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Aug 12

From Entropy to Epiplexity: Rethinking Information for Computationally Bounded Intelligence

Can we learn more from data than existed in the generating process itself? Can new and useful information be constructed from merely applying deterministic transformations to existing data? Can the learnable content in data be evaluated without considering a downstream task? On these questions, Shannon information and Kolmogorov complexity come up nearly empty-handed, in part because they assume observers with unlimited computational capacity and fail to target the useful information content. In this work, we identify and exemplify three seeming paradoxes in information theory: (1) information cannot be increased by deterministic transformations; (2) information is independent of the order of data; (3) likelihood modeling is merely distribution matching. To shed light on the tension between these results and modern practice, and to quantify the value of data, we introduce epiplexity, a formalization of information capturing what computationally bounded observers can learn from data. Epiplexity captures the structural content in data while excluding time-bounded entropy, the random unpredictable content exemplified by pseudorandom number generators and chaotic dynamical systems. With these concepts, we demonstrate how information can be created with computation, how it depends on the ordering of the data, and how likelihood modeling can produce more complex programs than present in the data generating process itself. We also present practical procedures to estimate epiplexity which we show capture differences across data sources, track with downstream performance, and highlight dataset interventions that improve out-of-distribution generalization. In contrast to principles of model selection, epiplexity provides a theoretical foundation for data selection, guiding how to select, generate, or transform data for learning systems.

  • 6 authors
·
Jan 6

OracleProto: A Reproducible Framework for Benchmarking LLM Native Forecasting via Knowledge Cutoff and Temporal Masking

Large language models are moving from static text generators toward real-world decision-support systems, where forecasting is a composite capability that links information gathering, evidence integration, situational judgment, and action-oriented decision making. This capability is in broad demand across finance, policy, industry, and scientific research, yet its evaluation remains difficult: live benchmarks evaluate forecasts before answers exist, making them the cleanest way to measure forecasting ability, but they expire once events resolve; retrospective benchmarks are reproducible, but they cannot reliably distinguish genuine forecasting from facts a model may have already learned during pretraining. Prompting models to "pretend not to know" cannot replace a genuine knowledge boundary. We propose OracleProto, a reproducible framework for evaluating LLM native forecasting capability. OracleProto reconstructs resolved events into time-bounded forecasting samples by combining model-cutoff-aligned sample admission, tool-level temporal masking, content-level leakage detection, discrete answer normalization, and hierarchical scoring. Instantiated on a FutureX-Past-derived dataset with six contemporary LLMs, OracleProto distinguishes forecasting quality, sampling stability, and cost efficiency under controlled information boundaries, while reducing residual leakage to the 1% level, an order of magnitude below tool-only temporal filtering. OracleProto turns LLM forecasting from one-off evaluation into an auditable, reusable, and trainable dataset-level capability, providing a unified interface for fair cross-model comparison and a controlled signal source for downstream SFT and RL. Code and data are available at https://github.com/MaYiding/OracleProto and https://huggingface.co/datasets/MaYiding/OracleProto.

  • 5 authors
·
May 4

WorldReasoner: Evaluating Whether Language Model Agents Forecast Events with Valid Reasoning

Forecasting real-world events requires language-model agents to reason under uncertainty from incomplete, time-bounded information. Yet evaluating whether agents genuinely forecast requires more than final-answer accuracy: a model may be correct by recalling memorized training facts, citing fabricated evidence, or producing an unsupported causal story. We present WorldReasoner, an evaluation framework for temporally valid event forecasting. Each task gives an agent a resolved forecasting question, a simulated forecast date, and access only to evidence available before that date; after resolution, the framework scores the submitted probability, cited evidence, and optional causal event graph. WorldReasoner reports three complementary axes: outcome quality against resolved answers, evidence quality over cited sources, and reasoning quality against post-resolution hindsight graphs. The benchmark is built by an agentic construction pipeline that generates forecasting questions, collects time-stamped evidence, and builds hindsight reference graphs at scale, yielding 345 resolved tasks derived from 14,141 articles with graphs covering 8,087 extracted events. Across six controlled agent settings, temporally valid retrieval is the strongest driver of outcome accuracy; causal graph construction improves key-event recovery; and correct graph-enabled forecasts are more strongly grounded in key events and relevant sources, yet agents still struggle to convert grounded evidence into calibrated probabilities.

  • 4 authors
·
Jun 9

Foresight Learning for SEC Risk Prediction

Risk disclosures in SEC filings describe potential adverse events but rarely quantify their likelihood, limiting their usefulness for probabilistic analysis. A central obstacle is the absence of large-scale, risk-level supervision linking disclosed risks to realized outcomes. We introduce a fully automated data generation pipeline that converts qualitative SEC risk disclosures into temporally grounded supervision using only public data. For each filing, the pipeline generates firm-specific, time-bounded risk queries from the Risk Factors section and labels them by automatically resolving outcomes against subsequent disclosures. Using this dataset of risk queries and outcomes grounded in SEC filings, we train a compact large language model to estimate the probability that a disclosed risk will materialize within a specified horizon. Despite its modest size, the resulting model substantially improves over pretrained and heuristic baselines, and outperforms frontier general-purpose models, including GPT-5, on probabilistic accuracy and calibration. More broadly, this work demonstrates that Foresight Learning enables scalable and fully automated training of domain-specific expert models using only raw, chronological, in-domain text -- without proprietary data, external corpora, or manual annotation. The resulting models achieve frontier-level performance while remaining deployable on a single GPU. This result suggests a general pathway for learning calibrated, decision-relevant signals from naturally occurring enterprise documents. To support transparency and reproducibility, we open-source the evaluation dataset used in this study. Evaluation Data: https://huggingface.co/datasets/LightningRodLabs/sec_risk_questions_test_set Data Generation Platform: https://lightningrod.ai/ SDK: https://github.com/lightning-rod-labs/lightningrod-python-sdk

  • 4 authors
·
Jan 26

TRACE: State-Aware Query Processing over Temporal Evidence Graphs for Conversational Data

Conversational data is increasingly used as a persistent source of user state for long-running assistants and AI agents. However, querying this data remains challenging because conversations naturally evolve: plans are revised, preferences change, and later messages frequently supersede or contradict earlier information. Existing long-memory pipelines largely treat memories as independent text or vector objects. This approach often retrieves semantically similar but stale evidence, offering limited support for state-aware reasoning. To address this problem, we present TRACE, a query processing framework over temporal evidence graphs for evolving conversational data. TRACE models conversations as a hierarchical graph spanning events, sessions, and topics, enriched with typed temporal, causal, update, and contradiction relations. Crucially, the framework maintains validity annotations so obsolete facts remain accessible for historical queries but are discounted for current-state answers. At query time, TRACE combines vector-based note retrieval with graph-guided evidence search, generating validity-aware support paths and a hybrid context for answer generation. This design separates lexical recall from evidence reconstruction, enabling bounded query-time reasoning over long conversational histories. Experiments on long-conversation query-answering (QA) benchmarks show that TRACE improves temporal and multi-hop reasoning, with ablations highlighting the importance of hierarchy, update-aware seeding, and path-grounded evidence.

  • 8 authors
·
Jun 30

Generalized Teacher Forcing for Learning Chaotic Dynamics

Chaotic dynamical systems (DS) are ubiquitous in nature and society. Often we are interested in reconstructing such systems from observed time series for prediction or mechanistic insight, where by reconstruction we mean learning geometrical and invariant temporal properties of the system in question (like attractors). However, training reconstruction algorithms like recurrent neural networks (RNNs) on such systems by gradient-descent based techniques faces severe challenges. This is mainly due to exploding gradients caused by the exponential divergence of trajectories in chaotic systems. Moreover, for (scientific) interpretability we wish to have as low dimensional reconstructions as possible, preferably in a model which is mathematically tractable. Here we report that a surprisingly simple modification of teacher forcing leads to provably strictly all-time bounded gradients in training on chaotic systems, and, when paired with a simple architectural rearrangement of a tractable RNN design, piecewise-linear RNNs (PLRNNs), allows for faithful reconstruction in spaces of at most the dimensionality of the observed system. We show on several DS that with these amendments we can reconstruct DS better than current SOTA algorithms, in much lower dimensions. Performance differences were particularly compelling on real world data with which most other methods severely struggled. This work thus led to a simple yet powerful DS reconstruction algorithm which is highly interpretable at the same time.

  • 4 authors
·
Jun 7, 2023

GroundEval: A Deterministic Replacement for LLM-as-Judge in Stateful Agent Evaluation

Before letting an agent operate over real context, can you prove it used the right evidence? GroundEval turns that question into a deterministic test of what the agent searched, fetched, cited, and was permitted to access. In one case study, two frontier LLM judges scored a plausible agent response above 0.85. But the trace told a different story: the agent had never retrieved the artifact its answer depended on, yielding a GroundEval score of 0.000. We introduce GroundEval, a judge-free framework for evaluating agents against grounded, time-bounded, and access-controlled evidence. GroundEval uses a domain configuration to generate questions, lets the agent choose how to answer, and then scores both the final answer and the recorded trajectory that produced it. The benchmark targets three failures that LLM-as-judge evaluation struggles to detect: whether an agent checked before claiming absence, reasoned only from evidence available to the actor at the relevant time, and used the correct causal mechanism rather than a plausible one. These correspond to three tracks: Silence, Perspective, and Counterfactual. GroundEval exposes when plausible answers rest on invalid evidence paths, and produces structured per-question diagnostics that pair tool activity with the agent's turn-level narration, making each score inspectable rather than merely reported. What our case studies turned up is that this gap isn't some rare corner case. It's exactly the blind spot that final-answer and judge-based scoring were never built to catch.

