliminated and reannotated dataset. Our empirical results based on two SOTA models trained on TACRED-E following the IS show an average 4% F1-score improvement, whereas reannotation (TACRED-R) does not improve the original results. However, following ES, SOTA models show the average F1-score improvement of 3.8% and 4.4% when trained on respective eliminated (TACRED-EN) and reannotated (TACRED-RN) datasets respectively. We further extended the ES for cleaning positive examples as well, which resulted in an average performance improvement of 5.8% and 5.6% for the eliminated (TACRED-ENP) and reannotated (TACRED-RNP) datasets respectively.

  • 3 authors
·
Nov 20, 2023

Autonomous In-Situ Soundscape Augmentation via Joint Selection of Masker and Gain

The selection of maskers and playback gain levels in a soundscape augmentation system is crucial to its effectiveness in improving the overall acoustic comfort of a given environment. Traditionally, the selection of appropriate maskers and gain levels has been informed by expert opinion, which may not representative of the target population, or by listening tests, which can be time-consuming and labour-intensive. Furthermore, the resulting static choices of masker and gain are often inflexible to the dynamic nature of real-world soundscapes. In this work, we utilized a deep learning model to perform joint selection of the optimal masker and its gain level for a given soundscape. The proposed model was designed with highly modular building blocks, allowing for an optimized inference process that can quickly search through a large number of masker and gain combinations. In addition, we introduced the use of feature-domain soundscape augmentation conditioned on the digital gain level, eliminating the computationally expensive waveform-domain mixing process during inference time, as well as the tedious pre-calibration process required for new maskers. The proposed system was validated on a large-scale dataset of subjective responses to augmented soundscapes with more than 440 participants, ensuring the ability of the model to predict combined effect of the masker and its gain level on the perceptual pleasantness level.

  • 6 authors
·
Apr 29, 2022

Filter2Noise: Interpretable Self-Supervised Single-Image Denoising for Low-Dose CT with Attention-Guided Bilateral Filtering

Effective denoising is crucial in low-dose CT to enhance subtle structures and low-contrast lesions while preventing diagnostic errors. Supervised methods struggle with limited paired datasets, and self-supervised approaches often require multiple noisy images and rely on deep networks like U-Net, offering little insight into the denoising mechanism. To address these challenges, we propose an interpretable self-supervised single-image denoising framework -- Filter2Noise (F2N). Our approach introduces an Attention-Guided Bilateral Filter that adapted to each noisy input through a lightweight module that predicts spatially varying filter parameters, which can be visualized and adjusted post-training for user-controlled denoising in specific regions of interest. To enable single-image training, we introduce a novel downsampling shuffle strategy with a new self-supervised loss function that extends the concept of Noise2Noise to a single image and addresses spatially correlated noise. On the Mayo Clinic 2016 low-dose CT dataset, F2N outperforms the leading self-supervised single-image method (ZS-N2N) by 4.59 dB PSNR while improving transparency, user control, and parametric efficiency. These features provide key advantages for medical applications that require precise and interpretable noise reduction. Our code is demonstrated at https://github.com/sypsyp97/Filter2Noise.git .

  • 8 authors
·
Apr 18, 2025 2

SleeperMark: Towards Robust Watermark against Fine-Tuning Text-to-image Diffusion Models

Recent advances in large-scale text-to-image (T2I) diffusion models have enabled a variety of downstream applications, including style customization, subject-driven personalization, and conditional generation. As T2I models require extensive data and computational resources for training, they constitute highly valued intellectual property (IP) for their legitimate owners, yet making them incentive targets for unauthorized fine-tuning by adversaries seeking to leverage these models for customized, usually profitable applications. Existing IP protection methods for diffusion models generally involve embedding watermark patterns and then verifying ownership through generated outputs examination, or inspecting the model's feature space. However, these techniques are inherently ineffective in practical scenarios when the watermarked model undergoes fine-tuning, and the feature space is inaccessible during verification ((i.e., black-box setting). The model is prone to forgetting the previously learned watermark knowledge when it adapts to a new task. To address this challenge, we propose SleeperMark, a novel framework designed to embed resilient watermarks into T2I diffusion models. SleeperMark explicitly guides the model to disentangle the watermark information from the semantic concepts it learns, allowing the model to retain the embedded watermark while continuing to be adapted to new downstream tasks. Our extensive experiments demonstrate the effectiveness of SleeperMark across various types of diffusion models, including latent diffusion models (e.g., Stable Diffusion) and pixel diffusion models (e.g., DeepFloyd-IF), showing robustness against downstream fine-tuning and various attacks at both the image and model levels, with minimal impact on the model's generative capability. The code is available at https://github.com/taco-group/SleeperMark.