  • 1 authors
·
Jun 21

AutoPersonas: A Multi-Timescale Loop Engine for Open-Ended Persona Evolution

Long-term persona agents must remain identifiable while adapting to new events, relationships, evidence, and social conditions. We identify self-locking as a runtime failure mode in continuing persona-life loops: locally plausible events keep appearing while the generated life collapses toward familiar environments, weak relationships, suspended decisions, and stale life stages. We trace this failure to model-level convergence toward high-probability behavioral channels and system-level context gravity from State, memory, history, and environment summaries. We introduce AutoPersonas, a multi-timescale life-environment engine for bounded persona-level recursive self-evolution. It separates environment-side Occurrences, accumulated Observations, and persona State. Its OSO loop admits divergent future-facing material while requiring evidence-governed absorption before State or reachability changes. A three-year compressed simulation exposed environment watermark shells, occurrence-hardening gaps, slow-change accumulation failures, recursive indecision, and weak relationship persistence. An eight-model 40-day stress test generated 1,600 events and found mean rolling 5-day action-category repetition of 95.2%-97.6%, with all models crossing 90% by day 11. Semantic re-keeping found 79.0%-88.0% macro-theme repetition across all direct-loop runs. In a same-runtime 40-day A/B, context-slice masking plus per-sample divergence targeting reduced macro-theme repetition from 61.8% to 36.3% and roughly doubled cumulative theme count. A juvenile-goblin fictional-world run reproduced the anti-fixation regime without hard real-world intrusions. These results support a bounded claim: separating controlled divergence from evidence-governed absorption can reduce persona-environment self-locking while preserving identity continuity.

  • 1 authors
·
Jul 8

TaoMate: Anchor-Guided Memory Bridging Evolving and Reference States for Real-Time Audio-Video Digital Human Generation

Real-time long-form digital-human generation relies on causal models to extend audio-visual content while preserving subject appearance and audio-video synchronization across successive segments. A bounded cache retains local motion and phonetic context but discards older evidence, whereas attending to the complete generated history is computationally expensive and can propagate accumulated errors. We present \method, an anchor-guided persistent-memory framework for few-step joint audio-video generation. The framework preserves an immutable visual anchor, compresses completed video and audio blocks into fixed-capacity dynamic states, and retrieves those states through modality-specific residual attention without extending the active cache. A reference-aware modulation method additionally conditions video features on dynamic and anchor appearance statistics. Anchor-preserving causal-context distillation varies rollout horizon, prefix provenance, and cache-history reliability while keeping the immutable visual anchor unperturbed. By separating persistent memory from stage-local denoising dependencies, \method further admits stage-parallel execution across blocks, accelerating autoregressive inference without pipeline-specific retraining. We evaluate long-form video continuations with appearance, temporal, synchronization, facial, and speech diagnostics. Results show that \method preserves stable appearance across prompt-conditioned segments and strong audio-visual synchronization under autoregressive generation. Our project page is https://taoliveaigc.github.io/TaoMate.

  • 5 authors
·
Jul 26

S$^3$-Attention:Attention-Aligned Endogenous Retrieval for Memory-Bounded Long-Context Inference

Large language models are increasingly applied to multi-document and long-form inputs, yet long-context inference remains memory- and noise-inefficient. Key-value (KV) caching scales linearly with context length, while external retrieval methods often return lexically similar but causally irrelevant passages. We present S3-Attention, a memory-first inference-time framework that treats long-context processing as attention-aligned endogenous retrieval. S3-Attention decodes transient key and query projections into top-k sparse feature identifiers using lightweight sparse autoencoders, and constructs a CPU-based inverted index mapping features to token positions or spans during a single streaming scan. This design allows the KV cache to be discarded entirely and bounds GPU memory usage by the scan chunk size. At generation time, feature co-activation is used to retrieve compact evidence spans, optionally fused with BM25 for exact lexical matching. Under a unified LongBench evaluation protocol with fixed prompting, decoding, and matched token budgets, S3-Hybrid closely matches full-context inference across multiple model families and improves robustness in several information-dense settings. We also report an engineering limitation of the current prototype, which incurs higher wall-clock latency than optimized full-KV baselines, motivating future kernel-level optimization.

  • 10 authors
·
Jan 27

FluxNet: Learning Capacity-Constrained Local Transport Operators for Conservative and Bounded PDE Surrogates

Autoregressive learning of time-stepping operators provides an effective approach to data-driven partial differential equation (PDE) simulation, yet for conservation laws, they face a fundamental challenge: learned updates may violate global conservation over long rollouts. For the important subclass of mass-conservation-type equations, the problem is compounded by inherent physical bounds (e.g., nonnegativity or concentrations in [0,1]) whose violation further destabilizes predictions. We introduce FluxNet, which learns cumulative transport amounts representing the total conserved quantity redistributed between each cell and a configurable neighborhood over the full surrogate interval. A conservative update guarantees exact discrete conservation by construction; modular capacity-constrained transport heads (L, U, and D) enforce lower bounds, upper bounds, or near-zero dual-bound violations through architectural design. Unlike flux-rate surrogates that require temporal integration and thus inherit CFL constraints, FluxNet involves no such integration; configurable transport neighborhoods enable large-timestep prediction at full spatial resolution. Ghost cells extend the framework to non-periodic boundaries. Experiments on four benchmarks (1D convection--diffusion, 2D shallow water, 1D traffic flow, 2D Cahn--Hilliard) demonstrate exact conservation, structural bound preservation, architecture modularity, and superior stability over flux-rate surrogates at large temporal strides. The code is publicly available at: https://github.com/Lan-zs/FluxNet.

  • 4 authors
·
May 25

Online Flow Time Minimization with Gradually Revealed Jobs

We consider the problem of online preemptive scheduling on a single machine to minimize the total flow time. In clairvoyant scheduling, where job processing times are revealed upon arrival, the Shortest Remaining Processing Time (SRPT) algorithm is optimal. In practice, however, exact processing times are often unknown. At the opposite extreme, non-clairvoyant scheduling, in which processing times are revealed only upon completion, suffers from strong lower bounds on the competitive ratio. This motivates the study of intermediate information models. We introduce a new model in which processing times are revealed gradually during execution. Each job consists of a sequence of operations, and the processing time of an operation becomes known only after the preceding one completes. This models many scheduling scenarios that arise in computing systems. Our main result is a deterministic O(m^2)-competitive algorithm, where m is the maximum number of operations per job. More specifically, we prove a refined competitive ratio in O(m_1 cdot m_2), where m_1 and m_2 are instance-dependent parameters describing the operation size structure. Our algorithm and analysis build on recent advancements in robust flow time minimization (SODA '26), where jobs arrive with estimated sizes. However, in our setting we have no bounded estimate on a job's processing time. Thus, we design a highly adaptive algorithm that gradually explores a job's operations while working on them, and groups them into virtual chunks whose size can be well-estimated. This is a crucial ingredient of our result and requires a much more careful analysis compared to the robust setting. We also provide lower bounds showing that our bounds are essentially best possible. For the special case of scheduling with uniform obligatory tests, we show that SRPT at the operation level is 2-competitive, which is best possible.

  • 4 authors
·
Feb 13

Gaussian-LIC: Real-Time Photo-Realistic SLAM with Gaussian Splatting and LiDAR-Inertial-Camera Fusion

In this paper, we present a real-time photo-realistic SLAM method based on marrying Gaussian Splatting with LiDAR-Inertial-Camera SLAM. Most existing radiance-field-based SLAM systems mainly focus on bounded indoor environments, equipped with RGB-D or RGB sensors. However, they are prone to decline when expanding to unbounded scenes or encountering adverse conditions, such as violent motions and changing illumination. In contrast, oriented to general scenarios, our approach additionally tightly fuses LiDAR, IMU, and camera for robust pose estimation and photo-realistic online mapping. To compensate for regions unobserved by the LiDAR, we propose to integrate both the triangulated visual points from images and LiDAR points for initializing 3D Gaussians. In addition, the modeling of the sky and varying camera exposure have been realized for high-quality rendering. Notably, we implement our system purely with C++ and CUDA, and meticulously design a series of strategies to accelerate the online optimization of the Gaussian-based scene representation. Extensive experiments demonstrate that our method outperforms its counterparts while maintaining real-time capability. Impressively, regarding photo-realistic mapping, our method with our estimated poses even surpasses all the compared approaches that utilize privileged ground-truth poses for mapping. Our code has been released on https://github.com/APRIL-ZJU/Gaussian-LIC.

  • 8 authors
·
Apr 10, 2024

Real-Time Reasoning Agents in Evolving Environments

Agents in the real world must make not only logical but also timely judgments. This requires continuous awareness of the dynamic environment: hazards emerge, opportunities arise, and other agents act, while the agent's reasoning is still unfolding. Despite advances in language model reasoning, existing approaches fail to account for this dynamic nature. We introduce real-time reasoning as a new problem formulation for agents in evolving environments and build Real-Time Reasoning Gym to demonstrate it. We study two paradigms for deploying language models in agents: (1) reactive agents, which employ language models with bounded reasoning computation for rapid responses, and (2) planning agents, which allow extended reasoning computation for complex problems. Our experiments show that even state-of-the-art models struggle with making logical and timely judgments in either paradigm. To address this limitation, we propose AgileThinker, which simultaneously engages both reasoning paradigms. AgileThinker consistently outperforms agents engaging only one reasoning paradigm as the task difficulty and time pressure rise, effectively balancing reasoning depth and response latency. Our work establishes real-time reasoning as a critical testbed for developing practical agents and provides a foundation for research in temporally constrained AI systems, highlighting a path toward real-time capable agents.

Scaling Test-Time Compute for Agentic Coding

Test-time scaling has become a powerful way to improve large language models. However, existing methods are best suited to short, bounded outputs that can be directly compared, ranked or refined. Long-horizon coding agents violate this premise: each attempt produces an extended trajectory of actions, observations, errors, and partial progress taken by the agent. In this setting, the main challenge is no longer generating more attempts, but representing prior experience in a form that can be effectively selected from and reused. We propose a test-time scaling framework for agentic coding based on compact representations of rollout trajectories. Our framework converts each rollout into a structured summary that preserves its salient hypotheses, progress, and failure modes while discarding low-signal trace details. This representation enables two complementary forms of inference-time scaling. For parallel scaling, we introduce Recursive Tournament Voting (RTV), which recursively narrows a population of rollout summaries through small-group comparisons. For sequential scaling, we adapt Parallel-Distill-Refine (PDR) to the agentic setting by conditioning new rollouts on summaries distilled from prior attempts. Our method consistently improves the performance of frontier coding agents across SWE-Bench Verified and Terminal-Bench v2.0. For example, by using our method Claude-4.5-Opus improves from 70.9% to 77.6% on SWE-Bench Verified (mini-SWE-agent) and 46.9% to 59.1% on Terminal-Bench v2.0 (Terminus 1). Our results suggest that test-time scaling for long-horizon agents is fundamentally a problem of representation, selection, and reuse.

facebook AI at Meta
·
Apr 15 2

MedStreamBench: A Time-Aware Benchmark for Streaming and Proactive Medical Video Understanding

Existing medical video benchmarks primarily evaluate whether a model produces the correct answer, but rarely assess whether it answers at the right time. In real clinical settings, AI systems must decide not only what to predict, but also when to answer, defer judgment, or proactively raise alerts. This creates a critical gap between benchmark evaluation and deployment requirements. We present MedStreamBench, a benchmark for time-aware medical video understanding. MedStreamBench integrates 22 medical datasets and 5,419 QA instances across four temporal settings: retrospective, present, future, and proactive. Unlike conventional benchmarks that assume full-video access, MedStreamBench restricts models to temporally bounded evidence windows and supports both single-turn and streaming evaluation. We further introduce a proactive monitoring setting that requires models to determine whether and when clinically relevant alerts should be triggered. Beyond answer correctness, MedStreamBench evaluates temporal behavior through responsiveness and post-evidence stability. Experiments on leading general-purpose and medical vision-language models reveal a substantial gap between offline recognition and temporally grounded decision-making, with performance dropping markedly in streaming and proactive settings. Our benchmark is available at https://huggingface.co/datasets/Venn2024/MedStreamBench.

  • 5 authors
·
Jul 1

Cache What Lasts: Token Retention for Memory-Bounded KV Cache in LLMs

Memory and computation remain core bottlenecks in long-horizon LLM inference due to the quadratic cost of self-attention and the ever-growing key-value (KV) cache. Existing strategies for memory-bounded inference, such as quantization, offloading, or heuristic KV eviction, either incur high orchestration costs or rely on unreliable attention-based proxies of importance. We propose TRIM-KV, a novel approach that learns each token's intrinsic importance at creation time via a lightweight retention gate. Each gate predicts a scalar retention score that decays over time, reflecting the long-term utility of the token for a specific layer and head. Tokens with low scores are evicted when the memory budget is exceeded, ensuring that the cache always contains the most critical tokens. TRIM-KV is trained efficiently through distillation from a frozen LLM combined with a capacity loss, requiring only gate fine-tuning and adding negligible inference overhead. Across mathematical reasoning (GSM8K, MATH-500, AIME24), procedural generation (LongProc), conversational long-memory benchmarks (LongMemEval), and long-context understanding (LongBench and SCBench), TRIM-KV consistently outperforms strong eviction and learnable retrieval baselines, especially in low-memory regimes. Remarkably, it even surpasses full-cache models in some settings, showing that selective retention can serve as a form of regularization, suppressing noise from uninformative tokens. Qualitative analyses further reveal that learned retention scores align with human intuition, naturally recovering heuristics such as sink tokens, sliding windows, and gist compression without explicit design. Beyond efficiency, retention scores provide insights into layer- and head-specific roles, suggesting a new path toward LLM interpretability.

  • 5 authors
·
Dec 2, 2025 1

Extending Test-Time Scaling: A 3D Perspective with Context, Batch, and Turn

Reasoning reinforcement learning (RL) has recently revealed a new scaling effect: test-time scaling. Thinking models such as R1 and o1 improve their reasoning accuracy at test time as the length of the reasoning context increases. However, compared with training-time scaling, test-time scaling is fundamentally limited by the limited context length of base models, which remains orders of magnitude smaller than the amount of tokens consumed during training. We revisit test-time enhancement techniques through the lens of scaling effect and introduce a unified framework of multi-dimensional test-time scaling to extend the capacity of test-time reasoning. Beyond conventional context-length scaling, we consider two additional dimensions: batch scaling, where accuracy improves with parallel sampling, and turn scaling, where iterative self-refinement enhances reasoning quality. Building on this perspective, we propose 3D test-time scaling, which integrates context, batch, and turn scaling. We show that: (1) each dimension demonstrates a test-time scaling effect, but with a bounded capacity; (2) combining all three dimensions substantially improves the reasoning performance of challenging testbeds, including IOI, IMO, and CPHO, and further benefits from human preference feedback; and (3) the human-in-the-loop framework naturally extends to a more open-ended domain, i.e., embodied learning, which enables the design of humanoid control behaviors.

  • 10 authors
·
Nov 18, 2025

Closed-form Continuous-time Neural Models

Continuous-time neural processes are performant sequential decision-makers that are built by differential equations (DE). However, their expressive power when they are deployed on computers is bottlenecked by numerical DE solvers. This limitation has significantly slowed down the scaling and understanding of numerous natural physical phenomena such as the dynamics of nervous systems. Ideally, we would circumvent this bottleneck by solving the given dynamical system in closed form. This is known to be intractable in general. Here, we show it is possible to closely approximate the interaction between neurons and synapses -- the building blocks of natural and artificial neural networks -- constructed by liquid time-constant networks (LTCs) efficiently in closed-form. To this end, we compute a tightly-bounded approximation of the solution of an integral appearing in LTCs' dynamics, that has had no known closed-form solution so far. This closed-form solution substantially impacts the design of continuous-time and continuous-depth neural models; for instance, since time appears explicitly in closed-form, the formulation relaxes the need for complex numerical solvers. Consequently, we obtain models that are between one and five orders of magnitude faster in training and inference compared to differential equation-based counterparts. More importantly, in contrast to ODE-based continuous networks, closed-form networks can scale remarkably well compared to other deep learning instances. Lastly, as these models are derived from liquid networks, they show remarkable performance in time series modeling, compared to advanced recurrent models.

  • 8 authors
·
Mar 1, 2022

CausalCine: Real-Time Autoregressive Generation for Multi-Shot Video Narratives

Autoregressive video generation aims at real-time, open-ended synthesis. Yet, cinematic storytelling is not merely the endless extension of a single scene; it requires progressing through evolving events, viewpoint shifts, and discrete shot boundaries. Existing autoregressive models often struggle in this setting. Trained primarily for short-horizon continuation, they treat long sequences as extended single shots, inevitably suffering from motion stagnation and semantic drift during long rollouts. To bridge this gap, we introduce CausalCine, an interactive autoregressive framework that transforms multi-shot video generation into an online directing process. CausalCine generates causally across shot changes, accepts dynamic prompts on the fly, and reuses context without regenerating previous shots. To achieve this, we first train a causal base model on native multi-shot sequences to learn complex shot transitions prior to acceleration. We then propose Content-Aware Memory Routing (CAMR), which dynamically retrieves historical KV entries according to attention-based relevance scores rather than temporal proximity, preserving cross-shot coherence under bounded active memory. Finally, we distill the causal base model into a few-step generator for real-time interactive generation. Extensive experiments demonstrate that CausalCine significantly outperforms autoregressive baselines and approaches the capability of bidirectional models while unlocking the streaming interactivity of causal generation. Demo available at https://yihao-meng.github.io/CausalCine/

antgroup Ant Group
·
May 11 1

MoVerse: Real-Time Video World Modeling with Panoramic Gaussian Scaffold

We present MoVerse, a real-time video world model that creates an interactively navigable scene from a single narrow-field-of-view image. This setting is challenging because the input observes only a small fraction of the environment, while interactive roaming requires a complete surrounding world, persistent geometry, controllable camera motion, and temporally coherent high-fidelity observations. MoVerse addresses this problem by separating world construction from observation rendering. It first expands the input into a gravity-aligned 360^circ panorama with topology-aware diffusion, closing the missing field of view before 3D reasoning. It then lifts the panorama into a persistent 3D Gaussian scaffold using panoramic geometry-aware residual prediction, yielding a dense and directly renderable spatial memory. Finally, a Gaussian-conditioned video renderer translates scaffold renderings along user-specified camera trajectories into photorealistic video. To make this renderer practical for interaction, we train a bidirectional diffusion teacher for high-quality conditional rendering and distill it into a causal autoregressive student for bounded-latency streaming. This design combines the controllability and long-range consistency of explicit 3D representations with the perceptual quality of generative video models. MoVerse supports real-time scene roaming at 8~FPS on a single NVIDIA RTX~4090 GPU, demonstrating a practical path toward single-image world creation with interactive video output.

Orange-Team Orange Team
·
Jun 10 2

Fast Spatial Memory with Elastic Test-Time Training

Large Chunk Test-Time Training (LaCT) has shown strong performance on long-context 3D reconstruction, but its fully plastic inference-time updates remain vulnerable to catastrophic forgetting and overfitting. As a result, LaCT is typically instantiated with a single large chunk spanning the full input sequence, falling short of the broader goal of handling arbitrarily long sequences in a single pass. We propose Elastic Test-Time Training inspired by elastic weight consolidation, that stabilizes LaCT fast-weight updates with a Fisher-weighted elastic prior around a maintained anchor state. The anchor evolves as an exponential moving average of past fast weights to balance stability and plasticity. Based on this updated architecture, we introduce Fast Spatial Memory (FSM), an efficient and scalable model for 4D reconstruction that learns spatiotemporal representations from long observation sequences and renders novel view-time combinations. We pre-trained FSM on large-scale curated 3D/4D data to capture the dynamics and semantics of complex spatial environments. Extensive experiments show that FSM supports fast adaptation over long sequences and delivers high-quality 3D/4D reconstruction with smaller chunks and mitigating the camera-interpolation shortcut. Overall, we hope to advance LaCT beyond the bounded single-chunk setting toward robust multi-chunk adaptation, a necessary step for generalization to genuinely longer sequences, while substantially alleviating the activation-memory bottleneck.