  • 7 authors
·
Dec 6, 2024

Towards robust audio spoofing detection: a detailed comparison of traditional and learned features

Automatic speaker verification, like every other biometric system, is vulnerable to spoofing attacks. Using only a few minutes of recorded voice of a genuine client of a speaker verification system, attackers can develop a variety of spoofing attacks that might trick such systems. Detecting these attacks using the audio cues present in the recordings is an important challenge. Most existing spoofing detection systems depend on knowing the used spoofing technique. With this research, we aim at overcoming this limitation, by examining robust audio features, both traditional and those learned through an autoencoder, that are generalizable over different types of replay spoofing. Furthermore, we provide a detailed account of all the steps necessary in setting up state-of-the-art audio feature detection, pre-, and postprocessing, such that the (non-audio expert) machine learning researcher can implement such systems. Finally, we evaluate the performance of our robust replay speaker detection system with a wide variety and different combinations of both extracted and machine learned audio features on the `out in the wild' ASVspoof 2017 dataset. This dataset contains a variety of new spoofing configurations. Since our focus is on examining which features will ensure robustness, we base our system on a traditional Gaussian Mixture Model-Universal Background Model. We then systematically investigate the relative contribution of each feature set. The fused models, based on both the known audio features and the machine learned features respectively, have a comparable performance with an Equal Error Rate (EER) of 12. The final best performing model, which obtains an EER of 10.8, is a hybrid model that contains both known and machine learned features, thus revealing the importance of incorporating both types of features when developing a robust spoofing prediction model.

  • 5 authors
·
May 28, 2019

TexGen: Text-Guided 3D Texture Generation with Multi-view Sampling and Resampling

Given a 3D mesh, we aim to synthesize 3D textures that correspond to arbitrary textual descriptions. Current methods for generating and assembling textures from sampled views often result in prominent seams or excessive smoothing. To tackle these issues, we present TexGen, a novel multi-view sampling and resampling framework for texture generation leveraging a pre-trained text-to-image diffusion model. For view consistent sampling, first of all we maintain a texture map in RGB space that is parameterized by the denoising step and updated after each sampling step of the diffusion model to progressively reduce the view discrepancy. An attention-guided multi-view sampling strategy is exploited to broadcast the appearance information across views. To preserve texture details, we develop a noise resampling technique that aids in the estimation of noise, generating inputs for subsequent denoising steps, as directed by the text prompt and current texture map. Through an extensive amount of qualitative and quantitative evaluations, we demonstrate that our proposed method produces significantly better texture quality for diverse 3D objects with a high degree of view consistency and rich appearance details, outperforming current state-of-the-art methods. Furthermore, our proposed texture generation technique can also be applied to texture editing while preserving the original identity. More experimental results are available at https://dong-huo.github.io/TexGen/

  • 9 authors
·
Aug 2, 2024 2

SonicVisionLM: Playing Sound with Vision Language Models

There has been a growing interest in the task of generating sound for silent videos, primarily because of its practicality in streamlining video post-production. However, existing methods for video-sound generation attempt to directly create sound from visual representations, which can be challenging due to the difficulty of aligning visual representations with audio representations. In this paper, we present SonicVisionLM, a novel framework aimed at generating a wide range of sound effects by leveraging vision-language models(VLMs). Instead of generating audio directly from video, we use the capabilities of powerful VLMs. When provided with a silent video, our approach first identifies events within the video using a VLM to suggest possible sounds that match the video content. This shift in approach transforms the challenging task of aligning image and audio into more well-studied sub-problems of aligning image-to-text and text-to-audio through the popular diffusion models. To improve the quality of audio recommendations with LLMs, we have collected an extensive dataset that maps text descriptions to specific sound effects and developed a time-controlled audio adapter. Our approach surpasses current state-of-the-art methods for converting video to audio, enhancing synchronization with the visuals, and improving alignment between audio and video components. Project page: https://yusiissy.github.io/SonicVisionLM.github.io/

  • 4 authors
·
Jan 9, 2024

NoiSER: Noise is All You Need for Low-Light Image Enhancement

In this paper, we present an embarrassingly simple yet effective solution to a seemingly impossible mission, low-light image enhancement (LLIE) without access to any task-related data. The proposed solution, Noise SElf-Regression (NoiSER), simply learns a convolutional neural network equipped with a instance-normalization layer by taking a random noise image, N(0,sigma^2) for each pixel, as both input and output for each training pair, and then the low-light image is fed to the learned network for predicting the normal-light image. Technically, an intuitive explanation for its effectiveness is as follows: 1) the self-regression reconstructs the contrast between adjacent pixels of the input image, 2) the instance-normalization layers may naturally remediate the overall magnitude/lighting of the input image, and 3) the N(0,sigma^2) assumption for each pixel enforces the output image to follow the well-known gray-world hypothesis Gary-world_Hypothesis when the image size is big enough, namely, the averages of three RGB components of an image converge to the same value. Compared to existing SOTA LLIE methods with access to different task-related data, NoiSER is surprisingly highly competitive in enhancement quality, yet with a much smaller model size, and much lower training and inference cost. With only sim 1K parameters, NoiSER realizes about 1 minute for training and 1.2 ms for inference with 600x400 resolution on RTX 2080 Ti. As a bonus, NoiSER possesses automated over-exposure suppression ability and shows excellent performance on over-exposed photos.

  • 6 authors
·
Nov 9, 2022