  • 6 authors
·
Apr 7 2

Advancing Block Diffusion Language Models for Test-Time Scaling

Recent advances in block diffusion language models have demonstrated competitive performance and strong scalability on reasoning tasks. However, existing BDLMs have limited exploration under the test-time scaling setting and face more severe decoding challenges in long Chain-of-Thought reasoning, particularly in balancing the decoding speed and effectiveness. In this work, we propose a unified framework for test-time scaling in BDLMs that introduces adaptivity in both decoding and block-wise generation. At the decoding level, we propose Bounded Adaptive Confidence Decoding (BACD), a difficulty-aware sampling strategy that dynamically adjusts denoising based on model confidence, accelerating inference while controlling error accumulation. Beyond step-wise adaptivity, we introduce Think Coarse, Critic Fine (TCCF), a test-time scaling paradigm that allocates large block sizes to exploratory reasoning and smaller block sizes to refinement, achieving an effective efficiency-effectiveness balance. To enable efficient and effective decoding with a large block size, we adopt Progressive Block Size Extension, which mitigates performance degradation when scaling block sizes. Extensive experiments show that applying BACD and TCCF to TDAR-8B yields significant improvements over strong baselines such as TraDo-8B (2.26x speedup, +11.2 points on AIME24). These results mark an important step toward unlocking the potential of BDLMs for test-time scaling in complex reasoning tasks.

  • 11 authors
·
Feb 10

LaTER: Efficient Test-Time Reasoning via Latent Exploration and Explicit Verification

Chain-of-thought (CoT) reasoning improves large language models (LLMs) on difficult tasks, but it also makes inference expensive because every intermediate step must be generated as a discrete token. Latent reasoning reduces visible token generation by propagating continuous states, yet replacing explicit derivations with latent computation can hurt tasks that require symbolic checking. We propose Latent-Then-Explicit Reasoning (LaTER), a two-stage paradigm that first performs bounded exploration in a continuous latent space and then switches to explicit CoT for verification and answer generation. In a training-free instantiation, LaTER projects final-layer hidden states back to the input embedding space, preserves the latent KV cache, and uses entropy and model-native stop-token probes to decide when to switch. We find that strong reasoning models already exhibit structured latent trajectories under this interface. On Qwen3-14B, training-free LaTER reduces total token usage by 16%-32% on several benchmarks while matching or improving accuracy on most of them; for example, it improves AIME 2025 from 70.0% to 73.3% while reducing tokens from 15,730 to 10,661. We further construct Latent-Switch-69K, a supervised corpus that pairs condensed solution intuitions with shortened explicit derivations. Fine-tuning with latent rollout and halting supervision yields additional gains: trained LaTER reaches 80.0% accuracy on AIME 2025, 10.0 points above the standard CoT baseline, while using 33% fewer tokens. Our code, data, and model are available at https://github.com/TioeAre/LaTER.

  • 10 authors
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May 7

On Designing Effective RL Reward at Training Time for LLM Reasoning

Reward models have been increasingly critical for improving the reasoning capability of LLMs. Existing research has shown that a well-trained reward model can substantially improve model performances at inference time via search. However, the potential of reward models during RL training time still remains largely under-explored. It is currently unclear whether these reward models can provide additional training signals to enhance the reasoning capabilities of LLMs in RL training that uses sparse success rewards, which verify the correctness of solutions. In this work, we evaluate popular reward models for RL training, including the Outcome-supervised Reward Model (ORM) and the Process-supervised Reward Model (PRM), and train a collection of LLMs for math problems using RL by combining these learned rewards with success rewards. Surprisingly, even though these learned reward models have strong inference-time performances, they may NOT help or even hurt RL training, producing worse performances than LLMs trained with the success reward only. Our analysis reveals that an LLM can receive high rewards from some of these reward models by repeating correct but unnecessary reasoning steps, leading to a severe reward hacking issue. Therefore, we introduce two novel reward refinement techniques, including Clipping and Delta. The key idea is to ensure the accumulative reward of any reasoning trajectory is upper-bounded to keep a learned reward model effective without being exploited. We evaluate our techniques with multiple reward models over a set of 1.5B and 7B LLMs on MATH and GSM8K benchmarks and demonstrate that with a carefully designed reward function, RL training without any additional supervised tuning can improve all the evaluated LLMs, including the state-of-the-art 7B LLM Qwen2.5-Math-7B-Instruct on MATH and GSM8K benchmarks.

  • 9 authors
·
Oct 19, 2024

Self-Reflective Generation at Test Time

Large language models (LLMs) increasingly solve complex reasoning tasks via long chain-of-thought, but their forward-only autoregressive generation process is fragile; early token errors can cascade, which creates a clear need for self-reflection mechanisms. However, existing self-reflection either performs revisions over full drafts or learns self-correction via expensive training, both fundamentally reactive and inefficient. To address this, we propose Self-Reflective Generation at Test Time (SRGen), a lightweight test-time framework that reflects before generating at uncertain points. During token generation, SRGen utilizes dynamic entropy thresholding to identify high-uncertainty tokens. For each identified token, it trains a specific corrective vector, which fully exploits the already generated context for a self-reflective generation to correct the token probability distribution. By retrospectively analyzing the partial output, this self-reflection enables more trustworthy decisions, thereby significantly reducing the probability of errors at highly uncertain points. Evaluated on challenging mathematical reasoning benchmarks and a diverse set of LLMs, SRGen can consistently strengthen model reasoning: improvements in single-pass quality also translate into stronger self-consistency voting. Especially, on AIME2024 with DeepSeek-R1-Distill-Qwen-7B, SRGen yields absolute improvements of +12.0% on Pass@1 and +13.3% on Cons@5. Moreover, our findings position SRGen as a plug-and-play method that integrates reflection into the generation process for reliable LLM reasoning, achieving consistent gains with bounded overhead and broad composability with other training-time (e.g., RLHF) and test-time (e.g., SLOT) techniques.

  • 8 authors
·
Oct 3, 2025 2

Incremental Sheaf Cohomology on Cellular Complexes: O(1)-in-n Lazy Edit Processing under Bounded Local Geometry

We present an algorithmic framework for incremental maintenance of first sheaf cohomology H^1(X; F) on dynamically evolving 1-dimensional cellular complexes equipped with finite-dimensional cellular sheaves. The classical computation of H^1 via factorization of the coboundary matrix requires O(n^3) time; when the complex evolves with a stream of m edits, full recomputation after each edit costs O(mn^3). Under a bounded local geometry assumption -- bounded cell size v_{max}, bounded stalk dimension d, and bounded nerve degree D -- each edit (vertex insertion, edge insertion, restriction map update) affects only a bounded set of local coboundary blocks. The algorithm therefore processes lazy streaming edits in O(1) time with respect to the total complex size n (with cost polynomial in the local geometry parameters v_{max}, d, and D, which are treated as constants independent of n), deferring local eigensolves and Mayer-Vietoris global assembly to synchronization points (Flush). At synchronization, the maintained state agrees with the corresponding batch assembly of the partitioned sheaf model; we observe zero measured drift in all batch-verified runs (through V = 10^6). We also give an amortized O(|E|) streaming construction for the cellular decomposition and discuss an adversarial algebraic-RAM barrier arguing that unpartitioned non-trivial sheaves (d geq 2, non-identity restriction maps) do not admit the same locality. Experiments on Barabasi-Albert graphs with up to 5 times 10^6 vertices and 1.7 times 10^7 streaming edits show 35 μs median lazy per-edit update latency (excluding flush); query time (global assembly at synchronization) is O(n) per flush in the implemented full-traversal path. Exact synchronization costs are reported separately.

  • 1 authors
·
Jun 5

LatentAM: Real-Time, Large-Scale Latent Gaussian Attention Mapping via Online Dictionary Learning

We present LatentAM, an online 3D Gaussian Splatting (3DGS) mapping framework that builds scalable latent feature maps from streaming RGB-D observations for open-vocabulary robotic perception. Instead of distilling high-dimensional Vision-Language Model (VLM) embeddings using model-specific decoders, LatentAM proposes an online dictionary learning approach that is both model-agnostic and pretraining-free, enabling plug-and-play integration with different VLMs at test time. Specifically, our approach associates each Gaussian primitive with a compact query vector that can be converted into approximate VLM embeddings using an attention mechanism with a learnable dictionary. The dictionary is initialized efficiently from streaming observations and optimized online to adapt to evolving scene semantics under trust-region regularization. To scale to long trajectories and large environments, we further propose an efficient map management strategy based on voxel hashing, where optimization is restricted to an active local map on the GPU, while the global map is stored and indexed on the CPU to maintain bounded GPU memory usage. Experiments on public benchmarks and a large-scale custom dataset demonstrate that LatentAM attains significantly better feature reconstruction fidelity compared to state-of-the-art methods, while achieving near-real-time speed (12-35 FPS) on the evaluated datasets. Our project page is at: https://junwoonlee.github.io/projects/LatentAM

  • 2 authors
·
Feb 11

VisionTS++: Cross-Modal Time Series Foundation Model with Continual Pre-trained Vision Backbones

Recent studies have indicated that vision models pre-trained on images can serve as time series foundation models (TSFMs) by reformulating time series forecasting (TSF) as image reconstruction. However, effective cross-modal transfer from vision to time series remains challenging due to three discrepancies: (1) the data-modality gap between structured, bounded image data and unbounded, heterogeneous time series; (2) the multivariate-forecasting gap between fixed RGB-three-channel vision models and time series with arbitrary numbers of variates; and (3) the probabilistic-forecasting gap between the deterministic outputs of vision models and the requirement for uncertainty-aware probabilistic predictions. To bridge these gaps, we propose VisonTS++, a TSFM based on continual pre-training of a vision model on large-scale time series. Our approach introduces three key innovations: (1) vision-model-based filtering to identify high-quality sequences to stabilize pre-training and mitigate modality gap; (2) colorized multivariate conversion, encoding multivariate series as multi-subfigure RGB images to enhance cross-variate modeling; (3) multi-quantile forecasting, using parallel reconstruction heads to generate quantile forecasts without parametric assumptions. Experiments show that VisionTS++ achieves state-of-the-art performance in both in-distribution and out-of-distribution forecasting, outperforming specialized TSFMs by 6%-44% in MSE reduction and ranking first in GIFT-Eval benchmark which comprises 23 datasets across 7 domains. Our work demonstrates that with appropriate adaptation, vision models can effectively generalize to TSF, thus advancing the pursuit of universal TSFMs. Code is available at https://github.com/HALF111/VisionTSpp.

  • 8 authors
·
Aug 6, 2025

ATLAS: Learning to Optimally Memorize the Context at Test Time

Transformers have been established as the most popular backbones in sequence modeling, mainly due to their effectiveness in in-context retrieval tasks and the ability to learn at scale. Their quadratic memory and time complexity, however, bound their applicability in longer sequences and so has motivated researchers to explore effective alternative architectures such as modern recurrent neural networks (a.k.a long-term recurrent memory module). Despite their recent success in diverse downstream tasks, they struggle in tasks that requires long context understanding and extrapolation to longer sequences. We observe that these shortcomings come from three disjoint aspects in their design: (1) limited memory capacity that is bounded by the architecture of memory and feature mapping of the input; (2) online nature of update, i.e., optimizing the memory only with respect to the last input; and (3) less expressive management of their fixed-size memory. To enhance all these three aspects, we present ATLAS, a long-term memory module with high capacity that learns to memorize the context by optimizing the memory based on the current and past tokens, overcoming the online nature of long-term memory models. Building on this insight, we present a new family of Transformer-like architectures, called DeepTransformers, that are strict generalizations of the original Transformer architecture. Our experimental results on language modeling, common-sense reasoning, recall-intensive, and long-context understanding tasks show that ATLAS surpasses the performance of Transformers and recent linear recurrent models. ATLAS further improves the long context performance of Titans, achieving +80\% accuracy in 10M context length of BABILong benchmark.

  • 8 authors
·
May 29, 2025 3

Learn-by-Wire Training Control Governance: Bounded Autonomous Training Under Stress for Stability and Efficiency

Modern language-model training is increasingly exposed to instability, degraded runs, and wasted compute, especially under aggressive learning-rate, scale, and runtime-stress conditions. This paper introduces Learn-by-Wire Guard (LBW-Guard), a bounded autonomous training-control governance layer that operates above AdamW. Rather than replacing the optimizer update rule, LBW-Guard observes training telemetry, interprets instability-sensitive regimes, and applies bounded control to optimizer execution while preserving fixed training objectives. We evaluate LBW-Guard in a Qwen2.5-centered stress-and-robustness suite using WikiText-103, with Qwen2.5-7B as the empirical anchor, model-size comparisons against Qwen2.5-3B and Qwen2.5-14B, learning-rate stress tests, gradient-clipping baselines, and a no-LoRA TinyLlama-1B full-parameter sanity check. In the 7B reference setting, LBW-Guard reduces final perplexity from 13.21 to 10.74, an 18.7% improvement, while reducing end-to-end time from 392.54s to 357.02s, a 1.10x speedup. Under stronger learning-rate stress, AdamW degrades to 1885.24 final perplexity at LR=3e-3 and 659.76 at LR=1e-3, whereas LBW-Guard remains trainable at 11.57 and 10.33, respectively. Gradient-clipping baselines do not reproduce this effect. These results support a scoped systems conclusion that stability-sensitive LLM training can benefit from a governance plane above the optimizer. LBW-Guard provides evidence that bounded runtime control can preserve productive compute under stress while remaining distinct from optimizer replacement and local gradient suppression.

QluonAI Qluon
·
May 17 1

HyperAttention: Long-context Attention in Near-Linear Time

We present an approximate attention mechanism named HyperAttention to address the computational challenges posed by the growing complexity of long contexts used in Large Language Models (LLMs). Recent work suggests that in the worst-case scenario, quadratic time is necessary unless the entries of the attention matrix are bounded or the matrix has low stable rank. We introduce two parameters which measure: (1) the max column norm in the normalized attention matrix, and (2) the ratio of row norms in the unnormalized attention matrix after detecting and removing large entries. We use these fine-grained parameters to capture the hardness of the problem. Despite previous lower bounds, we are able to achieve a linear time sampling algorithm even when the matrix has unbounded entries or a large stable rank, provided the above parameters are small. HyperAttention features a modular design that easily accommodates integration of other fast low-level implementations, particularly FlashAttention. Empirically, employing Locality Sensitive Hashing (LSH) to identify large entries, HyperAttention outperforms existing methods, giving significant speed improvements compared to state-of-the-art solutions like FlashAttention. We validate the empirical performance of HyperAttention on a variety of different long-context length datasets. For example, HyperAttention makes the inference time of ChatGLM2 50\% faster on 32k context length while perplexity increases from 5.6 to 6.3. On larger context length, e.g., 131k, with causal masking, HyperAttention offers 5-fold speedup on a single attention layer.

  • 6 authors
·
Oct 9, 2023 2

How Far Can Chord-Symbol Time-Series Adaptation Carry Genre Identity? Capabilities and Boundaries in Multi-Genre Chord-Symbol Modeling

Harmony is a compact symbolic layer where mathematical pitch relations, acoustic consonance, and musical convention meet. This report treats chord-symbol sequences not as a complete representation of music, but as an interpretable, controllable time series for genre-local harmonic modeling. Starting from a frozen pop-jazz Music Transformer checkpoint, I evaluate how far small adaptation interfaces can extend the model to eleven target genres: blues, bossa nova, Bach chorales, country, electronic, folk, funk, gospel, hip-hop, R&B/soul, and rock. The main evaluation compares LoRA, IA3, BitFit, prefix tuning, and full fine-tuning over 11 genres and 3 seeds, a complete 165-cell grid. All five methods improve over the frozen base on held-out chord prediction, with macro gains from +2.89 to +3.61 points; LoRA and IA3 score highest, but Wilcoxon tests with Holm and Benjamini-Hochberg correction do not support a decisive winner. A matched-data-size control sharpens this: when genres are sub-sampled to a common corpus size, IA3 stays on top but LoRA's full-data edge disappears and it falls to last, indicating the small gaps are partly data-driven. A control-token baseline is also strong, and wrong-genre adapters often beat the frozen base, suggesting much of the effect comes from lightweight conditioning over a reusable harmonic base rather than one particular adapter family. Additional diagnostics (rank sweeps, wrong-genre rotation, a base-checkpoint ablation, chord-only genre classification, generated-output statistics, real-song evaluation, and duplicate analysis) support a bounded conclusion: chord-symbol adaptation reliably improves genre-local harmonic prediction, but chord symbols alone do not carry complete genre identity. The report therefore avoids claims about perceived genre authenticity or full musical quality, which require controlled listener or musician evaluation.

  • 1 authors
·
Jun 4 2

FRWKV+: Periodic-Aware Adaptive Gating for Frequency-Space Linear Time Series Forecasting

Accurate and efficient long-term multivariate time series forecasting requires capturing recurring temporal structure while keeping inference cheap across many variables and horizons. Frequency-space models represent long-range and periodic variation compactly, but they typically process the real and imaginary spectral components as weakly coupled streams and treat periodic cues as ordinary input features, even when such cues are unreliable. This paper proposes FRWKV-Plus, a lightweight periodic-aware frequency-space forecasting model built on the efficient FRWKV backbone. FRWKV-Plus introduces a cross-branch spectral gate that reweights each spectral branch using a summary of its sibling branch, and a trust-gated residual correction that converts compact within-period context into a bounded, sign-flexible adjustment of these gates under a learned, data-dependent trust score. By construction, the correction is identity-preserving at initialization and strictly bounded, so periodic evidence can refine but never dominate or invert the base interaction. On seven standard benchmarks, FRWKV-Plus is consistently competitive with strong linear, frequency-domain, recurrent-style, and Transformer-based forecasters while preserving the lightweight profile of the backbone. Controlled three-seed ablations show that each component contributes, that the benefit is modest on strongly periodic data and pronounced on the harder Exchange and ILI datasets, and that the within-period context is the most influential single component. The implementation is publicly available at https://github.com/yangqingyuan-byte/FRWKV-plus.

  • 6 authors
·
Jun 6

Dynamic Constrained Submodular Optimization with Polylogarithmic Update Time

Maximizing a monotone submodular function under cardinality constraint k is a core problem in machine learning and database with many basic applications, including video and data summarization, recommendation systems, feature extraction, exemplar clustering, and coverage problems. We study this classic problem in the fully dynamic model where a stream of insertions and deletions of elements of an underlying ground set is given and the goal is to maintain an approximate solution using a fast update time. A recent paper at NeurIPS'20 by Lattanzi, Mitrovic, Norouzi{-}Fard, Tarnawski, Zadimoghaddam claims to obtain a dynamic algorithm for this problem with a 1{2} -epsilon approximation ratio and a query complexity bounded by poly(log(n),log(k),epsilon^{-1}). However, as we explain in this paper, the analysis has some important gaps. Having a dynamic algorithm for the problem with polylogarithmic update time is even more important in light of a recent result by Chen and Peng at STOC'22 who show a matching lower bound for the problem -- any randomized algorithm with a 1{2}+epsilon approximation ratio must have an amortized query complexity that is polynomial in n. In this paper, we develop a simpler algorithm for the problem that maintains a (1{2}-epsilon)-approximate solution for submodular maximization under cardinality constraint k using a polylogarithmic amortized update time.

  • 6 authors
·
May 24, 2023

Breaking the Bubble: Asynchronous Pipeline Parallel Training with Bounded Weight Inconsistency

Pipeline parallelism is essential for training large neural networks, but existing schedules trade off throughput, memory, and optimization consistency. Synchronous pipelines preserve forward/backward weight consistency but suffer from bubbles; asynchronous pipelines remove bubbles but introduce weight-version mismatch, typically requiring weight stashing, prediction, or correction mechanisms. We introduce PACI (Pipeline Asynchronous training with Controlled Inconsistency), a bubble-free asynchronous pipeline method that bounds forward/backward version drift without weight stashing, prediction, additional parameter copies, or global synchronization. The key idea is to use local gradient accumulation as a version-control mechanism: by slowing parameter-version evolution relative to pipeline delay, PACI limits the number of optimizer updates crossed by any micro-batch while preserving steady-state utilization. In GPT-style language-model pretraining, PACI matches the stability and final perplexity of synchronous 1F1B-flush, retains the same peak memory footprint, achieves fully utilized pipeline throughput, and improves training time-to-accuracy by up to 1.69times over the fastest flush baseline. These results show that forward/backward inconsistency need not be eliminated: when explicitly bounded, it can be safely traded for substantial efficiency gains.

FrameRef: A Framing Dataset and Simulation Testbed for Modeling Bounded Rational Information Health

Information ecosystems increasingly shape how people internalize exposure to adverse digital experiences, raising concerns about the long-term consequences for information health. In modern search and recommendation systems, ranking and personalization policies play a central role in shaping such exposure and its long-term effects on users. To study these effects in a controlled setting, we present FrameRef, a large-scale dataset of 1,073,740 systematically reframed claims across five framing dimensions: authoritative, consensus, emotional, prestige, and sensationalist, and propose a simulation-based framework for modeling sequential information exposure and reinforcement dynamics characteristic of ranking and recommendation systems. Within this framework, we construct framing-sensitive agent personas by fine-tuning language models with framing-conditioned loss attenuation, inducing targeted biases while preserving overall task competence. Using Monte Carlo trajectory sampling, we show that small, systematic shifts in acceptance and confidence can compound over time, producing substantial divergence in cumulative information health trajectories. Human evaluation further confirms that FrameRef's generated framings measurably affect human judgment. Together, our dataset and framework provide a foundation for systematic information health research through simulation, complementing and informing responsible human-centered research. We release FrameRef, code, documentation, human evaluation data, and persona adapter models at https://github.com/infosenselab/frameref.

  • 3 authors
·
Feb 16

Faster Algorithms for Text-to-Pattern Hamming Distances

We study the classic Text-to-Pattern Hamming Distances problem: given a pattern P of length m and a text T of length n, both over a polynomial-size alphabet, compute the Hamming distance between P and T[i, ., . , i+m-1] for every shift i, under the standard Word-RAM model with Theta(log n)-bit words. - We provide an O(nm) time Las Vegas randomized algorithm for this problem, beating the decades-old O(n m log m) running time [Abrahamson, SICOMP 1987]. We also obtain a deterministic algorithm, with a slightly higher O(nm(log mloglog m)^{1/4}) running time. Our randomized algorithm extends to the k-bounded setting, with running time Obig(n+nk{m}big), removing all the extra logarithmic factors from earlier algorithms [Gawrychowski and Uzna\'{n}ski, ICALP 2018; Chan, Golan, Kociumaka, Kopelowitz and Porat, STOC 2020]. - For the (1+epsilon)-approximate version of Text-to-Pattern Hamming Distances, we give an O(epsilon^{-0.93}n) time Monte Carlo randomized algorithm, beating the previous O(epsilon^{-1}n) running time [Kopelowitz and Porat, FOCS 2015; Kopelowitz and Porat, SOSA 2018]. Our approximation algorithm exploits a connection with 3SUM, and uses a combination of Fredman's trick, equality matrix product, and random sampling; in particular, we obtain new results on approximate counting versions of 3SUM and Exact Triangle, which may be of independent interest. Our exact algorithms use a novel combination of hashing, bit-packed FFT, and recursion; in particular, we obtain a faster algorithm for computing the sumset of two integer sets, in the regime when the universe size is close to quadratic in the number of elements. We also prove a fine-grained equivalence between the exact Text-to-Pattern Hamming Distances problem and a range-restricted, counting version of 3SUM.

  • 4 authors
·
Oct 19, 2023

WorldKernel: A World Model is the Coupling Kernel of Admissible Possible Worlds

A common assumption holds that enough observational and interventional data, given to a strong enough predictor, suffices. We report a failure mode that contradicts it. Across hundreds of structural causal models, on identified quantities a strong predictor and a Bayesian baseline both succeed, but on unidentified quantities (the couplings between counterfactual worlds) the predictor collapses to a point, on 28% of models to one no valid model can produce, while the truth is an admissible interval more data never narrows. The gap is structural: prediction cannot represent uncertainty over counterfactual couplings. We cast a world model as a single positive semidefinite coupling kernel K(T,T') over admissible worlds, whose diagonal is the ordinary posterior (what a predictor recovers) and whose off-diagonal is the cross-world coupling it cannot, which every counterfactual reads. The paper is the theory of that off-diagonal. It is real: two states with identical posteriors differ on a cross-world query, and the off-diagonal is the coupling that fixes counterfactuals. It can be bounded: positive semidefiniteness is partial-identifying information the marginals lack, and enforcing it bounds counterfactuals in polynomial time where the exact response-type program is intractable. Logical structure sharpens it: ontology axioms tighten the bound by up to a third, propagating to couplings they never touch. It can be acquired: targeted scars, constraints learned from encountered infeasibilities, close the gap several times faster than untargeted ones. Its full reconstruction is approximate counting of the admissible worlds, tractable below the Sly-Sun threshold and inapproximable above; we do not claim to beat the worst case.

  • 1 authors
·
Jun 8

Predicting Users' Value Changes by the Friends' Influence from Social Media Usage

Basic human values represent a set of values such as security, independence, success, kindness, and pleasure, which we deem important to our lives. Each of us holds different values with different degrees of significance. Existing studies show that values of a person can be identified from their social network usage. However, the value priority of a person may change over time due to different factors such as life experiences, influence, social structure and technology. Existing studies do not conduct any analysis regarding the change of users' value from the social influence, i.e., group persuasion, form the social media usage. In our research, first, we predict users' value score by the influence of friends from their social media usage. We propose a Bounded Confidence Model (BCM) based value dynamics model from 275 different ego networks in Facebook that predicts how social influence may persuade a person to change their value over time. Then, to predict better, we use particle swarm optimization based hyperparameter tuning technique. We observe that these optimized hyperparameters produce accurate future value score. We also run our approach with different machine learning based methods and find support vector regression (SVR) outperforms other regressor models. By using SVR with the best hyperparameters of BCM model, we find the lowest Mean Squared Error (MSE) score 0.00347.

  • 5 authors
·
Sep 12, 2021

ReCA: Multi-Shot Long Video Extrapolation via Recursive Context Allocation

Minute-scale cinematic video generation is a central challenge for generative video models. Existing paradigms address only fragments of this challenge: single-shot extrapolation preserves an anchor but lacks cinematic structure, while multi-shot storytelling imposes structure yet remains free to invent its visual states rather than continue an observed one. We define Multi-Shot Video Extrapolation (MSVE), a task that extends an observed frame or clip into a sequence of cinematically structured shots while preserving anchor state and advancing narrative intent. This setting operates under the finite per-call generation budget of short-video models. We identify three coupled bottlenecks: (1) global planners over-specify unsupported details from full screenplays; (2) shot-level prompts dilute task-relevant state when carrying the complete story; and (3) temporal chaining turns generated frames into a lossy memory in which identity, scene, object, and action state decay. MSVE reveals that long-video failure is not merely a limitation of context length, but a failure of context allocation. We propose Recursive Context Allocation (ReCA), an inference-time framework that allocates context hierarchically across planning and generation. ReCA recursively decomposes MSVE into context-bounded subproblems, invokes frozen generators at leaf nodes, and propagates structured state updates across time. To evaluate this setting, we further propose MSVE-Bench and NB-Q, a source-grounded protocol with prompts purpose-built for 3 to 5 minute long-video generation, a regime not addressed by existing short-clip benchmarks. Compared to previous methods, ReCA improves average normalized score by 8 to 16 percent over the strongest competing controller and improves multi-shot consistency metrics by 28 to 43 percent. View the project page at https://reca.vmv.re.

  • 11 authors
·
May 25

Graph-Native Reinforcement Learning Enables Traceable Scientific Hypothesis Generation through Conceptual Recombination

Accelerating materials discovery requires AI systems that can generate scientifically valid hypotheses through multi-step, domain-grounded reasoning. Standard large language models often produce fluent but weakly traceable responses to open-ended materials design problems, making it difficult to determine whether final answers are supported by coherent intermediate reasoning. We develop Graph-PRefLexOR, a family of graph-native reasoning models fine-tuned with Group Relative Policy Optimization (GRPO) to organize reasoning into explicit phases for mechanism exploration, graph construction, pattern extraction, and hypothesis synthesis. This design links neural language generation with symbolic relational structure, enabling causal connections to be constructed, inspected, and reused. On 100 open-ended questions from materials science and mechanics literature, Graph-PRefLexOR achieves 40-65% improvements over corresponding base models, with the largest gains in reasoning traceability. Embedding analyses show broader semantic exploration and approximately 2-3 times greater semantic diversity than baselines. Semantic backtracking and layer-wise hidden-state analyses further show stronger alignment between structured reasoning and final answers. Finally, test-time graph expansion reveals that additional compute primarily increases long-range conceptual recombination within a bounded semantic space, rather than simply expanding semantic coverage. These results establish graph-native reinforcement learning as a pathway toward interpretable AI systems for scientific hypothesis generation in materials design and other scientific applications.

A Machine-Checked Itô Calculus for Brownian Motion

We develop the Itô calculus of Brownian motion, machine-checked in Lean~4 over Mathlib and the BrownianMotion package. On a bounded interval [0,T] the Itô integral is built as a Hilbert-space isometry, from a predictable-rectangle π-system through the density of simple adapted processes. Realized as a process, it is a continuous L^2 martingale. One structural identity drives this: the integral at time t is the conditional-expectation projection of its terminal value onto F_t, and from it adaptedness, the martingale property, the contraction bound, and both the terminal and time-indexed Itô isometries follow as corollaries. On this integral we prove Itô's formula for C^3 functions with bounded derivatives, including the time-dependent form df = f_x,dB + (f_t + tfrac12 f_{xx}),dt, by a discrete-to-continuous argument through weighted quadratic variation with explicit L^2 remainder bounds. We then pass from the L^2 theory to the pathwise. The integral process has an almost-surely continuous modification, and its everywhere-continuous representative is a local martingale for the null-augmented Brownian filtration; gluing the bounded-horizon representatives along the half-line yields the Itô integral as a continuous local martingale on all of R_{ge 0}, the form it takes in the classical theory. To our knowledge these are the first machine-checked constructions of the Itô integral and of Itô's formula in any proof assistant, and the first to reach a pathwise-continuous local martingale. The boundary is explicit. The L^2 integral and Itô's formula are developed on [0,T] with bounded-derivative integrands; the unrestricted C^2 formula, integrators beyond brownian motion, and right-continuity of the filtration lie outside the development.

  • 1 authors
·
Jun 26

Balancing Fairness and Performance in Multi-User Spark Workloads with Dynamic Scheduling (extended version)

Apache Spark is a widely adopted framework for large-scale data processing. However, in industrial analytics environments, Spark's built-in schedulers, such as FIFO and fair scheduling, struggle to maintain both user-level fairness and low mean response time, particularly in long-running shared applications. Existing solutions typically focus on job-level fairness which unintentionally favors users who submit more jobs. Although Spark offers a built-in fair scheduler, it lacks adaptability to dynamic user workloads and may degrade overall job performance. We present the User Weighted Fair Queuing (UWFQ) scheduler, designed to minimize job response times while ensuring equitable resource distribution across users and their respective jobs. UWFQ simulates a virtual fair queuing system and schedules jobs based on their estimated finish times under a bounded fairness model. To further address task skew and reduce priority inversions, which are common in Spark workloads, we introduce runtime partitioning, a method that dynamically refines task granularity based on expected runtime. We implement UWFQ within the Spark framework and evaluate its performance using multi-user synthetic workloads and Google cluster traces. We show that UWFQ reduces the average response time of small jobs by up to 74% compared to existing built-in Spark schedulers and to state-of-the-art fair scheduling algorithms.

  • 4 authors
·
Oct 17, 2025

Absorbing Complexity: An Interaction-Native Knowledge Harness for Financial LLM Agents

Financial AI agents often fail for a simple reason: they make users carry the complexity. A user must repeatedly restate goals, risk preferences, portfolio context, past judgments, and shifting market assumptions, while the agent answers, retrieves, acts, and forgets. In finance, this is not just inconvenient. In tasks such as market analysis, copy-trading review, and trade preparation, forgotten context and stale memory can create latency, repeated errors, weak auditability, and unsafe decisions. We propose the interaction-native knowledge harness (InKH), an architecture for financial LLM agents that absorbs complexity into the system. InKH converts user, market, portfolio, and tool events into structured operational knowledge. It uses passive knowledge injection to assemble a bounded working context buffer before the main model step, temporal graph memory for low-latency retrieval, a wiki audit surface for human-readable governance, and background extraction with maturity, decay, and write-time invalidation. We evaluate InKH on a reproducible controlled synthetic benchmark with 24 random seeds, 4 rounds, 80 episodes per round, and 6 baselines, producing 46,080 baseline-conditioned evaluations. InKH achieves mean task quality of 0.815 at 900 ms latency. Compared with agent-driven wiki-walk memory, it reduces latency by 82.95 percent, token cost by 82.29 percent, and stale-knowledge usage by 96.58 percent, while improving quality by 0.108 and traceability by 0.461. Compared with a temporal-graph system without invalidation, it improves quality by 0.050 and reduces stale-memory usage by 96.58 percent with comparable serving cost. The results support a design thesis for financial AI: adoption happens when complexity is absorbed by the system rather than transferred to the user. The benchmark validates architecture-level behavior, not live trading performance.

inc4-net INC4
·
May 31 3

How to Capture Higher-order Correlations? Generalizing Matrix Softmax Attention to Kronecker Computation

In the classical transformer attention scheme, we are given three n times d size matrices Q, K, V (the query, key, and value tokens), and the goal is to compute a new n times d size matrix D^{-1} exp(QK^top) V where D = diag( exp(QK^top) {bf 1}_n ). In this work, we study a generalization of attention which captures triple-wise correlations. This generalization is able to solve problems about detecting triple-wise connections that were shown to be impossible for transformers. The potential downside of this generalization is that it appears as though computations are even more difficult, since the straightforward algorithm requires cubic time in n. However, we show that in the bounded-entry setting (which arises in practice, and which is well-studied in both theory and practice), there is actually a near-linear time algorithm. More precisely, we show that bounded entries are both necessary and sufficient for quickly performing generalized computations: bullet On the positive side, if all entries of the input matrices are bounded above by o(sqrt[3]{log n}) then we show how to approximate the ``tensor-type'' attention matrix in n^{1+o(1)} time. bullet On the negative side, we show that if the entries of the input matrices may be as large as Omega(sqrt[3]{log n}), then there is no algorithm that runs faster than n^{3-o(1)} (assuming the Strong Exponential Time Hypothesis from fine-grained complexity theory). We also show that our construction, algorithms, and lower bounds naturally generalize to higher-order tensors and correlations. Interestingly, the higher the order of the tensors, the lower the bound on the entries needs to be for an efficient algorithm. Our results thus yield a natural tradeoff between the boundedness of the entries, and order of the tensor one may use for more expressive, efficient attention computation.

  • 2 authors
·
Oct 6, 2023

RoMeRL: Balancing Feedback Coverage and the Memory-Reward Trap in Self-Evolving Agent Memory via Reduced-Order Utility States

Learning-based memory systems for self-evolving LLM agents face two tightly coupled challenges. First, trajectory-indexed utilities grow with the interaction history, thereby dispersing limited feedback over an ever-expanding state space. Second, because trajectory-level rewards are jointly assigned to co-retrieved memories, irrelevant experiences may receive misleading utility updates and consequently enter the memory-reward trap. To address these challenges, we introduce Reduced-Order Memory Reinforcement Learning (RoMeRL), which represents the growing trajectory-indexed utility space using a fixed-dimensional per-task memory state factorized by outcome polarity and memory dynamics. RoMeRL incorporates new experiences through a fixed set of semantic coordinates whose contents are updated or replaced over time, thereby concentrating feedback over a bounded utility support. Theoretically, we show that this reduced-order parameterization increases the average feedback received by each utility coordinate and characterize the steady-state occupancy of erroneous coordinates under a generic coordinate-transition model. Empirically, across ALFWorld and LifelongAgentBench, RoMeRL improves task performance, reduces the Cold-Q ratio by 80.0%, increases feedback density by approximately 6.0 times, reduces the maintained memory size by 84.4%, and cuts LLM calls by 21.1%. These results show that reduced-order utility states support efficient self-evolving agent memory while limiting persistent reward contamination. Code is available at: https://github.com/YOUNG-fnxm/RoMeRL

  • 8 authors
·
Aug 9 2

Anchored Decoding: Provably Reducing Copyright Risk for Any Language Model

Modern language models (LMs) tend to memorize portions of their training data and emit verbatim spans. When the underlying sources are sensitive or copyright-protected, such reproduction raises issues of consent and compensation for creators and compliance risks for developers. We propose Anchored Decoding, a plug-and-play inference-time method for suppressing verbatim copying: it enables decoding from any risky LM trained on mixed-license data by keeping generation in bounded proximity to a permissively trained safe LM. Anchored Decoding adaptively allocates a user-chosen information budget over the generation trajectory and enforces per-step constraints that yield a sequence-level guarantee, enabling a tunable risk-utility trade-off. To make Anchored Decoding practically useful, we introduce a new permissively trained safe model (TinyComma 1.8B), as well as Anchored_{Byte} Decoding, a byte-level variant of our method that enables cross-vocabulary fusion via the ByteSampler framework (Hayase et al., 2025). We evaluate our methods across six model pairs on long-form evaluations of copyright risk and utility. Anchored and Anchored_{Byte} Decoding define a new Pareto frontier, preserving near-original fluency and factuality while eliminating up to 75% of the measurable copying gap (averaged over six copying metrics) between the risky baseline and a safe reference, at a modest inference overhead.

GIFSplat: Generative Prior-Guided Iterative Feed-Forward 3D Gaussian Splatting from Sparse Views

Feed-forward 3D reconstruction offers substantial runtime advantages over per-scene optimization, which remains slow at inference and often fragile under sparse views. However, existing feed-forward methods still have potential for further performance gains, especially for out-of-domain data, and struggle to retain second-level inference time once a generative prior is introduced. These limitations stem from the one-shot prediction paradigm in existing feed-forward pipeline: models are strictly bounded by capacity, lack inference-time refinement, and are ill-suited for continuously injecting generative priors. We introduce GIFSplat, a purely feed-forward iterative refinement framework for 3D Gaussian Splatting from sparse unposed views. A small number of forward-only residual updates progressively refine current 3D scene using rendering evidence, achieve favorable balance between efficiency and quality. Furthermore, we distill a frozen diffusion prior into Gaussian-level cues from enhanced novel renderings without gradient backpropagation or ever-increasing view-set expansion, thereby enabling per-scene adaptation with generative prior while preserving feed-forward efficiency. Across DL3DV, RealEstate10K, and DTU, GIFSplat consistently outperforms state-of-the-art feed-forward baselines, improving PSNR by up to +2.1 dB, and it maintains second-scale inference time without requiring camera poses or any test-time gradient optimization.

  • 7 authors
·
Feb 25

Deep Reinforcement Learning for Inventory Networks: Toward Reliable Policy Optimization

We argue that inventory management presents unique opportunities for the reliable application of deep reinforcement learning (DRL). To enable this, we emphasize and test two complementary techniques. The first is Hindsight Differentiable Policy Optimization (HDPO), which uses pathwise gradients from offline counterfactual simulations to directly and efficiently optimize policy performance. Unlike standard policy gradient methods that rely on high-variance score-function estimators, HDPO computes gradients by differentiating through the known system dynamics. Via extensive benchmarking, we show that HDPO recovers near-optimal policies in settings with known or bounded optima, is more robust than variants of the REINFORCE algorithm, and significantly outperforms generalized newsvendor heuristics on problems using real time series data. Our second technique aligns neural policy architectures with the topology of the inventory network. We exploit Graph Neural Networks (GNNs) as a natural inductive bias for encoding supply chain structure, demonstrate that they can represent optimal and near-optimal policies in two theoretical settings, and empirically show that they reduce data requirements across six diverse inventory problems. A key obstacle to progress in this area is the lack of standardized benchmark problems. To address this gap, we open-source a suite of benchmark environments, along with our full codebase, to promote transparency and reproducibility. All resources are available at github.com/MatiasAlvo/Neural_inventory_control.

  • 4 authors
·
Jun 19, 2023

HorizonStream: Long-Horizon Attention for Streaming 3D Reconstruction

Online 3D reconstruction requires estimating camera pose and scene geometry under strict causal and bounded-memory constraints. Existing methods often suffer from drift, jitter, or collapse on long sequences. We trace these failures to a fundamental mismatch. Streaming geometry is inherently temporally heterogeneous, with evidence ranging from short-lived correspondences to persistent global scale. However, current architectures impose uniform and pathological influence patterns. For example, sliding windows enforce hard cutoffs, while ungated recurrence and causal attention cause cache saturation and spike-like attention sinks. To resolve this, we formalize geometric propagation as an evidence influence kernel and propose HorizonStream, a long-horizon Transformer that explicitly factorizes this kernel. For the long-range temporal factor, Geometric Linear Attention learns channel-wise decay rates to enable bounded, multi-timescale propagation of geometric evidence. For the short-range spatial factor, Geometric Local Attention with Spatiotemporal RoPE performs reliable 3D matching while suppressing attention sinks. Finally, Metric Readout Tokens recover stable scale and rigid pose directly from the persistent geometric state. Extensive experiments show that HorizonStream, trained on only 48-frame clips, generalizes stably to sequences exceeding 10,000\ frames with constant memory and linear time, achieving state-of-the-art streaming 3D reconstruction performance. Project Page: https://3dagentworld.github.io/horizonstream/

Resolution-Aware Perpetual Futures on Binary Prediction Markets: An Empirical Risk-Design Framework Using Polymarket Data

We develop and counterfactually evaluate a resolution-aware risk-design framework (PIRAP) for perpetual futures whose underlying tracks a single binary prediction-market probability through resolution. The framework specifies six components: an index estimator combining mid-price, depth-weighted mid, and time-decayed VWAP; jump-aware tiered margin sized against bounded-event terminal-collapse magnitude; leverage compression schedule contracting toward resolution; resolution-aware funding rule with boundary-aware correction; a multi-stage halt protocol; and an eligibility framework. Two formal non-portability propositions establish that standard basis-only funding paired with continuous-vol static margin fails on bounded-event underlyings. Empirical evaluation uses Polymarket's PMXT v2 archive for 2026-04-21 to 2026-04-27 (13,298-market analysis sample passing adequacy gates from 61,087 ingested; 13,115 resolved within the empirical window for E3). E1 evaluates two pre-registered stylized facts; E2 conducts counterfactual replay across three engine configurations; E3 isolates the resolution-zone protocol's contribution. Results are mixed. Five pre-registered floors: stylized-fact floors (boundary depth asymmetry, terminal-jump magnitude) PASS; welfare-side directional floors (final-hour liquidation -6%, drawdown -5.1% pooled, median PnL +14%) two FAIL one PASS; E3 mechanic floors (final-hour liquidation -80% by halt construction PASS; bad-debt frequency +2.4% FAIL). Three of five materiality floors fail: the framework as specified does not validate deployment, but the empirical record establishes a halt-versus-margin scope distinction (halt addresses execution-channel risk; terminal-jump bad-debt remains margin-side) and documents a pre-emption trade-off constraining the dynamic-margin component. The paper concludes with structural recommendations and explicit non-deployable status.

  • 1 authors
·
May 10

Weighted least-squares approximation with determinantal point processes and generalized volume sampling

We consider the problem of approximating a function from L^2 by an element of a given m-dimensional space V_m, associated with some feature map varphi, using evaluations of the function at random points x_1,dots,x_n. After recalling some results on optimal weighted least-squares using independent and identically distributed points, we consider weighted least-squares using projection determinantal point processes (DPP) or volume sampling. These distributions introduce dependence between the points that promotes diversity in the selected features varphi(x_i). We first provide a generalized version of volume-rescaled sampling yielding quasi-optimality results in expectation with a number of samples n = O(mlog(m)), that means that the expected L^2 error is bounded by a constant times the best approximation error in L^2. Also, further assuming that the function is in some normed vector space H continuously embedded in L^2, we further prove that the approximation is almost surely bounded by the best approximation error measured in the H-norm. This includes the cases of functions from L^infty or reproducing kernel Hilbert spaces. Finally, we present an alternative strategy consisting in using independent repetitions of projection DPP (or volume sampling), yielding similar error bounds as with i.i.d. or volume sampling, but in practice with a much lower number of samples. Numerical experiments illustrate the performance of the different strategies.

  • 2 authors
·
Dec 21, 2023

SAGA: Workflow-Atomic Scheduling for AI Agent Inference on GPU Clusters

AI agents execute tens to hundreds of chained LLM calls per task, yet GPU schedulers treat each call as independent, discarding gigabytes of intermediate state between steps and inflating end-to-end latency by 3-8x. We argue that this request-level abstraction is fundamentally mismatched to compound AI workloads, and propose a shift to program-level scheduling: treating the entire agent workflow (not individual inference calls) as the first-class schedulable unit. We present SAGA, a distributed scheduler that implements this abstraction through three mechanisms: (1) Agent Execution Graphs that capture workflow structure to predict KV cache reuse across tool-call boundaries, achieving within 1.31x of Bélády's optimal offline policy; (2) session-affinity batching with work stealing that co-locates correlated requests while maintaining global load balance; and (3) Agent Fair Share, a task-completion-time fairness metric with provable bounded-deviation guarantees. On a 64-GPU cluster serving SWE-bench coding agents and WebArena browser tasks, SAGA reduces task completion time by 1.64x (geometric mean, p < 0.001) over vLLM v0.15.1 with prefix caching and affinity routing, while improving GPU memory utilization by 1.22x and achieving 99.2% SLO attainment under multi-tenant interference. These latency gains come at a quantified cost: approximately 30% lower peak throughput than throughput-optimal batch scheduling, a tradeoff appropriate for the latency-sensitive interactive deployments that dominate compound AI usage. Our results demonstrate that workflow-aware scheduling is essential for efficient compound AI serving.

  • 3 authors
·
Apr 30

Anchor Forcing: Anchor Memory and Tri-Region RoPE for Interactive Streaming Video Diffusion

Interactive long video generation requires prompt switching to introduce new subjects or events, while maintaining perceptual fidelity and coherent motion over extended horizons. Recent distilled streaming video diffusion models reuse a rolling KV cache for long-range generation, enabling prompt-switch interaction through re-cache at each switch. However, existing streaming methods still exhibit progressive quality degradation and weakened motion dynamics. We identify two failure modes specific to interactive streaming generation: (i) at each prompt switch, current cache maintenance cannot simultaneously retain KV-based semantic context and recent latent cues, resulting in weak boundary conditioning and reduced perceptual quality; and (ii) during distillation, unbounded time indexing induces a positional distribution shift from the pretrained backbone's bounded RoPE regime, weakening pretrained motion priors and long-horizon motion retention. To address these issues, we propose Anchor Forcing, a cache-centric framework with two designs. First, an anchor-guided re-cache mechanism stores KV states in anchor caches and warm-starts re-cache from these anchors at each prompt switch, reducing post-switch evidence loss and stabilizing perceptual quality. Second, a tri-region RoPE with region-specific reference origins, together with RoPE re-alignment distillation, reconciles unbounded streaming indices with the pretrained RoPE regime to better retain motion priors. Experiments on long videos show that our method improves perceptual quality and motion metrics over prior streaming baselines in interactive settings. Project page: https://github.com/vivoCameraResearch/Anchor-Forcing

  • 9 authors
·
Mar 12

Online Packet Scheduling with Deadlines and Learning

Network routers that enforce Quality-of-Service (QoS) guarantees must decide, at every clock cycle, which expiring packet of information to transmit, even when the value of the packet is unknown until it is processed. We frame this problem as the Online Packet Scheduling with Deadlines (OPSD) problem under Partial Feedback: packets arrive at every clock cycle, with different deadlines, but the weights are only observed after execution. Under a stochastic assumption on the unknown weights, we explore different variants of the OPSD problem with bandit feedback. We establish a connection between our setting and the sleeping bandits problem, and set our learning goal to α-regret minimization. We provide algorithms with provable α-regret guarantees under different spans of slackness, distinguishing systems allowing for randomization and systems that do not. In every scenario, our algorithms achieve an α-regret upper bound of mathcal{O}left(KTright), matching the lower bound for the standard bandit setting. In the practically relevant case of 2-bounded deadline instances, where the deadline is set at most one clock cycle away from the arrival, our deterministic algorithm achieves the provably tightest possible competitive ratio. Remarkably, when the number of distinct packet types Kge 2 is finite, it is possible to break the well-established Φ= 1+sqrt{5}{2} competitive ratio barrier and attain a tighter competitive ratio θ_K ranging in [2, Φ).

  • 3 authors
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May 29